Commit Graph

35 Commits (master)

Author SHA1 Message Date
SilverNexus 8732b19c70 Merge branch weather in master.
Note that this renders the weather branch for maps obsolete.
Additionally, there are still more areas with missing elevation, but those can be added directly to master.
2024-02-26 12:06:49 -05:00
Rick Tanner a7487ba8ad Correct spacing after punctuation in msg text for maps in the world/ directory 2023-06-16 01:19:48 -05:00
rjtanner b0ce9f3cf9 Update the road sign south of Hamlet of Lord Marksel (world/world_120_109) to include distance and reference to Navar 2022-04-17 02:42:02 -05:00
rjtanner 58b6eb52b2 Update the road sign south of Hamlet of Lord Marksel (world/world_120_109) to include more destinations and their respective distances 2022-04-17 02:29:04 -05:00
rjtanner b3afa5c620 WIP Feature Request #280 Light sources on world map roadways - added light sources to the road between Navar and Marksel 2022-03-27 02:13:05 -05:00
Kevin Zheng 7d87308017 Add missing elevation
Imported from SilverNexus' weather patch.
2021-12-16 15:47:15 -05:00
ryo_saeba 0068607633 Add ores in a mine, add random maps nearby with ores.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21863 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 18:38:39 +00:00
rjtanner f6d994c35d New map, Bank of Marksel (marksel/shops/bank_marksel) in the Hamlet of Lord Marksel. World map (world/world_120_109) update for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21177 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-15 07:12:18 +00:00
partmedia 9fdd489132 Fix stairs and other minor issues.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18843 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-28 04:53:12 +00:00
rjtanner 8e3d1d6cd9 New Map, Marksel Imperial Post Office (marksel/shops/IPO_marksel) with the usual features of message sending and receiving along with a message board. Updated world map (world/world_120_109) to include the IPO.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18416 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-08-26 06:28:55 +00:00
rjtanner 58821c32a6 Map title update, was smith and now it's Marksel Blacksmith (marksel/shops/smith). Added marksel region to the map. Updated world map (world/world_120_109) for map name change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18379 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-27 05:20:29 +00:00
ryo_saeba 9093678d25 Quest: Iscar's writing pen.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18345 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-08 14:29:41 +00:00
rjtanner a0c3d2ede6 Cosmetic and layout changes to Marksel Keep (marksel/keep) in Marksel. Expanded to show outer area of the keep. World map (world/world_120_109) updated for new entrance coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18228 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-16 07:12:31 +00:00
rjtanner ec483691bd Cosmetic and layout changes to Grumm's Inn (marksel/grumms_inn) in Marksel. Expanded to show outer area of the inn, aded some windows. World map (world/world_120_109) updated for new entrance coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18220 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-15 07:07:05 +00:00
rjtanner c15d1466aa Moved Marksel Shoppe map in to /marksel/shops directory. Updated world map (world/world_120_109) due to file path changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18153 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-23 07:03:55 +00:00
akirschbaum 97af5a7175 Adapt to renamed archetype names.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:37:30 +00:00
rjtanner 61b435d5a2 Cosmetic update to Church to Valriel in Marksel. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; additional light sources were added. Updated entrance/exit coordinates in world map back to the church.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15180 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 04:47:00 +00:00
rjtanner 0ad672ce3b Major cosmetic overhaul to Sages Tower in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14430 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-24 04:17:41 +00:00
rjtanner 92bca78727 Redesign of the Marksel Shoppe in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14429 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-24 03:13:07 +00:00
kbulgrien 05adbf24a9 - Remove some line breaks from within msg blocks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13246 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 02:50:48 +00:00
rjtanner f72cf0fb7e Apply regions to relevant world maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10230 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 01:01:59 +00:00
rjtanner 05cd0be130 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
tchize 9052625c6c undo woods convertion commit of 2 hours ago
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8050 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 22:35:43 +00:00
tchize 6e4c55c4eb Convert woods to grass_only + woods 5
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8046 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 19:21:42 +00:00
tchize ae73a16c1f Massive change of grass based tiles to grass + another object above. Better result with smoothing
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8038 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 19:50:43 +00:00
rjtanner 5013d6df7d Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7129 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 01:39:21 +00:00
rjtanner c71facbe1a Removed link to non-existant map, Morok Dun mines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5654 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:55:33 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
temitchell 73e21f77e6 - change wasteland to impassable mountains, 12001-16000 ft mountain4,
16001+ mountain5


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2192 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-18 04:43:32 +00:00
garbled b730d0de63 Add the township of Marksel. These maps are redesigned kandora maps,
that were either fixed, or created newly by Joel South.  Part of this was
to move the grumms_inn to the marksel town directory.  Watch this space
for more of kandora to be ressurected.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1923 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:45:44 +00:00
garbled 925181db9d Change any exits that were directly on the floor to have a floor arch
underneath them.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1869 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-03 09:18:50 +00:00
temitchell 8737e90b6b Added new inn, linked it on world map - fixed A.V's change I clobbered on world_101_114
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1774 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-29 05:55:55 +00:00
temitchell 02bc849070 Made the main road wider (except the mountain underpass to darcap).
added folder inn_and_outpost for standalone buildings on the worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1770 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-28 07:05:19 +00:00
mwedel 546aecff29 Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs.  Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00
mwedel 5dc4c3aa8b Initial import of new world. See the Info/README for more information.
This import is largely as generated by the program, but I have
placed scorn onto it.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1460 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 06:44:57 +00:00