Commit Graph

7421 Commits (master)

Author SHA1 Message Date
qal21 7eeea86ac4 Remove pirate's den from scorn sign. Patch courtsey of Kevin R. Bulgrien.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4900 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-09 01:24:58 +00:00
eracc 8d9d139b01 Fix an error with the converters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4894 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 22:32:26 +00:00
eracc 17c1a41400 Add amberium to jade and jade to platinum converters in the Scorn bank.
Also make the darn thing look more like a bank.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4893 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 22:08:10 +00:00
lalo af11015768 new god: Valkyrie, of warriors, scourge of magic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4890 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 20:56:44 +00:00
akirschbaum c23dc68178 Add more exits to prevent players from being trapped.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4864 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-03 10:06:21 +00:00
ryo_saeba 488f56d370 Patch #1550744 (Python scripts should not hardcode timezones) courtesy Mark Kidder
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4861 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-02 14:26:26 +00:00
eracc 4dca628f71 Cosmetic changes to the maps. Some modification of the creatures. Add a
warning when entering the shop.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4858 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-31 18:26:11 +00:00
ryo_saeba 266f31bde1 New small tests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4851 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-27 15:01:43 +00:00
eracc 3fd17b5fa5 Cosmetic changes to the Scorn portgate map and make the Exits for the port
match the new look of the porgate from the world map update.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4847 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 22:30:45 +00:00
eracc de7bbfe5f1 Cosmetic changes to Scorn portgate to make it look like the East gate.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4846 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 22:28:57 +00:00
qal21 306c4c1b32 Fix container to have limited capacity.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4840 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 03:20:46 +00:00
eracc 30bc84db1e Fix a minor error with a bottle of wine in brest.inn
Fix an inventory error with Zorn's Pet in brest.scrolls
Fix the lighting, block dimdoor and fix an interaction error in the tavern


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4828 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-21 23:05:13 +00:00
akirschbaum e2c9d4aad5 Fix syntax error in shopitems header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4827 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-21 21:49:39 +00:00
ryo_saeba f35b57e7d7 Talking fireplace scripts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4826 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-21 21:48:14 +00:00
eracc 117e3e8745 Edit the entrance of each shop to make them less claustrophobia inducing
and to give them a consistent look.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4819 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-20 16:28:13 +00:00
eracc e44f53750e Add shop names to the shop icons for the shops in Brest. They were all
originally just called "shop".


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4818 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-20 16:26:49 +00:00
akirschbaum ce98c1d7ed Make the way to exit this map more obvious.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4817 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-20 11:48:14 +00:00
ryo_saeba 7a36e8e343 Timer tests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4816 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-20 10:03:15 +00:00
eracc c0aef97ed2 Fix bug reported in Tracker: Undead TC traps player (#1539115)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4810 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 23:10:50 +00:00
eracc 4560b1b851 World map updated to add tavern where players can get information about
Irritable Zorn.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4809 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 22:58:47 +00:00
eracc 5933d19a6d Adding a tavern where players can find information about Irritable Zorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4808 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 22:57:47 +00:00
bbotbuilder 1ae95649cc Fix for bug #1475095 (Private area where player can get stuck). Set "can_roll" to 0 on the concrete blocks, so they
can't be pushed onto the stairs.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4804 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 20:43:34 +00:00
eracc 6a216dcb5f It was pointed out to me that the Awful Rats and Irritable Zorn did not
give experience commensurate with their difficulty. Fixed in this commit.
Also some modifications to Zorn and cosmetic modifications to the shop on
brest.scrolls.right side.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4802 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 19:26:44 +00:00
quinet 28d9b38699 Fix for bug #1542479 "Gems from fire temple don't stack": change the
title of these gems that are immune to fire so that they appear as
"<gem> of Lava".  This is not a perfect solution, but at least it
explains why these gems cannot be grouped with the normal ones. I also
increased their value by 20% because they are special now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4800 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 00:34:40 +00:00
ryo_saeba df8c6dddf4 Time test
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4795 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-15 14:08:49 +00:00
eracc 7c6c269741 Missed a few skills that should be in the Grand Titan inventory. Added with
this commit.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4793 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-14 19:45:09 +00:00
eracc 714858e198 Changes to Grand Titan to make sure it has Smasher equipped. Removed the
Titan treasure list to avoid Grand Titans also having Bonecrusher. Added
new inventory to try to compensate for this.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4792 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-14 19:15:20 +00:00
lalo 6dcf9d18d2 reverting last commit, which was supposed to happen on the branch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4790 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 19:03:43 +00:00
lalo 629edf4e30 making a ship in port pupland go to "new" pupland, for testing purposes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4789 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 18:59:16 +00:00
lalo b610ecb724 some minor fixes to land.c that I needed to run it for pupland
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4788 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 18:47:56 +00:00
eracc 1bbfec7183 Changes to the main floor of Zorn castle. Some cosmetic, some to add exits
to the first upper floor. Created the first upper floor and began adding
critters and the main layout. The upper floors will have items required
for the quest dungeons below the castle.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4786 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 03:25:49 +00:00
qal21 fbd4438411 Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
gros 1c7a8f36f9 Fixed the Burial Ground so the clues cannot be destroyed or removed.
Added a couple of details on the gravestones to make them a little more,
hum, alive :). Fixed a mistake in the code of examine that didn't properly
detect the @match directives.
This is a fix for bug #1539227 - may it Rest In Peace.
gros, 2006-08-12


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4782 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:00:00 +00:00
eracc ce6f61ff52 Added Ancient Dragon (Ice - Chinese) and Ancient Blue Dragon (Electric) to
these styles for the highest levels of random maps using the monsterstyle
of dragon.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4773 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-11 21:36:10 +00:00
qal21 34df605489 Fix bug #1537410. Monsters now teleport back when you pull the lever again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4769 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-10 03:40:58 +00:00
qal21 3f86ad3923 Regions file moved to map tree.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4767 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-10 02:35:32 +00:00
k_ahlers 6c03abe3e2 Added modified patch #1073461
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4760 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 18:16:59 +00:00
k_ahlers 3a0447b6a7 Bug #1535788
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4758 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 08:22:02 +00:00
k_ahlers e03837fdcd Fixed bug #1528016 sf.net-tracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4755 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 07:32:40 +00:00
ryo_saeba bc9007c58c Add jade/amber converters, part of patch #1389033 (large-value coins) courtesy Lalo Martins
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4754 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 07:29:06 +00:00
eracc 0dcdd6f0ba Oops! The stove in the kitchen did not work and could be picked up. This is
fixed with this commit.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4751 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-06 21:03:42 +00:00
akirschbaum 05f8722cc9 Fix syntax error in shopitems header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4750 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-06 11:16:37 +00:00
lalo e0e2964d2f Adding some Halls of Selection, courtsy of Pippijn van Steenhoven
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4749 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-05 10:39:12 +00:00
akirschbaum 2bb8beeb91 Restrict dimension door to reach the key; this prevents players from skipping the Jessy.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4743 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-03 08:25:54 +00:00
k_ahlers 86af8595c2 Fixed bugs in mapdesign
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4742 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 16:07:16 +00:00
k_ahlers 4278ece85b Added a no-way-back-warning
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4741 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 15:37:57 +00:00
k_ahlers b7e7511854 Added the 40th part of the FT-Quest
ATTENTION: This questpart is not linked! Do NOT add a link!


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4740 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 14:33:02 +00:00
k_ahlers a7140d42c8 Fixed designerror in a fence
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4739 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 11:16:27 +00:00
k_ahlers eebb78337f Added some hints for lower level players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4738 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 08:38:59 +00:00
k_ahlers 430a9d9170 Corrected a designerror in a wall
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4737 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 19:20:54 +00:00