Commit Graph

  • 9f3b74c6b4 Added level 1 to all archetypes with type 5 (POTION), because these archetypes are spellcasters and therefore need a level. jec 2000-05-24 10:03:40 +0000
  • 0b3793f807 skills/scroll_set_traps Name of the skill is 'skill_set_trap', not 'skill_set_traps'. jec 2000-05-22 12:09:01 +0000
  • 21b592922f See CHANGES file. jec 2000-05-16 09:03:24 +0000
  • 9ae3393654 Relocating altars to arch/gods - only way to do that seems to be remove and re-add MSW 4/26/2000 cvs 2000-04-27 07:13:52 +0000
  • d4d1aab199 Remove trailing whitespace in sorig's name MSW 4/26/2000 cvs 2000-04-27 07:10:20 +0000
  • ae0cde2824 arch/gods/altars (relocated from arch/indoors, as I think the new location makes more logical sense): Update for new fields/format. MSW 4/26/2000 cvs 2000-04-27 07:08:06 +0000
  • 95d16b8772 See CHANGES file. jec 2000-04-19 11:46:42 +0000
  • e5c5662e3b See CHANGES file. jec 2000-04-17 14:37:09 +0000
  • ad8926eb12 Change gorokh.arc to use anim devil instead of anim Lucifer - fixes crash when using avatars of gorokh - msw cvs 2000-03-12 01:42:38 +0000
  • 01d84bfdd4 Add missing newline to end the mark.arc file. Without this newline, the collect.pl scripts creates a bad entry in the archetypes file, which causes various problems. Mark Wedel cvs 2000-02-18 06:01:30 +0000
  • b0e7bc689c base archetype for Animate Weapon and Dancing Sword spells -- DAMN damn 1999-09-17 21:25:29 +0000
  • 3f65b304aa Batch Update: DAMN 9/17/1999 damn 1999-09-17 18:26:27 +0000
  • af0887c184 changed prot: magic to prot: magic, electricity changed attacktype: magic, drain to attacktype: electricity, drain added nrof 1 damn 1999-09-17 18:25:09 +0000
  • adc40fb18c changed attacktype: magic, drain to attacktype: drain, weaponmagic added nrof 1 damn 1999-09-17 18:24:29 +0000
  • a4ea408b92 changed name from Staff of Magi to Staff of the Magi changed stat bonuses from (Int +2, Wis +1) to (Int +1, Pow +2) added wc +5 and nrof 1 damn 1999-09-17 18:23:53 +0000
  • 8fec8aea07 added attacktype: depletion and nrof 1 damn 1999-09-17 18:23:15 +0000
  • 6ae1eb04b4 changed weight 1qq000 (yes, the letter Q) to 11100 added nrof 1 damn 1999-09-17 18:22:40 +0000
  • 19635f900d Added attacktype: blinding and nrof 1 damn 1999-09-17 18:22:04 +0000
  • 9cfb180a54 removed duplicate weight entry Did _not_ add nrof 1 damn 1999-09-17 18:21:29 +0000
  • 39b5c11deb Changed (Wis +2) to (Pow +2) - because mages use Power now Added nrof 1 damn 1999-09-17 18:20:49 +0000
  • 4b22fcbdde Changed (Cha +2) to (Cha +1, speed +1) - electrical chainmail should improve speed reduced penalties to sp regen and movement speed - they were the same as normal mithril chain damn 1999-09-17 18:18:28 +0000
  • 9cda01bd0f Changed (Int +2) to (Int +1, Pow +1) because mages use Pow now. Added nrof 1 damn 1999-09-17 18:15:05 +0000
  • f64a3e1805 nrof 1 - so multiples don't have to stack up as seperate objects damn 1999-09-17 18:11:04 +0000
  • ef62089820 archetypes for raw mana spells damn 1999-09-17 18:03:48 +0000
  • 55608e34bf nrof added to most things, weight changed for power crystal. cvs 1999-08-06 21:12:10 +0000
  • 0eef78b0d4 New archetype for the MARKER object. cvs 1999-08-01 02:07:14 +0000
  • 9de7eab034 Add weight 1 to power crystal - msw cvs 1999-07-23 03:36:25 +0000
  • 090a10d620 Initial revision cvs 1999-07-03 04:59:53 +0000
  • d5d5b205ff Initial revision cvs 1999-07-03 04:49:06 +0000
  • 98b79b89f4 These guys were intended to have high power and learn spells easily. When the Pow stat was instituted, they never got changed. --PeterM cvs 1999-06-26 22:58:03 +0000
  • a0ff9c6771 limited the duration of some of the more common disease so they'll cure themselves after a while. uid200 1999-05-05 18:01:54 +0000
  • 5b02134cc4 Slowed down the speeds of these diseases so symptoms occur less frequently. Reduces the annoyance factor. uid200 1999-05-05 17:57:13 +0000
  • fc7bf990f2 Initial revision uid200 1999-03-29 05:02:53 +0000
  • eddc3c6a17 Initial revision uid200 1999-03-29 04:46:48 +0000