rjtanner
|
2c21ca0435
|
Removed forced line breaks, removed blank lines, punctuation and word spacing corrections in message text to Orc Hut (port_joseph/goblin/hut) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17184 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:20:20 +00:00 |
rjtanner
|
262e27892a
|
Punctuation correction in message text to Hole on Goblin Isle (port_joseph/goblin/hole) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17183 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:17:16 +00:00 |
rjtanner
|
04b746a368
|
Punctuation correction in message text to Goblin Fort (port_joseph/goblin/fort2) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17182 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:15:20 +00:00 |
rjtanner
|
ecab81f943
|
Removed blank line, punctuation and word spacing correction in message text to Goblin Island Dungeons, Level 3 (port_joseph/goblin/dungeon3) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17181 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:13:11 +00:00 |
rjtanner
|
00153165a0
|
Removed forced line breaks, removed blank line and word spacing corrections in message text to Goblin Island Dungeons, Level 2 (port_joseph/goblin/dungeon2) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17180 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:10:30 +00:00 |
rjtanner
|
65b8c91226
|
Removed forced line breaks, removed blank line and word spacing corrections in message text to Goblin Island Dungeons, Level 1 (port_joseph/goblin/dungeon1) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17179 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:07:37 +00:00 |
rjtanner
|
6e27cfd4c7
|
Update and layout changes to The Drunken Shark of Port Joseph. Expanded the map to include ground outside the tavern walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15967 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-30 06:36:32 +00:00 |
rjtanner
|
a77a655187
|
Cosmetic changes to Portia's House, Second Floor in Port Joseph. Changed the walls to woodwalls. Expanded the map by one column so the size matches the lower level. Also moved around the decor accordingly due to the size expansion.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15932 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-11-27 02:35:59 +00:00 |
rjtanner
|
e74175d2e9
|
Map rename to make indexing with Mapper group them together. Second Floor of Portia's House is now Portia's House, Second Floor (first level is Portia's House.)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15931 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-27 02:12:57 +00:00 |
rjtanner
|
5e096f75a1
|
Major updates to Portia's House in Port Joseph. Expanded the map to include ground outside the house walls. Layout changes to match the world graphic archeytpe. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated stair coordinates for Second Floor of Portia's House.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15930 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-27 02:04:00 +00:00 |
rjtanner
|
ad93884eff
|
Layout changes to Tomasso's house in Port Joseph. Expanded the map to include ground outside the house walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15919 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-25 04:42:03 +00:00 |
rjtanner
|
f2a0166b5b
|
Update and layout changes to Farnass in Port Joseph. Exapnded the map to include ground outside the house walls. Map considered an outdoor map so darkness or time of day is visible when inside. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15917 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-25 03:59:29 +00:00 |
rjtanner
|
ab539c0873
|
Removed line breaks in message text to Tomassos House in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15916 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-25 03:43:55 +00:00 |
rjtanner
|
c2064520dd
|
Update and layout changes to Gren's House in Port Joseph. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated stairs coordinates for Underground Tavern.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15915 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-25 03:37:41 +00:00 |
rjtanner
|
451732ff53
|
Removed line breaks and other changes in message text to Drunken Shark in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15914 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-25 03:09:01 +00:00 |
rjtanner
|
d9170f3320
|
Removed line break in message text to Temple in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15907 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-24 05:49:29 +00:00 |
rjtanner
|
2d21ea3607
|
Added another fence (swall) section for nicer merging with nearby walls to Shipwrack, Main Deck in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15906 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-24 05:46:05 +00:00 |
rjtanner
|
55fb5bc978
|
Added a different fence (swall) section for nicer merging with nearby wall to Hole in the Sand in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15905 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-24 05:44:45 +00:00 |
rjtanner
|
070a6c94c2
|
Removed line breaks in message text to Shipwreck, Main Deck in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15904 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-24 05:43:21 +00:00 |
rjtanner
|
e046ce0b03
|
Removed line breaks in message text to Treasure Cave in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15903 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-24 05:41:26 +00:00 |
rjtanner
|
3a45097cdc
|
Removed line breaks in message text to Moogly Bill's Treasure Room! in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15902 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-24 05:39:10 +00:00 |
rjtanner
|
8c56a592a4
|
Cosmetic change for nicer cave wall merging to Moogly Bill's Tomb in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15901 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-24 05:37:59 +00:00 |
rjtanner
|
1ade9bdb7c
|
Removed line breaks and corrected a spelling error (caver -> cavern) in message text to Moogly Bill's Tomb in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15900 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-24 05:34:56 +00:00 |
rjtanner
|
e262f0291a
|
Cosmetic change, added a blocked archetype to an empty area in Moogly Bill's Grave in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15899 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-24 05:32:16 +00:00 |
rjtanner
|
c19797624e
|
Removed line breaks and structure changes in message text to Moogly Bill's Grave in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15898 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-24 05:30:39 +00:00 |
rjtanner
|
46f1a25936
|
Removed line breaks in NPC dialogue text to Ship Wreck Village in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15897 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-24 05:23:44 +00:00 |
rjtanner
|
b8e4a4adc8
|
Removed line breaks in NPC dialogue text to Pirate Beach in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15894 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:35:01 +00:00 |
rjtanner
|
ecd52164cd
|
Removed line breaks in NPC dialogue text to Goblin Fortress, Southeast Tower in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15893 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:32:14 +00:00 |
rjtanner
|
923b77bc76
|
Removed line breaks in scroll message text to Goblin Fortress, Northwest Tower in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15892 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:30:14 +00:00 |
rjtanner
|
cfa0de6094
|
Removed line breaks in scroll message text to Orc Hut in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15891 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:26:22 +00:00 |
rjtanner
|
7ca580f406
|
Removed line breaks in scroll message text to Hole on Goblin Isle in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15890 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:24:09 +00:00 |
rjtanner
|
996bb2939c
|
Removed line breaks in NPC dialogue text to Goblin Fortress, Entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15889 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:20:28 +00:00 |
rjtanner
|
0672de916b
|
Name capilization update, buggle -> Buggle in Goblin Fortress Dungeon, Level 2 in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15888 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:17:53 +00:00 |
rjtanner
|
c28ad7a40b
|
Removed line breaks in message text to Goblin Fortress Dungeon, Level 3 in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15887 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:15:21 +00:00 |
rjtanner
|
c95e166bd8
|
Cosmetic change to add a small section of fence (swall) for nicer merging in Goblin Fortress Dungeon, Level 2 in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15886 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:13:41 +00:00 |
rjtanner
|
d0f41ad450
|
Removed line breaks in NPC dialogue text to Goblin Fortress Dungeon, Level 2 in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15885 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:10:30 +00:00 |
rjtanner
|
4fba703afa
|
Removed line breaks, spelling and puncuation corrections in NPC dialogue text to Goblin Island Dungeons, Level 1 in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15884 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:08:15 +00:00 |
rjtanner
|
31dfa2fd0a
|
Cosmetic change for nicer cave wall merging to Caves on Goblin Island in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15883 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 05:03:38 +00:00 |
rjtanner
|
f40c3b5c74
|
Removed line breaks in NPC dialogue text to Caves on Goblin Island in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15882 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-23 04:59:25 +00:00 |
akirschbaum
|
97af5a7175
|
Adapt to renamed archetype names.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-05 22:37:30 +00:00 |
rjtanner
|
5dde66e656
|
Cosmetic wall changes with merging sections to the (pirates) Temple map in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15187 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-15 03:32:18 +00:00 |
rjtanner
|
0bdcc01504
|
Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-10 05:16:22 +00:00 |
ryo_saeba
|
4b0f5a685a
|
Add conversation tips.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14421 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-04-20 19:08:48 +00:00 |
rjtanner
|
db05a37a2c
|
Minor cosmetic changes to Church of Gabriel in Port Joseph. Changed wall sections for nicer merging or blending.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14419 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-04-20 04:04:06 +00:00 |
rjtanner
|
d43ac96a46
|
Replaced two wall sections for nicer merging or blending. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14418 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-04-19 04:35:59 +00:00 |
rjtanner
|
107b7c173a
|
Map title change to Wayfarers' Rest in Port Joseph (rest vs. Rest)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14416 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-04-19 04:29:23 +00:00 |
rjtanner
|
f53f83f480
|
Changes to Wayfarer's rest in Port Joseph. Kept the original floor plan. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14415 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-04-19 04:28:05 +00:00 |
rjtanner
|
98d53e5f7d
|
Multiple changes to General Store in Port Joseph. Floor plan somewhat resembles building layout. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Shop item arrangement changes. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14414 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-04-19 04:16:11 +00:00 |
kbulgrien
|
ba4f1a48f8
|
- Add a vague hint relating to the puzzle of the altars.
- Fix some spelling.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13262 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-05-17 01:12:44 +00:00 |
kbulgrien
|
57dc4c2c47
|
- Remove some line breaks from various msg blocks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13247 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-05-16 02:54:28 +00:00 |