rjtanner
|
1a02218943
|
Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10969 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-14 07:22:14 +00:00 |
rjtanner
|
b61e181a4c
|
Updated the altar with information on how much the entrance fee is to the next level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10968 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-14 07:03:36 +00:00 |
rjtanner
|
ab7821af2e
|
Change altars and gates in Mercenaries house so that players can't trap themselves inside the rooms - the gate stay permanently open (or until the next map reset) after hiring one of the mercenaries
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10967 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-14 06:47:31 +00:00 |
rjtanner
|
4d225e1403
|
Cosmetic wall change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10966 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-14 06:17:25 +00:00 |
rjtanner
|
03077dd5fd
|
Filled in surrounding area with solid rock, requires archetype r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10965 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-14 03:59:59 +00:00 |
rjtanner
|
cc4a8b2c8a
|
Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10953 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-13 09:54:33 +00:00 |
rjtanner
|
f2da227382
|
Fill in surrounding area with solid rock, require archetypes r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10952 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-13 09:38:50 +00:00 |
rjtanner
|
f09185611d
|
Fill in some of the hollow section with solid rock, require archetypes r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10951 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-13 09:34:53 +00:00 |
rjtanner
|
c0f1020625
|
Cosmetic changes with merging between mine and cave walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10950 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-13 09:32:50 +00:00 |
rjtanner
|
9bbe74c98a
|
Cosmetic change - replace swirling blue exits with actual doors, matches building exterior
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10949 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-13 09:29:46 +00:00 |
rjtanner
|
dfef225be4
|
Cosmetic change - update wall section for nicer merging with nearby door
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10948 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-13 09:28:27 +00:00 |
rjtanner
|
4843d4bea7
|
Add missing floor tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10947 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-13 09:27:23 +00:00 |
rjtanner
|
2cbb49235d
|
Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-13 09:24:51 +00:00 |
rjtanner
|
9b1ff4137f
|
Cosmetic change with cave wall merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10945 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-13 09:03:14 +00:00 |
rjtanner
|
ae85953de8
|
Cosmetic change with cave wall merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10944 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-13 09:01:28 +00:00 |
rjtanner
|
90e3203c8f
|
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-13 08:57:45 +00:00 |
rjtanner
|
3214b20e00
|
Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10935 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-12 07:44:09 +00:00 |
rjtanner
|
e6b2f3ad43
|
Restore shoprace information to shop headers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10928 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-12 02:53:46 +00:00 |
rjtanner
|
ee299a34c1
|
Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10920 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-11 08:38:26 +00:00 |
rjtanner
|
5a4405f6d8
|
Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10918 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-11 08:06:27 +00:00 |
rjtanner
|
30d1243eb3
|
Updated the last modified time stamp that was missed in earlier commit, r10906
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10913 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-11 06:50:30 +00:00 |
rjtanner
|
ea9f9fda4b
|
Restore message text to exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10912 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-11 06:35:25 +00:00 |
rjtanner
|
eab0c36288
|
Restore shoprace information to shop headers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10911 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-11 06:32:20 +00:00 |
rjtanner
|
0bd21b066e
|
Restore magic_mouth messages that were accidentally removed in an earlier commit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10906 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-11 01:57:42 +00:00 |
rjtanner
|
e186564e20
|
Set the consecrate level for the altar to level 120
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10904 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-10 06:24:24 +00:00 |
rjtanner
|
af86af998d
|
New map in Brest - Shrine of Valkyrie
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10882 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-08 06:16:27 +00:00 |
rjtanner
|
fd4b7d95a7
|
Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10863 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-07 08:45:24 +00:00 |
rjtanner
|
6992e00f3a
|
Correct teleporter coordinates due to layout changes on level 1 of Kingdom Palace
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10862 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-07 08:31:09 +00:00 |
rjtanner
|
ef5fcd8bd1
|
Redesign interior of the Kingdom Palance, level 2 and level 3
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10861 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-07 08:24:30 +00:00 |
rjtanner
|
a12663ccb1
|
Redesign interior of the Kingdom Palance
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10860 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-07 08:10:56 +00:00 |
rjtanner
|
636a52027e
|
Redesign interior of the Brest IPO
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10859 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-07 07:05:30 +00:00 |
rjtanner
|
13740a51f7
|
Cosmetic wall updates with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10858 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-07 06:46:46 +00:00 |
rjtanner
|
10d91f083f
|
Change sage NPC to Bank Clerk with a generic magic mouth response, removed map header comment now that the map has been updated
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10857 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-07 06:29:30 +00:00 |
rjtanner
|
d68a691d39
|
Change the blockview to wall sections near the entrance - now players can see more of the shop interior when entering the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10856 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-07 06:12:03 +00:00 |
rjtanner
|
aefced215d
|
Cosmetic updates - modified destination coordinates back to the world map, removed two of the wall columns that didn't look right in the game
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10855 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-07 06:04:11 +00:00 |
rjtanner
|
c7a1e95a29
|
Cosmetic updates - inserted missing floor tiles and removed two of the wall columns that didn't look right in the game
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10854 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-07 05:59:02 +00:00 |
rjtanner
|
3751998bb7
|
Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10851 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-06 09:16:31 +00:00 |
rjtanner
|
f3e9914abf
|
Redesign the interior of Magic shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10850 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-06 09:05:08 +00:00 |
rjtanner
|
2db7a5b1ec
|
Redesign the interior of Weapon shop, requires archetype update r10844 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10849 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-06 07:37:06 +00:00 |
rjtanner
|
7ddd74bc4e
|
Redesign the interior of Food Store
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10848 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-06 06:53:14 +00:00 |
rjtanner
|
5a9f7166e4
|
Redesign the interior of CVT
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10847 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-06 06:36:49 +00:00 |
rjtanner
|
7fd203db75
|
Redesign the interior of the Armour shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10846 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-06 05:43:31 +00:00 |
rjtanner
|
41767f69bf
|
Moved brest armour, cvt, food, magic and weapon shops to the /brest/shops directory
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10845 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-06 05:20:07 +00:00 |
rjtanner
|
4e43f62888
|
Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10842 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-05 06:21:03 +00:00 |
rjtanner
|
c4eb2c940b
|
Give descriptive names to the teleporters so it's easier to see which map they go to
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10840 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-05 01:51:38 +00:00 |
rjtanner
|
46aad5d674
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10839 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-05 00:57:53 +00:00 |
rjtanner
|
fdb9d72725
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10838 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-05 00:56:01 +00:00 |
rjtanner
|
22326a9e1b
|
Added no_spells tiles on the other side of the doorways to prevent players from using dimension door to access areas they shouldn't or from getting trapped in such areas by accident
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10837 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-05 00:49:43 +00:00 |
rjtanner
|
40e0493e79
|
Replace invis_exit with oakdoors, now the actual maps match the world map buildings. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10836 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-05 00:46:52 +00:00 |
rjtanner
|
4dc83bae73
|
Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10835 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-04 07:19:16 +00:00 |