ryo_saeba
e71b3376ad
Convert the Mad Mage's tower to a lighthouse, add a specific top.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13366 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 13:19:08 +00:00
ryo_saeba
adf555924a
Fix typos.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13362 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-03 20:52:32 +00:00
ryo_saeba
d56dd8f33d
Fix tag mistake.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13360 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-03 20:31:57 +00:00
cavesomething
91b2098e35
Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13356 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:36:31 +00:00
cavesomething
e8a61943ea
Use setwhen conditions to advance these quests rather than lots of checkinvs binding to questadvance scripts
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13355 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:35:19 +00:00
cavesomething
2f7f7a3711
Remove full stop that was causing issues for CRE
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:33:44 +00:00
cavesomething
ed9c4c81b7
Add parent relationships to the scorn aristocracy quests
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13304 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-25 19:13:28 +00:00
ryo_saeba
f489db0dc7
Give a hint about the head.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13298 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-24 14:43:12 +00:00
ryo_saeba
83a14a41a0
Fix suspicious tag.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13290 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-22 15:40:16 +00:00
kbulgrien
57077486e3
- Remove spaces from front of text lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13263 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-17 02:48:32 +00:00
kbulgrien
cd54262fda
- Fix syntax error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13261 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 19:01:28 +00:00
kbulgrien
ac931b8804
- Fix syntax error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13260 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 18:58:04 +00:00
kbulgrien
d29ba7d647
- Fix syntax issue.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13259 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 18:55:30 +00:00
cavesomething
bc5f5da8a2
Clear the treasure list from the extra spellbook
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13245 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 01:04:41 +00:00
cavesomething
e8e991c96e
Add Alfalfa quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13244 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:46:15 +00:00
cavesomething
52a82c5aea
update fran to cope with alfalfa quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13243 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:44:52 +00:00
cavesomething
48216c05e2
Add new Alfalfa's house
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13242 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:44:02 +00:00
cavesomething
9222a7d366
Move Alfalfa's house and turn it into eric's house
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13241 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:43:36 +00:00
ryo_saeba
4b45fe5b30
Fix JSON.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13235 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:13:59 +00:00
ryo_saeba
d0d9ec4c45
Fix JSON.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13234 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:11:24 +00:00
ryo_saeba
3efc5bbdae
Fix JSON.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13233 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:08:28 +00:00
ryo_saeba
4ee9764e75
Use blank lines instead of \n.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13224 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 13:36:12 +00:00
kbulgrien
22684057c7
- Add a little "easter egg" that can be developed into a more significant
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map, but that serves to introduce the new "manhole" arch. The cistern
is boring at present, and could use some interesting content. Anyone?
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13217 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-14 04:35:09 +00:00
kbulgrien
14639ff5db
- Fix up the anchor name per prior commit that renamed the head object.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13215 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 22:31:30 +00:00
kbulgrien
6f4b6b20f5
- Remove unneeded or duplicate no_magic or floor tiles.
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- Add no_magic to the portions of the counter at the top of the map.
- Add a ships wheel as a decorative item since the room looks so bare.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13213 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 22:15:53 +00:00
ryo_saeba
bc860654be
Make exits coherent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13209 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:52:19 +00:00
ryo_saeba
10d53c30fb
Make exits coherent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13206 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:43:29 +00:00
ryo_saeba
a860e3737f
Make exits coherent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13203 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:39:22 +00:00
ryo_saeba
270dbd9109
Make exits coherent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13202 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:29:51 +00:00
ryo_saeba
5e39a77b26
Change doors to need to apply them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13200 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:23:06 +00:00
ryo_saeba
9c54f94229
Change doors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13198 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:19:20 +00:00
ryo_saeba
3b836a02f5
Make kind 'no_damage', and remove other flags.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13196 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 20:19:44 +00:00
cavesomething
3b2982b23e
Detect status of aristocracy quest rather than hero of scorn marker in order to open the gate
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13191 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:50:53 +00:00
cavesomething
dc766720d8
Trigger the gate on aristocracy quest status rather than the hero of scorn marker
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13190 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:42:44 +00:00
cavesomething
3298c48600
Use quest state rather than markers to handle access to the various suites
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13189 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:41:06 +00:00
cavesomething
c1aa1d2b3c
Remove quests from the hall of quests, the magistrate and king are now the starting points for these.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13188 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:34:14 +00:00
cavesomething
926eebe72c
Add dialog for the king of scorn, make castle2 use this dialog
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13187 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:33:08 +00:00
cavesomething
3e4a0e6a18
Add quest handlers for city-based final maps for royalty quests
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13185 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:20:58 +00:00
cavesomething
b0d94cb385
Change the lower floor of the castle to use the new magistrate dialog
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13182 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:58:54 +00:00
cavesomething
25daf7f319
Dialog rules for the scorn magistrate
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13181 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:55:50 +00:00
cavesomething
dd2fc7c03d
Fix syntax errors in .msg file
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13180 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:44:50 +00:00
cavesomething
17f338436d
Add a dialog file for the servant in the temple of gaea, one of the scorn royalty quests will involve speaking to her.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13179 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:42:42 +00:00
cavesomething
6c888aba77
Add a dialog for the dragon emissary in goth's tavern
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13177 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:19:21 +00:00
cavesomething
b267c61faf
Trigger quest update on finding entrance to Animator's lair
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13176 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:04:23 +00:00
cavesomething
ec02e7730b
Improve wording of one of the stage descriptions
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13175 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:01:21 +00:00
cavesomething
8438d425a0
Quest Definitions for Aristocracy Quests
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13172 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:50:35 +00:00
cavesomething
97b04aafe9
Add replies to the gate guard dialog
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13171 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:36:09 +00:00
cavesomething
9df360f4c6
Add Replies for the portguard
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13170 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:32:35 +00:00
cavesomething
7f00ebb782
Add Replies to the Gork quest dialogs
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13169 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-11 23:49:13 +00:00
kbulgrien
921f3656bf
- Fix movement block for the office counter so that you cannot get the passes
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by just walking over it.
- Add some scenery. Put an old anchor in the corner of the room.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13168 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-11 04:39:15 +00:00