Commit Graph

494 Commits (2e1f919c58ce79c02582b45dd7b966bd500a93cd)

Author SHA1 Message Date
ryo_saeba e71b3376ad Convert the Mad Mage's tower to a lighthouse, add a specific top.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13366 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 13:19:08 +00:00
ryo_saeba adf555924a Fix typos.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13362 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-03 20:52:32 +00:00
ryo_saeba d56dd8f33d Fix tag mistake.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13360 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-03 20:31:57 +00:00
cavesomething 91b2098e35 Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13356 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:36:31 +00:00
cavesomething e8a61943ea Use setwhen conditions to advance these quests rather than lots of checkinvs binding to questadvance scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13355 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:35:19 +00:00
cavesomething 2f7f7a3711 Remove full stop that was causing issues for CRE
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 20:33:44 +00:00
cavesomething ed9c4c81b7 Add parent relationships to the scorn aristocracy quests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13304 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-25 19:13:28 +00:00
ryo_saeba f489db0dc7 Give a hint about the head.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13298 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-24 14:43:12 +00:00
ryo_saeba 83a14a41a0 Fix suspicious tag.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13290 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-22 15:40:16 +00:00
kbulgrien 57077486e3 - Remove spaces from front of text lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13263 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-17 02:48:32 +00:00
kbulgrien cd54262fda - Fix syntax error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13261 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 19:01:28 +00:00
kbulgrien ac931b8804 - Fix syntax error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13260 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 18:58:04 +00:00
kbulgrien d29ba7d647 - Fix syntax issue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13259 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 18:55:30 +00:00
cavesomething bc5f5da8a2 Clear the treasure list from the extra spellbook
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13245 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 01:04:41 +00:00
cavesomething e8e991c96e Add Alfalfa quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13244 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:46:15 +00:00
cavesomething 52a82c5aea update fran to cope with alfalfa quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13243 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:44:52 +00:00
cavesomething 48216c05e2 Add new Alfalfa's house
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13242 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:44:02 +00:00
cavesomething 9222a7d366 Move Alfalfa's house and turn it into eric's house
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13241 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:43:36 +00:00
ryo_saeba 4b45fe5b30 Fix JSON.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13235 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:13:59 +00:00
ryo_saeba d0d9ec4c45 Fix JSON.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13234 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:11:24 +00:00
ryo_saeba 3efc5bbdae Fix JSON.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13233 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:08:28 +00:00
ryo_saeba 4ee9764e75 Use blank lines instead of \n.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13224 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 13:36:12 +00:00
kbulgrien 22684057c7 - Add a little "easter egg" that can be developed into a more significant
map, but that serves to introduce the new "manhole" arch.  The cistern
  is boring at present, and could use some interesting content.  Anyone?


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13217 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-14 04:35:09 +00:00
kbulgrien 14639ff5db - Fix up the anchor name per prior commit that renamed the head object.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13215 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 22:31:30 +00:00
kbulgrien 6f4b6b20f5 - Remove unneeded or duplicate no_magic or floor tiles.
- Add no_magic to the portions of the counter at the top of the map.
- Add a ships wheel as a decorative item since the room looks so bare.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13213 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 22:15:53 +00:00
ryo_saeba bc860654be Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13209 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:52:19 +00:00
ryo_saeba 10d53c30fb Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13206 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:43:29 +00:00
ryo_saeba a860e3737f Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13203 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:39:22 +00:00
ryo_saeba 270dbd9109 Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13202 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:29:51 +00:00
ryo_saeba 5e39a77b26 Change doors to need to apply them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13200 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:23:06 +00:00
ryo_saeba 9c54f94229 Change doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13198 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:19:20 +00:00
ryo_saeba 3b836a02f5 Make kind 'no_damage', and remove other flags.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13196 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 20:19:44 +00:00
cavesomething 3b2982b23e Detect status of aristocracy quest rather than hero of scorn marker in order to open the gate
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13191 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:50:53 +00:00
cavesomething dc766720d8 Trigger the gate on aristocracy quest status rather than the hero of scorn marker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13190 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:42:44 +00:00
cavesomething 3298c48600 Use quest state rather than markers to handle access to the various suites
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13189 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:41:06 +00:00
cavesomething c1aa1d2b3c Remove quests from the hall of quests, the magistrate and king are now the starting points for these.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13188 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:34:14 +00:00
cavesomething 926eebe72c Add dialog for the king of scorn, make castle2 use this dialog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13187 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:33:08 +00:00
cavesomething 3e4a0e6a18 Add quest handlers for city-based final maps for royalty quests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13185 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:20:58 +00:00
cavesomething b0d94cb385 Change the lower floor of the castle to use the new magistrate dialog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13182 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:58:54 +00:00
cavesomething 25daf7f319 Dialog rules for the scorn magistrate
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13181 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:55:50 +00:00
cavesomething dd2fc7c03d Fix syntax errors in .msg file
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13180 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:44:50 +00:00
cavesomething 17f338436d Add a dialog file for the servant in the temple of gaea, one of the scorn royalty quests will involve speaking to her.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13179 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:42:42 +00:00
cavesomething 6c888aba77 Add a dialog for the dragon emissary in goth's tavern
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13177 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:19:21 +00:00
cavesomething b267c61faf Trigger quest update on finding entrance to Animator's lair
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13176 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:04:23 +00:00
cavesomething ec02e7730b Improve wording of one of the stage descriptions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13175 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:01:21 +00:00
cavesomething 8438d425a0 Quest Definitions for Aristocracy Quests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13172 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:50:35 +00:00
cavesomething 97b04aafe9 Add replies to the gate guard dialog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13171 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:36:09 +00:00
cavesomething 9df360f4c6 Add Replies for the portguard
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13170 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:32:35 +00:00
cavesomething 7f00ebb782 Add Replies to the Gork quest dialogs
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13169 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-11 23:49:13 +00:00
kbulgrien 921f3656bf - Fix movement block for the office counter so that you cannot get the passes
by just walking over it.
- Add some scenery.  Put an old anchor in the corner of the room.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13168 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-11 04:39:15 +00:00