arch/monster/undead
silvernexus e37824ba83 Tweaks due to ability to use compound race designations for damage calculations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20568 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-05-24 01:59:14 +00:00
..
Skeletal_mage Tweaks due to ability to use compound race designations for damage calculations. 2018-05-24 01:59:14 +00:00
skree monster rebalance - rebase AC 2011-07-02 17:27:20 +00:00
banshee.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
banshee.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
banshee.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
banshee.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
banshee.trs Moved parts of the static treasures file into separate trs files. 2006-12-30 19:40:30 +00:00
dave.arc Commit patch #3588225: New face for Dave, by SilverNexus. 2012-11-18 10:47:58 +00:00
dave.base.111.png Commit patch #3588225: New face for Dave, by SilverNexus. 2012-11-18 10:47:58 +00:00
dave.base.112.png Commit patch #3588225: New face for Dave, by SilverNexus. 2012-11-18 10:47:58 +00:00
dave.base.113.png Commit patch #3588225: New face for Dave, by SilverNexus. 2012-11-18 10:47:58 +00:00
dave.base.151.png Commit patch #3588225: New face for Dave, by SilverNexus. 2012-11-18 10:47:58 +00:00
dave.base.152.png Commit patch #3588225: New face for Dave, by SilverNexus. 2012-11-18 10:47:58 +00:00
dave.base.153.png Commit patch #3588225: New face for Dave, by SilverNexus. 2012-11-18 10:47:58 +00:00
dave.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dave.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dave.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
dave.clsc.151.png Commit patch #3588225: New face for Dave, by SilverNexus. 2012-11-18 10:47:58 +00:00
dave.clsc.152.png Commit patch #3588225: New face for Dave, by SilverNexus. 2012-11-18 10:47:58 +00:00
dave.clsc.153.png Commit patch #3588225: New face for Dave, by SilverNexus. 2012-11-18 10:47:58 +00:00
dave.face Commit patch #3588225: New face for Dave, by SilverNexus. 2012-11-18 10:47:58 +00:00
deathshead.arc monster rebalance - rebase AC 2011-07-02 17:27:20 +00:00
deathshead.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
deathshead.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
deathshead.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
deathshead.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
deathshead.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
deathshead.trs CVS: Arch: deathshead 2005-10-08 01:09:18 +00:00
demilich.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
demilich.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
demilich.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
demilich.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
demilich.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
demilich.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
demilich.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
demilich.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
demilich.trs Split stuff from lib/treasures. 2007-03-17 12:09:52 +00:00
ghast.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
ghast.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
ghast.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
ghast.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
ghast.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
ghast.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
ghast.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
ghast.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
ghost.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
ghost.base.111.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.base.112.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.base.131.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.base.132.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.base.151.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.base.152.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.base.171.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.base.172.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
ghost.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
ghost.clsc.131.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.clsc.132.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.clsc.151.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.clsc.152.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.clsc.171.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.clsc.172.png Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.face Faces for the ghost. 2012-05-19 16:40:33 +00:00
ghost.trs Split files from server/lib/treasures 2007-03-17 13:08:49 +00:00
ghost_gen.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
ghost_gen.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
ghost_gen.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
ghost_gen.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
grimreaper.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
grimreaper.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
grimreaper.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
grimreaper.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
grimreaper.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
grimreaper.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
grimreaper.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
grimreaper.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
grimreaper.clsc.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
grimreaper.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
lich.arc monster rebalance - rebase AC 2011-07-02 17:27:20 +00:00
lich.base.111.png Back faces for the lich. 2012-05-20 19:11:19 +00:00
lich.base.112.png Back faces for the lich. 2012-05-20 19:11:19 +00:00
lich.base.113.png Back faces for the lich. 2012-05-20 19:11:19 +00:00
lich.base.151.png Back faces for the lich. 2012-05-20 19:11:19 +00:00
lich.base.152.png Back faces for the lich. 2012-05-20 19:11:19 +00:00
lich.base.153.png Back faces for the lich. 2012-05-20 19:11:19 +00:00
lich.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lich.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lich.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lich.clsc.151.png Back faces for the lich. 2012-05-20 19:11:19 +00:00
lich.clsc.152.png Back faces for the lich. 2012-05-20 19:11:19 +00:00
lich.clsc.153.png Back faces for the lich. 2012-05-20 19:11:19 +00:00
lich.face Back faces for the lich. 2012-05-20 19:11:19 +00:00
lich.trs Fix a few arc errors related to panther.111 disappearing, but 2004-02-02 00:34:09 +00:00
nazgul.arc Remove duplicated attributes. 2009-12-06 18:01:05 +00:00
nazgul.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nazgul.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nazgul.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nazgul.clsc.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nazgul.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
nightmare.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
nightmare.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nightmare.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
nightmare.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
nightmare.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
nightmare.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skelet_gen.arc monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level 2008-01-14 08:40:39 +00:00
skeleton.arc Tweaks due to ability to use compound race designations for damage calculations. 2018-05-24 01:59:14 +00:00
skeleton.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeleton.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeleton.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeleton.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeleton.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeleton.trs Split stuff from lib/treasures. 2007-03-17 12:09:52 +00:00
skeleton_chief.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeleton_chief.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
skeleton_chief.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeleton_chief_arc.arc Tweaks due to ability to use compound race designations for damage calculations. 2018-05-24 01:59:14 +00:00
skeleton_chief_arc.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeleton_leader.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeleton_leader.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skeleton_leader.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skeleton_leader_arc.arc Tweaks due to ability to use compound race designations for damage calculations. 2018-05-24 01:59:14 +00:00
skeleton_leader_arc.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skull.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skull.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
skull.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
skull.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skull.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skull.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skull.trs Split stuff from lib/treasures. 2007-03-17 12:09:52 +00:00
skull_gen.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skull_gen.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skull_gen.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
skull_gen.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
skull_tooth.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
spectre.arc monster rebalance - rebase AC 2011-07-02 17:27:20 +00:00
spectre.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
spectre.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
spectre.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
spectre.trs Fix a few arc errors related to panther.111 disappearing, but 2004-02-02 00:34:09 +00:00
tooth.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
vampire.arc Tweaks due to ability to use compound race designations for damage calculations. 2018-05-24 01:59:14 +00:00
vampire.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
vampire.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
vampire.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
vampire.clsc.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
vampire.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
vampire.trs Fix a few arc errors related to panther.111 disappearing, but 2004-02-02 00:34:09 +00:00
vampiregen.arc Remove duplicated attributes. 2009-12-06 18:01:05 +00:00
vampiregen.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
vampiregen.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
vampiregen.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
wight.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
wight.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wight.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
wight.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wight.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
wight.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wight.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wight.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wight.clsc.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wight.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
wight.trs Split files from server/lib/treasures 2007-03-17 13:08:49 +00:00
wraith.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
wraith.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wraith.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wraith.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wraith.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wraith.clsc.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients. 2009-01-25 04:04:42 +00:00
wraith.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wraith.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
zombie.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
zombie.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
zombie.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
zombie.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
zombie.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
zombie.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
zombie.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
zombie.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
zombie.trs Split stuff from lib/treasures. 2007-03-17 12:09:52 +00:00
zombie_gen.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
zombie_gen.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
zombie_gen.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
zombie_gen.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 13:41:22 +00:00
zombie_gen.trs Split files from server/lib/treasures 2007-03-17 13:08:49 +00:00