Commit Graph

959 Commits (master)

Author SHA1 Message Date
tannerrj 124b0bb881 Update Scorn (world/world_105_115) to include signs for Castle of Scorn and a hint about the royalty quests 2021-12-16 15:50:56 -05:00
SilverNexus e9eda50877 Re-add elevations to world_106_114 2021-12-16 15:49:56 -05:00
SilverNexus 0d0674634f Re-add a sizeable chunk of missing elevations along the road to Santo Dominion. 2021-12-16 15:49:55 -05:00
SilverNexus abe8dc449b Make elevation on some mountains in the Antarctic be reasonable. 2021-12-16 15:49:55 -05:00
SilverNexus d0f6b87078 Add missing elevation tile to (0, 0) of world_102_110. 2021-12-16 15:49:55 -05:00
Kevin Zheng 7d87308017 Add missing elevation
Imported from SilverNexus' weather patch.
2021-12-16 15:47:15 -05:00
DraugTheWhopper 288b6287d5 Adjust more dialogue affected by the recent grammatical changes.
Some reversions, some additional adjustments. Overall, I've tried to make things more natural, at least for American English.
2021-11-01 18:22:23 -04:00
DraugTheWhopper 530bf316a5 Add some lights to Wolfsburg 2021-10-31 23:15:54 -04:00
Rick Tanner 76fb9b7b73 Update world map structure to match linked map name, House of Doors is now Doors Galore in Scorn (world/world_105_115) 2021-10-20 16:15:35 -05:00
tannerrj 88700149be Grammar and spelling corrections to NPC dialog 2021-10-04 00:43:43 -05:00
tannerrj 08b2bc1d48 Update and tweak the intro sign in Lake Country (world/world_109_126) for local dungeons, shops, and other information 2021-09-30 02:15:30 -05:00
tannerrj 9a09974f1b Update Scorn (world/world_105_115) to include signs for Castle of Scorn and a hint about the royalty quests 2021-09-30 01:55:58 -05:00
Nicolas Weeger 60acef5c08 Fix apply message not appearing 2021-08-22 10:56:39 +02:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Nicolas Weeger a86adf513c Better starting location and sign text for newbies
Patch https://sourceforge.net/p/crossfire/patches/413/ by David Slimp.
2021-08-13 18:45:48 +02:00
Andreas Kirschbaum f6ada1f307 Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
Andreas Kirschbaum 9815651c16 Use lower case letters in @match lines 2021-07-25 17:15:11 +02:00
SilverNexus 3fbec445c8 Redesign the flames atop the random maps northeast of Navar to no longer need connections nor creators.
Requires arch 9096d8283 to function, due to an added arch that is a variant of fire_permanent used here.
2021-07-17 01:34:56 -04:00
Kevin Zheng 136be9c8d3 Update exit name 2021-05-31 11:02:15 -07:00
Kevin Zheng cfc1b2fddf Fix misspelling 2021-05-28 23:38:19 -07:00
partmedia 7c91e0c617 Some changes to Ali's Cave near Navar
- No_spells area is expanded a little, and has a new floor to indicate
  something might be different.

- Unholy_ground area no longer covers the whole cave, instead only the
  same area as the no_spells.

- A little more treasure in the intermediate room

- Reworked entrance area to look nicer, and move exits to the edge of
  the map.

- Swapped positions of the rats and tigers, to scale difficulty
  correctly as you push further into the cave This should help deter
  low-level characters without instantly killing them when they
  encounter tigers

- The djinn is now a vanilla major djinn, and no longer has special
  buffs.

Submitted by:   DraugTheWhopper (patch #389)

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22042 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-17 17:27:45 +00:00
ryo_saeba 70a89dfcb5 New building, Preno's house, with a quest to get the recipe of missiles of Assassinating Dragons.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21994 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-23 16:43:34 +00:00
ryo_saeba 1bbb4816fd New alchemy shop in Navar, 'Armino fine alchemy supplies'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21897 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-03 17:18:09 +00:00
ryo_saeba 0068607633 Add ores in a mine, add random maps nearby with ores.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21863 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 18:38:39 +00:00
silvernexus edd7685b52 Update Wolfsburg Provisions to use food shop barn arch.
Requires arch r21778

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21779 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-16 18:36:51 +00:00
ryo_saeba 3acb1cc5d5 Use food shop archetype in Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21748 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-10 14:19:27 +00:00
ryo_saeba 23a74096d7 Change Post Office house to use the same face as Navar and Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21746 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-10 13:07:04 +00:00
partmedia ea70fb9692 Add road
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21734 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-07 18:21:47 +00:00
partmedia 99f0e93774 Add Andustar region
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21733 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-07 18:03:00 +00:00
partmedia df113455a4 Add new shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21732 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-07 18:02:51 +00:00
rjtanner 11633d9576 New map, Devourers Inner Sanctrum (navar_city/temples/devourers_lvl2) to add some lore outside of Navar (world/world_121_116), updates to Devourers Sanctum (navar_city/temples/devourers) to link to the Inner Sanctum
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21674 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-30 09:48:08 +00:00
rjtanner 892d8590a8 Update structure name to match the internal map name (Church of Valkyrie) in Navar world map (world/world_122_117)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21672 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-30 08:04:10 +00:00
ryo_saeba 68e659dc84 Use Valkyrie's temple instead of a generic church.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21646 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-27 12:04:24 +00:00
silvernexus 08e61721bb Remove duplicate very high mountain tile hiding under another very high mountain tile at (43, 5).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21632 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-23 01:51:27 +00:00
silvernexus 3149b77f6e Remove brush tile hiding under a shallow sea tile.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21631 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-23 00:57:38 +00:00
ryo_saeba d10fdbe1a7 Replace Temple of Valkyrie by Church of Valkyrie, adjust walls around.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21622 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-17 16:46:06 +00:00
rjtanner 244452735e Layout changes to A Small Shop (brest/shops/a_small_shop) to add more cosmetic changes to the map exterior, teleporter adjustments and world map entrance (world/world_107_123) update
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21571 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-29 07:58:27 +00:00
rjtanner e81facdc80 Remove incorrect reference to 'artifact Port Joseph Bank' in world/world_101_114 map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21470 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-01 17:41:23 +00:00
rjtanner 8870f2c9d1 Added the world map tile (world_120_110) south of Hamlet of Lord Marksel to the Marksel region
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21274 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-16 05:30:17 +00:00
rjtanner a49d86b2bb Cosmetic changes to Iscar's house (navar_city/iscar) to add more visual space on the map perimeter. Update world map (world/world_122_117) for entrance coordinate changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21248 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 21:46:25 +00:00
rjtanner 71562e6fd1 Cosmetic changes to Sentrio's farmhouse (lake_country/sentrio_farmhouse) to add more visual space on the map perimeter. Update world map (world/world_108_126) for entrance coordinate changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21247 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 20:19:20 +00:00
rjtanner 7f5eb90b27 Update map names and sign references to the changes introduced in r20951, part of that commit was to make the map names more consistent
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21241 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 23:15:37 +00:00
rjtanner f6d994c35d New map, Bank of Marksel (marksel/shops/bank_marksel) in the Hamlet of Lord Marksel. World map (world/world_120_109) update for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21177 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-15 07:12:18 +00:00
rjtanner 808096c8a6 New map, Port Joseph Bank (port_joseph/town/bank) in Port Joseph. World map (world/world_101_114) update for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21091 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-09 07:59:59 +00:00
rjtanner b20361f172 New map, Bank of Wolfsburg (wolfsburg/shops/bank-wolfsburg) in Wolfsburg. World map (world/world_128_109) update for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21090 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-07 07:34:35 +00:00
rjtanner f476bd8a92 New map, Lake Country Bank (lake_country/shops/lc-bank) in Lake Country. World map (world/world_109_126) for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21089 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-31 07:50:25 +00:00
rjtanner 42c2b5f276 Cosmetic changes to Mess Hall (scorn/houses/messhall) to add more visual space on the map perimeter, and changed the floor from dirt to cobblestone. Update Scorn world map (world/world_105_115) for entrance coordinate changes to Mess Hall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21081 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-14 00:02:21 +00:00
rjtanner 828a5b03eb Cosmetic changes to Barracks (scorn/houses/barracks) to add more visual space on the map perimeter, and changed the floor from dirt to cobblestone. Update Scorn world map (world/world_105_115) for entrance coordinate changes to Barracks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21079 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-13 23:52:48 +00:00
partmedia f22544a2bf Add Serf's House
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21073 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-29 04:10:38 +00:00
partmedia f8c48aee34 Add more farmland outside Scorn
Add more farmland in the style of a manor outside Scorn.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21071 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-29 02:24:47 +00:00
rjtanner 9917f3454b New random food shop map, Wolfsburg Provisions (wolfsburg/shops/wolfsburg_provisions) in Wolfsburg (world/world_128_109)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21018 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-30 18:07:54 +00:00
partmedia a9b4551689 Add roads in fishing village
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20981 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-30 04:32:06 +00:00
partmedia 9271b14464 Update music strings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20969 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 23:20:24 +00:00
partmedia 440db4e602 Update undead training center
Make exit from training center return to the original map, instead of
teleporting back to Lake Country. Straighten the roads out a bit.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20968 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 23:19:55 +00:00
partmedia fec583fab0 Smooth road between Scorn and Darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20967 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 23:19:38 +00:00
partmedia f2e9e18a45 Smooth road between Scorn and Lake Country
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20966 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 23:19:14 +00:00
partmedia af86282981 Charge money for driven wagon
This serves a secondary purpose, which is to prevent the TIME event from
firing unnecessarily until the wagon is purchased.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20963 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 05:55:19 +00:00
partmedia 750d1e2a57 Smooth road between Scorn and Navar
The cart can now travel both ways between Scorn and Navar.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20961 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 05:55:00 +00:00
partmedia 6f622d116c Fix cart
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20960 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 05:54:51 +00:00
rjtanner 632efa8c09 Cosmetic changes to Brest CVT (brest/shops/brest.cvt) to add more visual space on the map perimeter. Update Brest world map (world/world_107_123) for entrance coordinate changes to Brest CVT.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20902 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-06-30 06:37:26 +00:00
rjtanner e2e11d1f81 Add a door that opens for the visiting player in Stoneville Bank and Savings (dragonisland/shops/bank_stoneville) and update entrance coordinates from the Stoneville world map (world/world_103_127) to the bank.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20740 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-29 05:51:04 +00:00
rjtanner 312a513629 Cosmetic changes to South Lighthouse, Level 1 (santo_dominion/magara/south_lighthouse/floor_1) to add more visual space on the map perimeter. Update South Lighthouse, Level 2 (santo_dominion/magara/south_lighthouse/floor_2) for exit coordinate changes to Level 1. Update South Lighthouse, Level 4 (santo_dominion/magara/south_lighthouse/floor_4) for exit coordinate changes to Level 1. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes to the South Lighthouse.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20727 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-20 06:43:57 +00:00
rjtanner dbbfeac178 Cosmetic changes to North Lighthouse, Level 1 (santo_dominion/magara/north_lighthouse/floor_1) to add more visual space on the map perimeter. Update North Lighthouse, Level 2 (santo_dominion/magara/north_lighthouse/floor_2) for exit coordinate changes to Level 1. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes to the North Lighthouse.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20726 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-18 06:11:05 +00:00
rjtanner 9404f75de5 Patch #355 Fix prisoner speech for Morkov quest. Fixed dialog ordering for an NPC in Navar (world/world_121_117), moving the wildcard match to the bottom to permit the others to trigger correctly, and moving some other items. Added another keyword to make it easier to trigger one dialog line. Fixed a typo.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20724 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-17 06:24:12 +00:00
partmedia 50224b5073 Change sign arch
A player complained about not finding the ticket office, so this sign
wasn't visible enough. Change the face to point west; maybe that will
make it more visible.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20719 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-04 21:59:39 +00:00
rjtanner beb440e66d Add swall sections around the Scorn Prison in The Kingdom of Scorn (/world/world_105_115) so players don't think they can walk around the building to get through the broken down wall leading to Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20717 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-02-22 07:11:03 +00:00
rjtanner 8a3d497ff0 Cosmetic changes to Undead Bungalow (/santo_dominion/houses/house1) in Santo Dominion, changes the walls to woodwalls. New face for Undead Bungalow in Santo Dominion (world/world_102_108) to make it look more like a log cabin. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20716 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-02-22 07:02:25 +00:00
rjtanner a96cc630b9 Cosmetic changes to North Farm (santo_dominion/north_farm) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominino world map (world/world_102_108) and related Lord Ramsdre Mansion levels for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20702 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-01-29 06:56:51 +00:00
rjtanner ba25796f72 Cosmetic changes to The Little Peacock (santo_dominion/peacock) in Santo Dominion to add more visual space on the bottom of the map. Update Santo Dominino world map (world/world_102_108) for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20701 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-01-29 06:37:34 +00:00
rjtanner 1357eafc17 Cosmetic changes to Lord Ramsdre Mansion, Entrance (santo_dominion/espen/palace) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominino world map (world/world_102_108) and related Lord Ramsdre Mansion levels for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20700 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-01-29 06:11:06 +00:00
partmedia 2a598d979d Move Greenway exits closer to their entrances
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20658 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-30 19:24:59 +00:00
partmedia 4900336f1c Make outpost a bit more discoverable
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20657 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-30 19:24:43 +00:00
partmedia f02c281cb0 Add Castle Gatehouse
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20653 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-30 05:15:49 +00:00
partmedia e5190d5d62 Open sea passage to Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20644 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 22:10:48 +00:00
partmedia 29b1cdf2cf Open sea passage to Lake Country
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20643 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 22:10:38 +00:00
partmedia 8e17c9e277 Open sea passage from Port Joseph to Santo Dominion and Stoneville
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20642 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 22:10:30 +00:00
partmedia a3bb50776a Remove explicit name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20641 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 22:10:20 +00:00
partmedia a841637df9 Add ships to Santo Dominion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20640 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 22:10:12 +00:00
rjtanner 11ccefcfec Cosmetic changes to Nice Little Hut, Level 1 (/santo_dominion/magara/hut/floor_1) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominion world map (world/world_102_108) and A Nice Little Hut, Level 2 (/santo_dominion/magara/hut/floor_2) for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20634 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 07:22:13 +00:00
rjtanner 578c81366f Cosmetic changes to Seafarers Den (/santo_dominion/den) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20633 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 07:08:53 +00:00
rjtanner 74c9644a09 Cosmetic changes to Vexatious Hut, Entrance (/santo_dominion/eeur/hut.1) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20632 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 06:44:26 +00:00
rjtanner 71ae306a8b Update Santo Dominion world map (world/world_102_108) so that the Herb Shoppe building is labeled correctly.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20631 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 06:31:48 +00:00
partmedia b3f7511ed8 Make entry coordinate consistent
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20584 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-09-01 21:10:38 +00:00
rjtanner d8eabcfcaf New map, Santo Dominion Library (santo_dominion/sdlibrary) and world map updates to make room for it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20577 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-07-31 22:59:53 +00:00
rjtanner e0069cd506 New map, Herb Shoppe (santo_dominion/shops/herbshoppe) in Santo Dominion. World map (world/world_102_108) changes to make room for the new shop map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20562 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-03-31 16:17:13 +00:00
rjtanner ee704b027c New map, Wolfsburg Gate House (wolfsburg/wolfsburggatehouse) and related world map updates (world/world_128_108 and world/world_128_109).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20555 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-01-31 09:59:52 +00:00
rjtanner 89a69a34a5 New map, Shrine to Valkyrie (wolfsburg/temple/shrine_to_valkyrie) in Wolfsburg (world/world_128_108).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20530 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-10-31 05:05:22 +00:00
partmedia 7945d560b8 Reorganize Scorn
- Move Barracks and Mess Hall to castle keep
- Move Fun House and Random House to southeast near arena
- Move Wizard Workshop to row of crafting buildings
- Remove closed buildings in central Scorn
- Adjust other buildings to fill in gaps

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20460 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-29 19:40:28 +00:00
rjtanner c664a99e78 New dungeon in the wilderness - Voragray's Gauntlet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20403 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-06-30 23:10:05 +00:00
rjtanner c1abeb9b45 Update and expand Museum of Arms (navar_city/magara/houses/museum) in Navar to include shields and other new additions. Also updated the Navar world map (world/world_122_117) for entrance coordinate changes in the Museum.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20344 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-29 06:02:33 +00:00
rjtanner 6511065aba New cave themed temple map, Shrine to Gnarg (wolfsburg/temple/shrine_to_gnarg) found in Wolfsburg (world/world_128_109).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20337 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-01 05:54:35 +00:00
rjtanner e03d6d9701 Cosmetic changes to Temple to Ixalovh (santo_dominion/temples/ixalovh-temple) in Santo Dominion. World map (world/world_102_107) entrance coordinates updated due to size change of the temple map. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20331 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-01-31 22:05:17 +00:00
rjtanner a1f1040a3c New temple map, Temple to Valkyrie (santo_dominion/temples/valkyrie-temple) just outside of Santo Dominion (world/world_102_108).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20322 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-12-31 04:22:12 +00:00
rjtanner f6d161b335 New temple map, Temple to Ixalovh (santo_dominion/temples/ixalovh-temple) north of Santo Dominion (world/world_102_107).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20321 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-12-31 03:05:38 +00:00
rjtanner b9348cb9ed New temple map, Shrine of Ruggilli (wolfsburg/volcano/temples/ruggilli) near the Volcano in Wolfsburg (world/world_129_108).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20320 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-11-30 22:57:58 +00:00
rjtanner 40cf5985df New maps, Temple of Gnarg (lake_country/temples/gnarg-temple) and related dungeon, Foul Smelling Cave (lake_country/dungeons/foul-smelling-cave) in Lake Country. Map entrance created in the world map (world/world_109_127) as well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20316 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-08-31 22:47:54 +00:00
rjtanner b09d7c2638 Updated and modified Beginners 2 (scorn/misc/beginners2) and modified Scorn world map (world/world_105_116) to make use of the mini-quest of Beginners 2 Entry map. Requires update r20294.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20295 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-07-31 19:17:35 +00:00
rjtanner aa564ddb9f Give maps unique names again, update references to Pup Land for consistency. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20287 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-06-26 04:58:42 +00:00
rjtanner 5ec61b705c New map, Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country (world/world_109_127).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20235 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-04-29 07:51:27 +00:00
silvernexus 74a5887975 Rename easy_house maps to have more meaningful extensions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20174 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-13 22:08:37 +00:00