rjtanner
8bc3f3ca2c
Word spacing corrections in message text to Tomasso's house (port_joseph/town/tomassos_house) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17199 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:44:49 +00:00
rjtanner
2c7707d286
Word spacing corrections in message text to Portia's House, Second Floor (port_joseph/town/portia2) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17198 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:42:52 +00:00
rjtanner
1c1f95d0ff
Punctuation corrections in message text to Portia's House (port_joseph/town/portia) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17197 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:40:21 +00:00
rjtanner
8dfc2c91bd
Removed forced line breaks, Word spacing and punctuation corrections in message text to The Drunken Shark (port_joseph/town/dshark) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17196 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:37:04 +00:00
rjtanner
a846a933b9
Punctuation corrections in message text to Church of Gabriel, Crypt (port_joseph/town/churchcrypt) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17195 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:33:13 +00:00
rjtanner
4d38c11806
Punctuation corrections in message text to Church of Gabriel (port_joseph/town/church) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17194 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:32:04 +00:00
rjtanner
bb5ad1b41f
Word spacing corrections in message text to Treasure Cave (port_joseph/pirates/tortcave) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17193 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:28:20 +00:00
rjtanner
b7c014bf73
Word spacing and punctuation corrections in message text to Pirate's Puzzle (port_joseph/pirates/mooglypuzzle) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17192 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:26:52 +00:00
rjtanner
c026d949d4
Word spacing corrections in message text to Moogly Bill's Treasure Room! (port_joseph/pirates/mooglyprize) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17191 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:23:38 +00:00
rjtanner
c6a70dd65c
Word spacing and punctuation corrections in message text to Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17190 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:40:53 +00:00
rjtanner
de56412fcd
Word spacing corrections in message text to Ship Wreck Village (port_joseph/pirates/madvillage) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17189 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:38:34 +00:00
rjtanner
7d154a17ff
Punctuation corrections in message text to Pirate Beach (port_joseph/pirates/fortvsship) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17188 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:35:29 +00:00
rjtanner
2a717401a2
Word spacing corrections in message text to Goblin Fortress, Southeast Tower (port_joseph/goblin/setower) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17187 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:28:53 +00:00
rjtanner
f6173df996
Word spacing corrections in message text to Goblin Fortress, Northwest Tower (port_joseph/goblin/nwtower) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17186 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:24:28 +00:00
rjtanner
e15954b475
Removed blank lines in message text to Goblin Fortress, Northeast Tower (port_joseph/goblin/netower) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17185 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:22:06 +00:00
rjtanner
2c21ca0435
Removed forced line breaks, removed blank lines, punctuation and word spacing corrections in message text to Orc Hut (port_joseph/goblin/hut) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17184 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:20:20 +00:00
rjtanner
262e27892a
Punctuation correction in message text to Hole on Goblin Isle (port_joseph/goblin/hole) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17183 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:17:16 +00:00
rjtanner
04b746a368
Punctuation correction in message text to Goblin Fort (port_joseph/goblin/fort2) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17182 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:15:20 +00:00
rjtanner
ecab81f943
Removed blank line, punctuation and word spacing correction in message text to Goblin Island Dungeons, Level 3 (port_joseph/goblin/dungeon3) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17181 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:13:11 +00:00
rjtanner
00153165a0
Removed forced line breaks, removed blank line and word spacing corrections in message text to Goblin Island Dungeons, Level 2 (port_joseph/goblin/dungeon2) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17180 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:10:30 +00:00
rjtanner
65b8c91226
Removed forced line breaks, removed blank line and word spacing corrections in message text to Goblin Island Dungeons, Level 1 (port_joseph/goblin/dungeon1) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17179 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-21 05:07:37 +00:00
rjtanner
6e27cfd4c7
Update and layout changes to The Drunken Shark of Port Joseph. Expanded the map to include ground outside the tavern walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15967 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-30 06:36:32 +00:00
rjtanner
a77a655187
Cosmetic changes to Portia's House, Second Floor in Port Joseph. Changed the walls to woodwalls. Expanded the map by one column so the size matches the lower level. Also moved around the decor accordingly due to the size expansion.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15932 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-27 02:35:59 +00:00
rjtanner
e74175d2e9
Map rename to make indexing with Mapper group them together. Second Floor of Portia's House is now Portia's House, Second Floor (first level is Portia's House.)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15931 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-27 02:12:57 +00:00
rjtanner
5e096f75a1
Major updates to Portia's House in Port Joseph. Expanded the map to include ground outside the house walls. Layout changes to match the world graphic archeytpe. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated stair coordinates for Second Floor of Portia's House.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15930 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-27 02:04:00 +00:00
rjtanner
ad93884eff
Layout changes to Tomasso's house in Port Joseph. Expanded the map to include ground outside the house walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15919 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-25 04:42:03 +00:00
rjtanner
f2a0166b5b
Update and layout changes to Farnass in Port Joseph. Exapnded the map to include ground outside the house walls. Map considered an outdoor map so darkness or time of day is visible when inside. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15917 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-25 03:59:29 +00:00
rjtanner
ab539c0873
Removed line breaks in message text to Tomassos House in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15916 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-25 03:43:55 +00:00
rjtanner
c2064520dd
Update and layout changes to Gren's House in Port Joseph. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated stairs coordinates for Underground Tavern.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15915 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-25 03:37:41 +00:00
rjtanner
451732ff53
Removed line breaks and other changes in message text to Drunken Shark in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15914 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-25 03:09:01 +00:00
rjtanner
d9170f3320
Removed line break in message text to Temple in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15907 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-24 05:49:29 +00:00
rjtanner
2d21ea3607
Added another fence (swall) section for nicer merging with nearby walls to Shipwrack, Main Deck in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15906 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-24 05:46:05 +00:00
rjtanner
55fb5bc978
Added a different fence (swall) section for nicer merging with nearby wall to Hole in the Sand in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15905 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-24 05:44:45 +00:00
rjtanner
070a6c94c2
Removed line breaks in message text to Shipwreck, Main Deck in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15904 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-24 05:43:21 +00:00
rjtanner
e046ce0b03
Removed line breaks in message text to Treasure Cave in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15903 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-24 05:41:26 +00:00
rjtanner
3a45097cdc
Removed line breaks in message text to Moogly Bill's Treasure Room! in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15902 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-24 05:39:10 +00:00
rjtanner
8c56a592a4
Cosmetic change for nicer cave wall merging to Moogly Bill's Tomb in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15901 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-24 05:37:59 +00:00
rjtanner
1ade9bdb7c
Removed line breaks and corrected a spelling error (caver -> cavern) in message text to Moogly Bill's Tomb in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15900 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-24 05:34:56 +00:00
rjtanner
e262f0291a
Cosmetic change, added a blocked archetype to an empty area in Moogly Bill's Grave in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15899 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-24 05:32:16 +00:00
rjtanner
c19797624e
Removed line breaks and structure changes in message text to Moogly Bill's Grave in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15898 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-24 05:30:39 +00:00
rjtanner
46f1a25936
Removed line breaks in NPC dialogue text to Ship Wreck Village in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15897 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-24 05:23:44 +00:00
rjtanner
b8e4a4adc8
Removed line breaks in NPC dialogue text to Pirate Beach in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15894 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:35:01 +00:00
rjtanner
ecd52164cd
Removed line breaks in NPC dialogue text to Goblin Fortress, Southeast Tower in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15893 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:32:14 +00:00
rjtanner
923b77bc76
Removed line breaks in scroll message text to Goblin Fortress, Northwest Tower in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15892 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:30:14 +00:00
rjtanner
cfa0de6094
Removed line breaks in scroll message text to Orc Hut in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15891 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:26:22 +00:00
rjtanner
7ca580f406
Removed line breaks in scroll message text to Hole on Goblin Isle in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15890 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:24:09 +00:00
rjtanner
996bb2939c
Removed line breaks in NPC dialogue text to Goblin Fortress, Entrance.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15889 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:20:28 +00:00
rjtanner
0672de916b
Name capilization update, buggle -> Buggle in Goblin Fortress Dungeon, Level 2 in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15888 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:17:53 +00:00
rjtanner
c28ad7a40b
Removed line breaks in message text to Goblin Fortress Dungeon, Level 3 in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15887 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:15:21 +00:00
rjtanner
c95e166bd8
Cosmetic change to add a small section of fence (swall) for nicer merging in Goblin Fortress Dungeon, Level 2 in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15886 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:13:41 +00:00
rjtanner
d0f41ad450
Removed line breaks in NPC dialogue text to Goblin Fortress Dungeon, Level 2 in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15885 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:10:30 +00:00
rjtanner
4fba703afa
Removed line breaks, spelling and puncuation corrections in NPC dialogue text to Goblin Island Dungeons, Level 1 in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15884 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:08:15 +00:00
rjtanner
31dfa2fd0a
Cosmetic change for nicer cave wall merging to Caves on Goblin Island in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15883 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 05:03:38 +00:00
rjtanner
f40c3b5c74
Removed line breaks in NPC dialogue text to Caves on Goblin Island in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15882 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-23 04:59:25 +00:00
akirschbaum
97af5a7175
Adapt to renamed archetype names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:37:30 +00:00
rjtanner
5dde66e656
Cosmetic wall changes with merging sections to the (pirates) Temple map in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15187 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 03:32:18 +00:00
rjtanner
0bdcc01504
Update or correct entrance x and y coordinates in the map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 05:16:22 +00:00
ryo_saeba
4b0f5a685a
Add conversation tips.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14421 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-20 19:08:48 +00:00
rjtanner
db05a37a2c
Minor cosmetic changes to Church of Gabriel in Port Joseph. Changed wall sections for nicer merging or blending.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14419 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-20 04:04:06 +00:00
rjtanner
d43ac96a46
Replaced two wall sections for nicer merging or blending. Cosmetic change only, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14418 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-19 04:35:59 +00:00
rjtanner
107b7c173a
Map title change to Wayfarers' Rest in Port Joseph (rest vs. Rest)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14416 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-19 04:29:23 +00:00
rjtanner
f53f83f480
Changes to Wayfarer's rest in Port Joseph. Kept the original floor plan. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14415 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-19 04:28:05 +00:00
rjtanner
98d53e5f7d
Multiple changes to General Store in Port Joseph. Floor plan somewhat resembles building layout. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Shop item arrangement changes. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14414 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-19 04:16:11 +00:00
kbulgrien
ba4f1a48f8
- Add a vague hint relating to the puzzle of the altars.
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- Fix some spelling.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13262 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-17 01:12:44 +00:00
kbulgrien
57dc4c2c47
- Remove some line breaks from various msg blocks.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13247 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 02:54:28 +00:00
kbulgrien
b974dee9ec
- Remove a line break from an NPC message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12069 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-16 22:26:52 +00:00
akirschbaum
3e616eb104
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
kbulgrien
df53937827
- Add some invisible exits along the front of the yard so you can walk off
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the map there as well as along the sides.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11668 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-30 02:45:16 +00:00
kbulgrien
3726774dec
- Block movement over the bar so the barkeep doesn't attack guests unless
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they come back behind the bar.
- Take line breaks out of NPC messages, and tweak some of the content.
The waitress now has a match all.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11667 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-30 00:57:17 +00:00
rjtanner
2cbb49235d
Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner
90e3203c8f
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner
6409bddf8c
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10814 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 01:33:22 +00:00
rjtanner
68cc6f52cb
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10774 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 07:15:36 +00:00
rjtanner
cfbaf38455
Update churchtower map with a unique (and more descriptive) map name
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10388 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-11 03:02:52 +00:00
rjtanner
daffc86c79
Convert platinum payment altars to accept payment of any coin type
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10238 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 06:36:36 +00:00
rjtanner
3ee4f83800
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 19:58:18 +00:00
rjtanner
830e77bf1f
Replace invisible exit with a ladder
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10189 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 06:46:30 +00:00
rjtanner
15eb4bfa2f
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10185 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 06:24:13 +00:00
rjtanner
7245c1ba6e
Cosmetic changes with how fences (swall) merges with nearby walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10161 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:32:25 +00:00
rjtanner
9d7238c7c7
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:28:06 +00:00
rjtanner
89c2b7511c
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:47:55 +00:00
rjtanner
0f5357f0bd
Re-arrange stacking order, place platters back on top of the tables
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10141 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:52:42 +00:00
rjtanner
4ba3cc1562
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10140 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:48:39 +00:00
rjtanner
1aa50b407c
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add portjoseph as the region where necessary
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9911 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 21:22:07 +00:00
bbotbuilder
c1cf066248
port_joseph/pirates/tortship3:
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* fix bug #2045976 , wrong stair face (thanks goes to elliotbay)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9731 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-11 06:32:09 +00:00
anmaster
0ecde3e844
Add missing floors under walls in /port_joseph/pirates/tortcave and /port_joseph/goblin/caves
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9266 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 12:34:56 +00:00
akirschbaum
772638b98d
Run MapNormalizer script on all maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster
e5c9604b0a
More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 09:49:20 +00:00
ryo_saeba
c56cf091cf
Link Lursendis quest maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 07:53:10 +00:00
rjtanner
64ca2da67d
Fix spacing issue for the text based compass on the map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8514 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-15 06:15:24 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
rjtanner
b596ef4fdb
Map normalize, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7567 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-24 20:34:35 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner
9653cfd4ec
Update map difficulty, and arrange stacking order so that the platters appear on top of the tables vs under then
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7462 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 20:18:05 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
3c61d35164
Set the consecrate level on various altars to 120 so they can not be reset by players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
rjtanner
54f9d102f6
Synchronize with updates made to branch - map renames
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7384 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-22 23:25:19 +00:00
kbulgrien
b8fbbbbdc9
Path made with glue faces was not rendered properly because the arch used
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was a floor piece. Change base arch and make no_pick 1. Also put the glue
explicitly on the no_pick map layer to render it below the gate.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7345 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 03:30:20 +00:00
rjtanner
3f7dc98689
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 02:09:54 +00:00