arch/flesh
kts of kettek 428bf694a9 Merge remote-tracking branch 'upstream/master' 2024-04-11 12:24:23 -07:00
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demon Deadname removal 2024-03-14 05:17:55 -04:00
dragon Deadname removal 2024-03-14 05:17:55 -04:00
generic set client_type for hides 2020-09-27 01:32:57 +00:00
goblin Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
human Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
misc Add slug tongue 2023-11-16 15:20:47 -08:00
README Initial revision 1999-03-29 05:02:53 +00:00

README

	These are all items w/ type FLESH. This type is like
	type FOOD, but, FLESH objects inherit properties of 
	their owners. A special def for weight is imployed:
     	item weight is FLESH weight/100 * donor.

	Therefore use a value between 1-100 for FLESH obj. 
	weight. Higher values represent larger fractions of 
	the donor's original mass. Things like the corpse
	should be 100, whereas fingers, eyes, etc are low
	weight value items.

					-b.t.