SilverNexus
487fe5905c
Deadname removal.
2024-02-26 08:08:43 -05:00
Nicolas Weeger
7556bdb65e
Give unique 'slaying' fields to keys
2024-02-25 11:56:57 +01:00
Rick Tanner
c9aae3d6bb
Minor wording update to NPC dialogue in The Golden Lion, 2nd Floor
2023-12-02 00:32:04 -06:00
Rick Tanner
07d1ebcb6c
Spelling correction to NPC dialogue in Stig's Hut, Level 2
2023-11-29 17:21:33 -06:00
Rick Tanner
51fad7b6a2
Minor grammar update to NPC dialogue in Lord Ramsdre Mansion, Entrance
2023-11-23 00:55:19 -06:00
Rick Tanner
02417b4e08
Minor wording update to NPC dialogue in Eliks General Store
2023-11-12 01:10:56 -06:00
SilverNexus
8c4b3a56e9
Fix quest spellbook replicas in Santo Dominion library from containing and displaying a regular spell.
2023-09-04 08:53:29 -04:00
Rick Tanner
e6a686e77c
Correct spacing after punctuation in msg text
2023-06-12 01:35:40 -05:00
SilverNexus
0b1ea0fad5
Disallow taking the chairs in Santo Dominion's temple to Valkyrie.
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They could be sold for several thousand platinum total at the Sale Shop in town, making for copious sums of money at low level.
To denote this, add a sign near the front of the temple apologizing to practitioners for nailing down the chairs.
2023-04-27 16:00:25 -04:00
rjtanner
25d390252c
Make Bank of Skud, Santo Dominion Branch maps part of the same reset group, santodominion_bank
2022-08-11 01:35:38 -05:00
rjtanner
ec670b07ac
Make Tobias Tower maps part of the same reset_group, santodominion_tobias-tower
2022-07-27 01:31:04 -05:00
rjtanner
821337d444
Update map entrance coordinates to The Golden Lion, 2nd Floor (santo_dominion/tavern.2ndfloor) in Santo Dominion
2022-07-27 01:29:00 -05:00
rjtanner
b2abb9e24d
Make The Golden Lion maps part of the same reset_group, santodominion_the-golden-lion
2022-07-27 01:27:25 -05:00
rjtanner
d362a4c433
Make The Noble Resting maps part of the same reset_group, santodominion_the-noble-resting
2022-07-27 01:24:49 -05:00
rjtanner
667b377e88
Make Stig's Hut maps part of the same reset_group, santodominion_stigs-hut
2022-07-27 01:22:05 -05:00
rjtanner
480dc97a26
Make Temple Naive maps part of the same reset_group, santodominion_temple-naive
2022-07-27 01:20:33 -05:00
rjtanner
1322760a69
Make Undead Shaft maps part of the same reset_group, santodominion_undead-shaft
2022-07-27 01:18:41 -05:00
rjtanner
04b4e76f23
Make Mudman's Place maps part of the same reset_group, santodominion_mudman
2022-07-27 01:16:15 -05:00
rjtanner
f3a650b6ac
Make Santo Dominion Well maps part of the same reset_group, santodominion_well
2022-07-27 01:14:12 -05:00
rjtanner
de5eec92aa
Make South Lighthouse maps part of the same reset_group, santodominion_south-lighthouse
2022-07-27 01:12:05 -05:00
rjtanner
597c15171b
Make North Lighthouse maps part of the same reset_group, santodominion_north-lighthouse
2022-07-27 01:10:07 -05:00
rjtanner
7d0248a5cd
Make A Nice Little Hut maps part of the same reset_group, santodominion_a-nice-little-hut
2022-07-27 01:07:22 -05:00
rjtanner
decfc2acf3
Make Lord Byron's Castle maps part of the same reset_group, santodominion_lord-byrons-castle
2022-07-27 01:04:56 -05:00
rjtanner
dc859ae7b2
Make Lord Ramsdre Mansion maps part of the same reset_group, santodominion_lord-ramsdre-mansion
2022-07-27 00:59:40 -05:00
rjtanner
974ce8689b
Make Vexatious Hut maps part of the same reset_group, santodominion_vexatious-hut
2022-07-27 00:55:55 -05:00
Kevin Zheng
6cf764ee64
Fix Pup Land Terminal exit coordinates
2022-02-17 09:31:09 -08:00
tannerrj
88700149be
Grammar and spelling corrections to NPC dialog
2021-10-04 00:43:43 -05:00
Nicolas Weeger
fbf5fbb902
Add messageboard graphics and arch and use them
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Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum
449fc26e37
Reorder game object attributes in canonical order
2021-08-01 17:50:28 +02:00
Andreas Kirschbaum
80beb6e1e4
Remove attributes which have the same value as the archetype
2021-08-01 14:08:39 +02:00
Andreas Kirschbaum
4eb4a80910
Move @reply and @question lines to the end in dialogs using @match
2021-07-25 12:48:59 +02:00
Nicolas Weeger
5272e27aba
Remove executable flag on maps.
2021-05-13 12:28:34 +02:00
ryo_saeba
e0ccd8af35
Add guide about the cult.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21858 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:13:42 +00:00
partmedia
53f6c3dc64
Normalize quest title capitalization
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21703 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-02 00:02:43 +00:00
ryo_saeba
5971f28e04
Use archetypes for converters instead of custom ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia
5edab52b8a
Use absolute paths for exits to the Astral Vault
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner
04c99c52ef
Update bank vault map Bank of Skud, Santo Dominion Branch (santo_dominion/shops/bank_santodominion_vault) - missed the Vault in the title.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21239 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 06:29:08 +00:00
rjtanner
edc0378480
Correct creation date in map headers, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner
bf595f1df9
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner
9e08fcf4b4
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
partmedia
7499223ada
Add deposit boxes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00
rjtanner
31789b842d
Cosmetic changes to Lord Byron's Castle, 2nd Floor (santo_dominion/lord_byron/2nd_floor) to change bwall sections to castle walls (cwall).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20735 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-26 06:01:13 +00:00
rjtanner
175e3f7ca6
Cosmetic changes to Lord Byron's Castle, 1st Floor (santo_dominion/lord_byron/1st_floor) to change bwall sections to castle walls (cwall).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20734 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-26 05:44:58 +00:00
rjtanner
f49f9b4606
Cosmetic changes to Lord Byron's Castle, Weapons (santo_dominion/lord_byron/weapon) to better match the Lord Byron's Castle, Main Floor castle look and decor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20733 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-25 05:27:12 +00:00
rjtanner
47d0af6a87
Cosmetic changes to Lord Byron's Castle, Magic (santo_dominion/lord_byron/magic) to better match the Lord Byron's Castle, Main Floor castle look and decor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20732 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-25 05:25:47 +00:00
rjtanner
b08dbd217a
Cosmetic changes to Lord Byron's Castle, General (santo_dominion/lord_byron/general) to better match the Lord Byron's Castle, Main Floor castle look and decor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20731 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-25 05:23:10 +00:00
rjtanner
853a971af2
Cosmetic changes to Lord Byron's Castle, Armour (santo_dominion/lord_byron/armour) to better match the Lord Byron's Castle, Main Floor castle look and decor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20730 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-25 05:19:55 +00:00
rjtanner
e9ca5471fa
Cosmetic changes to Lord Byron's Castle, Main Floor (santo_dominion/lord_byron/main) to add spiked wall sections in the shop areas.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20729 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-25 04:58:48 +00:00
rjtanner
312a513629
Cosmetic changes to South Lighthouse, Level 1 (santo_dominion/magara/south_lighthouse/floor_1) to add more visual space on the map perimeter. Update South Lighthouse, Level 2 (santo_dominion/magara/south_lighthouse/floor_2) for exit coordinate changes to Level 1. Update South Lighthouse, Level 4 (santo_dominion/magara/south_lighthouse/floor_4) for exit coordinate changes to Level 1. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes to the South Lighthouse.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20727 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-20 06:43:57 +00:00