rjtanner
b90db8286e
Removed forced line breaks and punctuation updates to message text in all Guild HeadQuarters maps and template. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17751 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-30 05:06:25 +00:00
rjtanner
3d4995d9b2
Word spacing update to message text in all Guild Hall BBQ maps and template. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17750 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-30 05:00:38 +00:00
rjtanner
8597c690a5
Removed forced line break and punctuation update to message text in all Guild Alchemy Lab maps and template. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17749 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-30 04:58:56 +00:00
rjtanner
8a7b4bc976
Spelling corrections to the mainfloor map to all Guilds. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17522 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-16 03:22:34 +00:00
rjtanner
0f2b215e7f
Push changes made in rev #17073 . Guild map Main Floor exit is now activated by all movements types instead of just walk.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17099 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-14 06:42:52 +00:00
alestan
cc5d085ffb
Exit was only triggering on walk, now should trigger on all move types
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17073 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-13 07:30:50 +00:00
ryo_saeba
ee8268111c
Fix guilds portals to Brest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16416 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-01 15:35:09 +00:00
rjtanner
3755af97da
Removed unused name_pl Guild Oracle reference to all Guild Headquaters (guild_hq) maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16267 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-23 04:50:18 +00:00
rjtanner
2065004a25
Remove extra spacing to object name (ruby converter -> ruby converter) in guild template map, mainfloor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16241 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-21 04:51:16 +00:00
ryo_saeba
b7bb699fd2
Use converter archetypes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16115 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-11 16:06:03 +00:00
ryo_saeba
3a527bf4e2
Put woodfloor below the rest, so do double floor in the client's view.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16112 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-11 15:50:13 +00:00
ryo_saeba
d45759827a
Use 'other_arch' instead of item in inventory.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16111 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-11 15:48:16 +00:00
akirschbaum
97af5a7175
Adapt to renamed archetype names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:37:30 +00:00
rjtanner
22dfa28bc4
Removed redundant floor tiles to all guild maps as found in the template (r15445), plus removal of newly found redundant floor tiles under some of the gates to all guild maps and template.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15449 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:34:01 +00:00
ryo_saeba
0238b16965
Remove redundant tiles.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15445 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 19:35:06 +00:00
ryo_saeba
5d909033a6
Add guild names so it can be set.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15444 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 19:19:42 +00:00
ryo_saeba
701a08b89b
Fix infinite pedestal stacking.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15443 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 19:04:03 +00:00
rjtanner
69ada16797
Removed duplicate ground and no_spell tiles and fence sections outside the entrance for all Guild Main Floor maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15315 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 21:18:23 +00:00
rjtanner
334623589b
Removed duplicate floor tiles and wall sections to all Guild Tool Shed maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15314 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 20:56:56 +00:00
rjtanner
91c0350456
Removed duplicate floor tiles and also corrected wall sections around some of the gates to all Guild HeadQuarters maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15313 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 20:42:47 +00:00
rjtanner
bce9ac378d
Setup unique and descriptive names to the Template Guild maps in template directory.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15312 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 19:40:32 +00:00
rjtanner
f25e6fa9bb
Update walls surrounding Tannery entrance gate to Guild Hall and template second floor maps. Additional stone wall section on nearby fence. Cosmetic change only.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15238 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 04:03:07 +00:00
rjtanner
8aad19711a
Update walls surrounding door entrances to Guild Storage Maps. Cosmetic change only.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15226 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 02:44:13 +00:00
ryo_saeba
7a874fcdb0
Correct probably invalid connection.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14506 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-30 17:44:48 +00:00
ryo_saeba
610eb97763
Fix guild toolshed. Patch courtesy Khaleh.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14121 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-22 22:41:14 +00:00
ryo_saeba
47fee99400
Fix rune of healing. Givee traps unlimited uses.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14111 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 15:12:05 +00:00
ryo_saeba
323bd0475b
Fix invalid food value for jeweler access (required 200 instead of 100).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14108 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 11:18:22 +00:00
ryo_saeba
49fe321395
Add missing unique flag in alchemy lab.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14105 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:59:50 +00:00
ryo_saeba
000b4e387d
Fix guild BBQ disappearing because the spot is not unique.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14104 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:08:40 +00:00
ryo_saeba
0a108f488c
Fix card names. Disable suspicious wall without spell.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14090 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-14 14:22:52 +00:00
ryo_saeba
de93174be1
Fix walls and floors for correct building. Remove superfluous floors and walls.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13873 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-25 07:53:56 +00:00
ryo_saeba
ca580f557a
Fix potions names for guild altar basements.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13800 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-11 13:18:39 +00:00
Alestan
18ba9f4c19
fixed details in guild_hq
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 18:16:19 +00:00
Alestan
e5b753478e
fixed a bug where a square was unique that shouldn't have been
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13761 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:37:39 +00:00
alestan
e362ff749b
fixed a bug where a square was unique that shouldn't have been
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13760 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:28:57 +00:00
Alestan
a1a321729b
fixed several minor bugs (duplicate floor tiles and the like) and made compatible with the new pythons cripts
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13750 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 00:07:30 +00:00
ryo_saeba
acac40e005
Fix missing region.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13734 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:52:31 +00:00
ryo_saeba
6c3b9562f8
Fix stairs destination to finish on stairs down, for coherence.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13733 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:51:51 +00:00
ryo_saeba
d00f08463b
Remove invalid destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13732 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:50:49 +00:00
ryo_saeba
cee2d19b81
Fix Tannery Token having the wrong message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13731 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:50:08 +00:00
ryo_saeba
21277962f7
Don't put copy in this directory unless asked for.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13730 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:31:45 +00:00
ryo_saeba
3ff22a5704
Comment scripts.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13729 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:28:56 +00:00
ryo_saeba
9eacbcd057
Remove invalid attribute.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13726 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:58:07 +00:00
ryo_saeba
9d22f05370
Fix Navar destination coordinates in guilds.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13696 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 16:46:18 +00:00
Alestan
deab9490aa
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-24 07:10:01 +00:00
alestan
d7a42d73d6
fixed bug in hallofjoining
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13660 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-20 18:45:19 +00:00
meflin2
acee4824da
more python guild updates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12727 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-25 17:33:10 +00:00
meflin2
ff54b9d8b3
alestan python guild updates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12514 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-27 19:14:29 +00:00
meflin2
614e64549c
alestan python guild updates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12510 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-26 18:14:37 +00:00
akirschbaum
20f5408c4d
Adapt exit coordinates to server r12199.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
akirschbaum
3e616eb104
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum
772638b98d
Run MapNormalizer script on all maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
rjtanner
3004787064
Updated the README file with a reminder to update the storage_hall map exit. Map template provided by Alestan jehloq@yahoo.com
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8703 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-07 01:39:14 +00:00
rjtanner
5fbcb1027b
New guild storage hall map based of the patch, [ 1854556 ] New Guild Storage Building (for laughing skulls guild), with included feature of using Python scripts for management and ownership
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8702 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-07 01:31:47 +00:00
rjtanner
4033c57fb7
Remove duplicate gem and currency conversion tables that were on the map due to a testing mistake
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8588 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-23 07:08:55 +00:00
rjtanner
ee41ba1844
Implemented, with changes backported from svn trunk, python guild hall patch: [ 1782975 ] Python guilds template. - applied, needs to check all is ok
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8579 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-22 06:28:26 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
ryo_saeba
e07c6ecc8d
Fix message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8043 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-26 23:15:12 +00:00
ryo_saeba
957ff2fab6
Fix wrong coin for buying.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8042 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-26 23:12:39 +00:00
rjtanner
e253b2aa71
Update the guild template to include map difficulty levels, entrance xy coordinates, ability to create an altar of valkyrie for 5 holy_shield, altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:25:15 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
ryo_saeba
305a60bd6c
Remove obsolete files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7363 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-20 10:14:43 +00:00
ryo_saeba
74648efcc0
Fix connections, slaying, names, ... This should make the guilds usable.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7362 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-20 10:14:17 +00:00
ryo_saeba
12e81271ac
Patch #1782975 : Python guilds template, courtesy Perko/alestan.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7319 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-14 16:52:08 +00:00
rjtanner
0c12e4b464
Update maps to use the new potion name (invulnerability is now shielding)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
rjtanner
1d9b3f63bc
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7132 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 07:09:31 +00:00
rjtanner
b2e58cdc2a
Map editor reformatting, attemtping to track down a problem with the exit/entrance on the top floor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7121 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 04:56:42 +00:00
rjtanner
d2a0eeef8e
Map editor reformatting on the python based guild maps (templates)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7089 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-31 04:23:57 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
akirschbaum
45d36cb162
Spelling corrections.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
rjtanner
c623e3a610
Made the alchemy room a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed cauldron if they should appear during normal player use.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5967 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 04:47:06 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner
9688e6f853
Made the Jeweler and Thaumaturgy areas a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed workbenches or desks if they should appear during normal player use. Also made the decoration items sitting on tables for each map no_pickup.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5828 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-20 05:01:33 +00:00
rjtanner
2386618e1b
Made the Guild Tool Shed a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed forges or workbenches if they should appear during normal player use. Also had to update the Guild Main Floor map to link to the new Tool Shed map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5778 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 07:33:43 +00:00
rjtanner
22787bd519
Updating the map header to take credit (or blame) for this map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5776 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 07:18:46 +00:00
rjtanner
fc3389c666
Cosmetic updates to the guild template main floor (swall surrounding the bbq area). Change in functionality with the guild bbq - now a stand alone map. This should improve the chances of the bbq map actually resetting to remove any broken or cursed stoves if they should appear during normal player use.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5771 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-16 03:09:36 +00:00
ryo_saeba
3f1f11ac6a
Shouldn't have committed that test guild :)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5613 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 23:12:25 +00:00
ryo_saeba
c85fc21bc0
Guild's name should be GUILD_TEMPLATE to be conform to README.TXT in scripts directory.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5612 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 23:09:07 +00:00
rjtanner
3f0475be4f
Final touches on the Guild_HQ map so that the tokens can be traded in for additional guild features: craft benches. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5534 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:56:54 +00:00
rjtanner
8ae23bb07a
Second attempt at updating the python based guild template maps -- fixed many of the altars, exits and other features. Updated the README (see earlier commit) file to summarize these changes. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5529 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:13:11 +00:00
rjtanner
abb7df4ed0
Updated map to remove 0 destination coordinates warnings from server log files. Also removed unnecessary floor tiles. Other changes are from Map Editor reformatting. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5526 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 01:36:39 +00:00
gros
3b77421609
Update of the maps for CFPython version 2.0.
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Update of the IPO-related scripts.
Gros - 18/10/2005
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
temitchell
258282a4ad
Keep template (unfinished example of a larger map template for building)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3753 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-01 20:48:56 +00:00
temitchell
32312a6691
Bungalo template (an unfinished example map template)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3752 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-01 20:39:24 +00:00
temitchell
3d5c301f78
- add README (and prototype warning) to guild templates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3005 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-12-06 05:59:05 +00:00
temitchell
054dbeace8
Adding Python Guild framework.
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Initial (and not usable as yet) commit of guild templates and guild
scripts for new more automated guild system. - requires Python 2.1 or
better.
TODO - guild maps need finishing, lots more work and much debuging.
Guild points system needs some work (a good formula).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3000 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-12-06 04:02:10 +00:00