temitchell
26cb02929f
- remove some evidence
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2244 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 03:10:50 +00:00
temitchell
73e21f77e6
- change wasteland to impassable mountains, 12001-16000 ft mountain4,
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16001+ mountain5
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2192 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-18 04:43:32 +00:00
gros
0b4e4e7919
Opened a channel between the Sea of Navar and the Outer Ocean
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2177 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-11 18:06:03 +00:00
temitchell
16f371200d
- small fix to make the slots deal with plurality
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2173 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-09 03:50:32 +00:00
gros
430d9313dc
Corrected one of the exits of House of Porters leading to a wrong worldmap.
...
- Gros 03/06/03
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2172 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-03 12:46:57 +00:00
jbontje
c43a265957
Move cathedral
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mids 2003-05-26
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2162 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-26 17:13:25 +00:00
jbontje
58ad992f57
Change exit to Navar
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mids 2003-05-26
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2161 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-26 17:08:27 +00:00
temitchell
2c2ddc3d4b
- adding new creatures to the style maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2145 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 16:28:03 +00:00
avogl
6e2651c571
Used new ancient red dragon arch where the ancient
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dragons are. Also added one to the last dragon
randommap style.
--AV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2142 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 11:58:13 +00:00
temitchell
86f6a73cb3
- two tiny quests - a bit of atmosphere at the tavern, couple
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small fixes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2137 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-21 06:16:47 +00:00
temitchell
268005e5b7
- minor fix makes the contraption work smoother, also removed spider
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generator and put in a warning.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2135 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-20 04:36:23 +00:00
temitchell
5eb170fbda
- added a level 2-4 map, moved esmeralda a touch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2132 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-19 05:38:11 +00:00
temitchell
5750f0d644
Generating new elevation information for maps in /kameria/CVS/work/
...
...this may take a minute
map file: /kameria/CVS/work/world_105_122, 15 elevations assigned.
map file: /kameria/CVS/work/world_105_123, 481 elevations assigned.
map file: /kameria/CVS/work/world_105_124, 345 elevations assigned.
map file: /kameria/CVS/work/world_106_120, 8 elevations assigned.
map file: /kameria/CVS/work/world_106_121, 8 elevations assigned.
map file: /kameria/CVS/work/world_106_122, 1100 elevations assigned.
map file: /kameria/CVS/work/world_106_123, 857 elevations assigned.
map file: /kameria/CVS/work/world_106_124, 715 elevations assigned.
map file: /kameria/CVS/work/world_106_125, 517 elevations assigned.
map file: /kameria/CVS/work/world_107_120, 8 elevations assigned.
map file: /kameria/CVS/work/world_107_121, 167 elevations assigned.
map file: /kameria/CVS/work/world_107_122, 2366 elevations assigned.
map file: /kameria/CVS/work/world_107_123, 2293 elevations assigned.
map file: /kameria/CVS/work/world_107_124, 273 elevations assigned.
map file: /kameria/CVS/work/world_107_125, 347 elevations assigned.
/kameria/CVS/work/world_108_121, no changes
map file: /kameria/CVS/work/world_108_122, 1173 elevations assigned.
map file: /kameria/CVS/work/world_108_123, 764 elevations assigned.
map file: /kameria/CVS/work/world_108_124, 484 elevations assigned.
map file: /kameria/CVS/work/world_108_125, 556 elevations assigned.
/kameria/CVS/work/world_109_121, no changes
map file: /kameria/CVS/work/world_109_122, 157 elevations assigned.
map file: /kameria/CVS/work/world_109_123, 578 elevations assigned.
map file: /kameria/CVS/work/world_109_124, 715 elevations assigned.
map file: /kameria/CVS/work/world_109_125, 699 elevations assigned.
/kameria/CVS/work/world_110_122, no changes
/kameria/CVS/work/world_110_123, no changes
map file: /kameria/CVS/work/world_110_124, 31 elevations assigned.
map file: /kameria/CVS/work/world_110_125, 50 elevations assigned.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2130 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-18 21:47:03 +00:00
avogl
9073bc32f6
These are the new Brittany worldmaps, as announced on cf-maps
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mailing list:
Brittany is now enclosed by a ring of no-pass mountains.
There are two passages where the road leads over the mountains.
Players need to fight and survive the mountain tops in order
to enter Brittany.
Additionally I added a direct road to Lake Country.
I have also replaced all wastelands inside Brittany by
snowy mountains.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2129 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-18 19:31:46 +00:00
mwedel
e3524aac92
Fix by Bernd Edler to clarify process of alchemy.
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MSW 2003-05-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2127 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-18 04:56:24 +00:00
temitchell
396ead5ae3
- more done on the 'bring back the big forest' project. The forest to
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the east of scorn should be noticably more wooded. Also some
rivers and a few little lakes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2121 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-08 05:11:54 +00:00
temitchell
83140f6eed
- missed this one...
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2115 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:39:54 +00:00
temitchell
f8c34d7a75
-new low level quest to fill out newbie area in scorn. Added farmhouse
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by H.S. Teoh
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2114 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:38:56 +00:00
temitchell
490c688aaf
- forgot to remove Beginners2 from here whe it was moved to Scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2110 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 01:52:20 +00:00
temitchell
b065052526
- Update dialogue for Al, maybe update her picture soon too poor girl.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2109 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 01:25:24 +00:00
temitchell
6ab3bec5ca
- oops, elevation in map header from script slipped by me.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2108 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 01:17:42 +00:00
temitchell
d6f783164b
- making newbie annex in scorn. New players will now appear on
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worlds_105_116 4 4. Moved some lower level maps and the free inn to
accommodate. A couple new maps heavy on the training would be good
here. This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players. Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
temitchell
eb5fef2159
- deleted extra altar under the floor left over from moving the drunk
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guy.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2095 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:18:20 +00:00
temitchell
6ba97d9090
- fixed the scorn portal in the guilds and dropped a couple slot
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machines in goths tavern to drum up some customers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2094 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:06:58 +00:00
jbontje
696ae273b5
IPO moved to unlinked/ImperialPost/
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mids 2003-04-06
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2090 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-06 19:36:03 +00:00
jbontje
4de5e8e168
Remove Python files. They are in python/ and python/IPO now.
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mids 2003-04-06
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2089 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-06 19:16:49 +00:00
temitchell
a82c087771
- greening project - fixing my old mistakes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2083 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-02 03:22:05 +00:00
jbontje
1f71d5233b
fixed download url
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mids 2003-03-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2076 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-24 19:11:20 +00:00
mwedel
44d3295cce
bring forward some typos that were made in the small world maps to the big
...
world maps (library & beginners).
remove some excess floors from the tinytrade map.
MSW 2003-03-20
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2072 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-21 08:13:07 +00:00
mwedel
552946fe02
Update update_apart to update scorn apartments.
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Update peterm maps so that players can't as easily avoid the
draining runes.
Add some test maps I have used.
MSW 2003-02-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2043 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-25 07:29:34 +00:00
temitchell
36b2588d17
- made the big forest a bit bigger
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1996 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-03 23:05:27 +00:00
temitchell
78c7d38986
- touch up IPO changes and update the README
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1993 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-02 20:49:00 +00:00
temitchell
9dcd72efa0
- move the ImperialPost python files to the python directory, unclude system pathfinding from CFPython
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1992 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-02 20:05:42 +00:00
temitchell
7c8beb53ba
-IPO conversion
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1991 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-02 20:03:42 +00:00
temitchell
0f7f451615
- using new directory getting functions in the Plugin, makes python more better
...
- converted the slots over, now easier to install
- added a script that returns the directories for easy use
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1990 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-02 07:50:10 +00:00
crowbert
4a2f3c6148
redo oldcity to use tiling
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1985 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 15:12:49 +00:00
garbled
fbab9402ce
Move the messhall over and link the big tower/tavern thingie
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1983 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 06:40:13 +00:00
garbled
ae2af95a16
Add the tavern and tower maps from <mikeeusa@caethaver2.ath.cx> that was
...
posted to the mailing list awhile ago. This is a very nice mapset, with
some fun areas in it. Its also quite huge.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1982 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 06:38:58 +00:00
garbled
3648a722c6
Port AV's changes to the bigmap versions..
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1980 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 02:36:43 +00:00
mwedel
8b7a1d3fe2
Fix floor tiles in map - was using floor tiles before, which wasn't
...
really the right thing to do.
MSW 2003-01-27
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1973 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-28 08:08:42 +00:00
mwedel
17495f61b4
Fix a few bugs in this file - oakdoor was outside the map, bad
...
match for the shopkeeper, oakdoor also had bad exit coords.
MSW 2003-01-27
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1969 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-27 07:14:04 +00:00
temitchell
7328c87be1
-adding casino scripts (Python)
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1958 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-19 21:40:58 +00:00
garbled
05e257a93c
Change the difficulty of all the shops. Make some shops more likely to
...
generate better stuff, based on area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1954 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-17 07:34:13 +00:00
mwedel
434b87a24a
Fix exit coordinates for rowboat - was dropping players in the middle
...
of the ocean.
MSW 2003-01-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1947 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-13 08:12:19 +00:00
temitchell
ec20feb6ae
- monsters for random sylvan areas
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1944 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-13 05:33:26 +00:00
garbled
c7f4a909aa
Oops.. add a handle so you can escape!
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1928 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 19:02:39 +00:00
garbled
b730d0de63
Add the township of Marksel. These maps are redesigned kandora maps,
...
that were either fixed, or created newly by Joel South. Part of this was
to move the grumms_inn to the marksel town directory. Watch this space
for more of kandora to be ressurected.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1923 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:45:44 +00:00
garbled
9f9865cfd9
Add floors to kandora.. (why did I bother?)
...
Add the new maps for the alchemy shops to the bigworld.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1922 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:33:05 +00:00
garbled
95846fd42c
I twiddled these a bit.. Cleaning them up... trying to address a few of
...
the problems on these. Someone should take a look at them now, and
consider linking them somwhere.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1878 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-09 04:58:07 +00:00
mwedel
f62d0634f1
Fix final_map path for goblin chief. Also, set difficulty 2 -
...
hopefully this won't be too hard, as it now adds some monsters to the
maps leading up to the final map.
MSW 2002-12-03
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1870 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-04 08:08:06 +00:00