Commit Graph

179 Commits (f4b21933287912700c353971c7ed653aa375feca)

Author SHA1 Message Date
avogl f4b2193328 removed "resist_paralyze -20" from Mostrai,
and set "resist_confusion -10" instead.

Vuln confusion might be slightle less "logical" for
Mostrai, but it is simply better for playability.
Confusion can be cured, and protections have more
effect than for paralyze. Vuln paralyze is just
plain deadly after say level 10.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@739 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-24 23:17:58 +00:00
avogl 25ee647cad New pngs by AV.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@732 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-21 16:30:05 +00:00
avogl 978c5395cb New png-pics by J. Taporg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@730 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-20 00:53:38 +00:00
pjka 9f415dcb86 wis -> pow
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@729 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-19 22:23:42 +00:00
avogl 7e4d6b659c - food & flesh items converted directly from xpm to png
(by AndreasV)

- great new undead pngs, created by Jonathan Taporg (Pungaboiter)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@725 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-19 03:51:30 +00:00
peterm 338ebd4d1e Skree object added.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@721 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-17 04:13:42 +00:00
cvs b2725867ea Added file - script will split png images. MSW 2000-1-15
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@715 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-16 05:35:49 +00:00
avogl ab290a316b New pngs by Michtoen.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@713 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-16 00:17:22 +00:00
avogl 155fddabdc Corrected some pngs.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@709 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-15 16:14:26 +00:00
avogl a33edc6f89 New pngs by MichToen.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@706 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-15 12:01:46 +00:00
avogl 803fbefd3e New pngs by AndreasV.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@704 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-14 15:38:33 +00:00
peterm 459061143f Spell for sorig.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@695 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-12 05:36:10 +00:00
avogl 05aa77cde6 Forgot to add speed for animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@694 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-12 03:04:31 +00:00
avogl f94fb53c71 New image and animation for earth shield.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@692 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-12 02:25:50 +00:00
avogl 02ca8c707d Corrected image for orc-*HELMET*
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@690 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-12 00:41:57 +00:00
peterm fa37d85ee6 New monk images from DB.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@689 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 23:59:21 +00:00
avogl 8fee4ddeca New pngs by MichToen and AndreasV.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@687 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 23:43:53 +00:00
avogl a4883d941e Testing a new png.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@686 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 21:08:57 +00:00
peterm 457a916c07 Added valriel player glow arc.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@682 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 08:26:55 +00:00
peterm bec451af07 some more mods to immolation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@680 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 05:59:42 +00:00
peterm 92067e9e40 made it invisible.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@679 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 05:57:03 +00:00
peterm 6ec16f5dfa Wrathful eye spell archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@678 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 04:58:23 +00:00
peterm ae47c70fd1 Some special prayers for valriel and for gaea.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@677 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 04:53:44 +00:00
avogl 8051a9b38b New pic for elemental ring by dnh (darth bob).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@674 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-10 16:25:49 +00:00
avogl ac235508df I took all existing god_spelldirect_*.arc - arches
from "/arch/gods/god_spelldirect/" and moved them
into "/arch/gods/randomitems/". Thus, all arches that
existed doubled have been replaced.

Now we should have some order finally. Please be
careful not to mess it up again.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@671 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-09 17:07:29 +00:00
avogl 5f8fbaacbf Stuffed everything into "/arch/gods/randomitems".
No more double-present arches.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@670 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-09 16:33:55 +00:00
avogl 53b6780e5e These archetypes have been checked in doubled.
After I put them into /arch/gods/, someone else
put the same stuff into /arch/gods/randomitems/ recently.

Since we need some order, I decided to make
"/arch/gods/randomitems/" the one and only dir to contain
the god_*.arc - gods' treasure arches.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@669 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-09 16:31:23 +00:00
peterm 11b18d192d Some minor changes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@664 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-09 06:31:15 +00:00
peterm d5800eed0c some minor changes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@663 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-09 06:10:10 +00:00
avogl c5d8e52e01 Added average melee-capabilities to the
demilich. This creature used to be too weak
against warriors and avatars.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@658 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-08 20:23:51 +00:00
avogl 6fd9fa3105 Baslics used to be too much of an easy pray for
40000 exp. Beefed them up a little and added
blinding attack (-> according to what I read
about basilisks, they blind their victims).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@657 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-08 20:21:38 +00:00
avogl 41c2e882f7 Some minor adjustments to drake concerning strenght.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@656 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-08 20:15:51 +00:00
avogl 1cb4d6bc3f Adjusted some monsters to fit better
into the current PR-mods.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@655 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-07 21:00:05 +00:00
avogl 48d278e0bb Adjusted the enchant_weapon levels:
low = level 10
medium = level 6
high = level 4

To see how these values affect the player's level
requirements for enchanting, see "server/gods.c".


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@653 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-07 18:33:52 +00:00
peterm b76cc8a57f More exp, speed.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@651 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-05 05:06:36 +00:00
peterm e499c40ff1 Fixed a typo.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@650 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-05 03:04:33 +00:00
peterm a9a6c4c5d4 New drake from DNH.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@649 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-05 02:53:11 +00:00
cvs dc84170b44 add "face skin.111" to the leprosy skin archetype.
MSW 2001-1-2


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@646 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-03 05:11:46 +00:00
avogl ee977312c4 New arches for a new scheme of gods.
I tried to stick to the proposions in dnh's
god-"pantheon", these have been set up and accepted
by the developers on cf-devel.
Of course here and there I felt that there was more finetuning
needed, so I tried my best to make it truely balanced.

Explaining all the details would take too long to post it
here, please read my comments on cf-devel instead.

However, I tried to give every god a unique "personality"
(according to the pantheon). Furthermore, I carefully
adjusted every god to have both pros AND cons. So that
there hopefully won't be one god that can always be
considered the "best one". --AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@642 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-01 22:53:39 +00:00
cvs 553b9f1a85 Added files for new god code. Code by Jan, checkin by MSW 12-26-2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@639 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-27 06:10:52 +00:00
cvs c45ffc82d9 MSW 2000-12-26:
Added new archetypes & god changes for new god code.  Changes by Jan E.,
checked in my MSW.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@638 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-27 06:05:09 +00:00
avogl ef8cebf3bf Added "no_magic 1" and "damned 1" to savebed arch.
It happened that players died while casting spells in
autofire-mode. Getting respawned on the savebed in their
appartment, they blasted the inventory.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@637 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-25 21:39:39 +00:00
avogl 5a85b3737d hp, sp in map.arc obviously worked as default values
for startx, starty in every map. Changing these caused
some inconvenience, so I set them back to 1,1.
This should fix all the map-bugs that appeared after my
HallOfSelection-patch.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@629 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-21 09:15:15 +00:00
avogl 4f033e4466 New starting place for character creation:
HallOfSelection instead of scorn.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@627 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-20 20:13:52 +00:00
peterm fe90ddff0e Edited for spelling, mostly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@614 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-18 00:52:25 +00:00
avogl 0cbc75bd65 Added ability of alchemy spell. This is needed to give
alchemy as initial spell to the class "alchemist".


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@612 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-17 15:10:53 +00:00
avogl 1d5f5a5cc6 Inserted the new race-descriptions into the player arches.
These will now show up during the race-selection process.

was nice teamwork: Mark did the coding, Peter wrote the
descriptions, and I humbly inserted them in the arches. =)

While at it, I also fixed the animation problems for
Quetzal and Half-Orc.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@611 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-17 15:08:15 +00:00
avogl 7288ea023c rebalancing artifacts, concerning PR
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@605 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-16 23:04:56 +00:00
avogl 3f49dc4ec0 Great new feature: =)
Short in-game playguides for newbies.
After character creation, one will find
one of these among the start-equipment.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@604 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-16 23:04:24 +00:00
avogl f61b09e22c fixing resistances
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@603 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-16 23:01:32 +00:00