Commit Graph

3043 Commits (33bd79e008f4afceec4e72080a127b769d3299f7)

Author SHA1 Message Date
ryo_saeba fdee83d28e Put exits under the floors. Fix exits to not see black zones.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13501 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-24 13:57:01 +00:00
ryo_saeba b4c5051c5d Remove face change, acid spheres ARE acid spheres.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13499 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-22 17:10:29 +00:00
ryo_saeba b64109314f Fix region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13478 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-18 07:14:53 +00:00
ryo_saeba d167cba2e0 Liomal's house. Some nice treasure, hopefully fun monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13476 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-17 20:36:57 +00:00
ryo_saeba d9b7b51403 Add rare alchemy components, with a low probability.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13468 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-17 17:09:47 +00:00
ryo_saeba e7e97fc5f7 Add a mover so the NPCs don't totally block players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13465 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-16 16:49:24 +00:00
kbulgrien 0b4ca79037 - Grammar police on patrol ;-) Capitalize proper names. Replace use of
passive voice from the Getting out of Scorn description to better match the
  style of other descriptions (but leave other occurances alone).  Replace
  contractions (won't).  past --> pass.  Change use of "you" to "me" to
  improve consistency with the rest of the file.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13456 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-13 02:17:35 +00:00
ryo_saeba 5a7a2147ab Move map to misc folder, remove empty folder.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13453 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:35:35 +00:00
ryo_saeba e821e264e7 Remove empty directory.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13452 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:33:21 +00:00
ryo_saeba d238d08f29 Move training center to misc folder.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13451 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:31:09 +00:00
ryo_saeba 27660b7b01 Fix missing lower Devourers level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13450 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:27:18 +00:00
ryo_saeba 493ca6ffd6 Move Gorokh's final maps to Scorn subdirectory and region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13449 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:24:13 +00:00
ryo_saeba c6e7795bdf Fix accidentally patched depth.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13448 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:19:05 +00:00
ryo_saeba 4650155331 Remove empty directory.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13447 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:17:05 +00:00
ryo_saeba 536d26f940 Move Valriel's final and treasure maps to Scorn subdirectory and region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13446 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:16:11 +00:00
ryo_saeba bf76fb4a02 Fix path.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13445 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:11:37 +00:00
ryo_saeba 9f617d4acd Move Lythander's temple to the correct folder.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13444 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:10:52 +00:00
ryo_saeba be04df70e7 Move Devourers's temple to the correct folder.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13443 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:08:40 +00:00
ryo_saeba 53afb1cbf2 Fix Caterham which used to be Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13430 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 08:00:12 +00:00
ryo_saeba fa3b0028f3 Fix guild location.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13429 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 07:59:40 +00:00
ryo_saeba bf33446985 Set region as wilderness, considering the entrance and exit locations.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13428 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 07:32:04 +00:00
ryo_saeba 079c04bcc8 Set map region as Scorn, since entrance is in that region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13427 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 07:31:35 +00:00
rjtanner 7c642948ae Added region scorn to Tyl's house map header
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13421 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-20 05:56:22 +00:00
ryo_saeba 50e2fd101e Quest for Cameron, the tavern owner: search why he doesn't get some special wine.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13412 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-19 15:08:55 +00:00
ryo_saeba 39ae6d7f86 Script to drop items only if a certain quest step is reached.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13411 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-19 15:06:29 +00:00
ryo_saeba ebe261f533 Remove some NPCs without dialog from tavern, move some around to not have multiple conversations. Have the barman give wine when asked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13407 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-19 10:04:59 +00:00
mwedel 77081576c9 Change wizard to be the wizard_class archetype - this
matches all the other archetypes of the map and makes it
so that the wizard_class is shown as being used someplace in
CRE.
MSW 2010-06-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13405 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-18 06:42:29 +00:00
kbulgrien 4b250ad7cd - Improve the response when you do not know the name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13401 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-13 22:27:59 +00:00
akirschbaum 02dcaf96fe Adapt WorldMaker plugin script to current Gridarta.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13395 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-13 06:34:31 +00:00
akirschbaum 1ac5b7ecb9 Fix syntax error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13394 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-13 06:19:10 +00:00
akirschbaum 8e077cce98 Fix syntax error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13393 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-13 06:09:10 +00:00
ryo_saeba 8edb405338 Add missing quest definition for mad mage tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 17:22:13 +00:00
ryo_saeba 13f5db22a0 Fix mad mage tower entrance path.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13391 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 17:21:48 +00:00
ryo_saeba 11e00d24a7 Revamp the Mad Mage tower. Now to gain access you need to be a knowledgeable character. Remove gate pass in tower top (moved to lighthouse top).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13390 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 16:56:15 +00:00
ryo_saeba 930183356e Utility script to let an item be applied only for certain quest steps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13389 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 16:51:54 +00:00
ryo_saeba 4d433955d8 Pre-condition script, checking for some archetype in the inventory.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13388 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 16:50:41 +00:00
akirschbaum db646673d6 Remove debugging output from WorldMaker plugin script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13387 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 15:14:24 +00:00
akirschbaum 35e0178082 Adapt MapValidator plugin script to current Gridarta.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13386 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 15:11:59 +00:00
akirschbaum f16bb27dc8 Fix typo.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13385 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 15:11:19 +00:00
akirschbaum 955cd7a531 Adapt MapNormalizer plugin script to current Gridarta.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13384 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 15:05:15 +00:00
ryo_saeba ac1bf8fc2f Add the port pass that is/was at the top of Mad Mage's tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13383 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-12 14:32:19 +00:00
kbulgrien 521aa89350 - This is essentially a revert/replacement of 13380. After checking the world
map, the route across the mountains looked preposterous.  No one in their
  right mind would have built a road across the mountains with such a clear
  and shorter route available from the southwest.  The road now takes this
  more logical path, though it joins with the imperial highway more to the
  south and starts near the guard tower on the road between Scorn and Santo
  Dominion.
- Since the route change would leave the undead shaft unfindable with no other
  landmarks nearby, it is moved to a similar niche in the mountains at about
  the same distance from the training center as it used to be, and visible
  from the road as it was before (though not quite as close and could be
  missed at night).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13381 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-09 05:25:55 +00:00
kbulgrien fc76c1c5b1 - Reroute the road to the training center to replace zig zags with diagonals
and to make the road follow a more logical (less mountainous) route.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13380 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-09 03:06:39 +00:00
cavesomething 934430945f Hall of Heroes in Scorn castle, and script to support them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13378 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-08 15:01:00 +00:00
cavesomething 6a23f2e22e Improve the check for recording nobles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13377 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-08 14:57:42 +00:00
cavesomething 83c7fcac20 Add a sage to scorn castle who will record the rank and title of the players who pass by.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13373 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-07 23:47:26 +00:00
cavesomething 2e1f919c58 Replace tabs with spaces
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13372 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-07 20:13:51 +00:00
ryo_saeba 5ecbcdb6d7 Fix comments.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13370 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 15:14:56 +00:00
ryo_saeba 88fc3f0db4 Script to check if a player knows (through the knowledge system) something or not.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13369 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 15:06:48 +00:00
ryo_saeba e71b3376ad Convert the Mad Mage's tower to a lighthouse, add a specific top.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13366 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 13:19:08 +00:00