rjtanner
f416970037
Make Beginners2 maps part of the same reset_group, scorn_beginners2
2022-07-28 23:25:59 -05:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
...
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Nicolas Weeger
5272e27aba
Remove executable flag on maps.
2021-05-13 12:28:34 +02:00
rjtanner
b09d7c2638
Updated and modified Beginners 2 (scorn/misc/beginners2) and modified Scorn world map (world/world_105_116) to make use of the mini-quest of Beginners 2 Entry map. Requires update r20294.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20295 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-07-31 19:17:35 +00:00
partmedia
c1ea1fa314
Shrink boundaries of Scorn's south city wall.
...
- Allow magic in the area south of Scorn's new city limits.
- Create a new south gate.
- Improve overall appearance when smoothing is enabled.
- Move around a few buildings to accommodate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19522 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-06 01:33:59 +00:00
rjtanner
7cc06d5c5d
Cosmetic and layout changes to Beginners2 (scorn/misc/beginners2) in Scorn. Enlarged the map to include the area surrounding the house, made the house larger and with windows. Updated world map (world/world_105_116) for map entrance coordinate changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18730 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-30 23:26:01 +00:00
rjtanner
8a33b57adc
Added 'blessed 1' setting to the random food items in Beginners2 of Scorn so new players do not encounter poisonous food.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15138 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-25 05:28:51 +00:00
rjtanner
e1ed299f38
Replace the very dangerous for new players (and multiplying) centipede with a Gnoll Champion in Beginners2 (/scorn/misc/beginners2)
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11441 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 06:02:44 +00:00
rjtanner
2fb05012b7
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner
6544ff797a
Replace and phase out the (old) oakdoor graphic with something different
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:00:40 +00:00
rjtanner
36c253c418
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9942 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 23:26:31 +00:00
kbulgrien
aa58ed4a91
Change gravestone fake generator to grave to match change from skeletons to
...
zombies. Override the default generator (5) to (15) mostly because a lot of
the time, the zombies are all dead by the time you get to them. Also remove
some line wrapping.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8488 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-03 06:38:23 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
fb7b8b8dd5
Corrected error with the zombie generator - it was still generating skeletons. I missed updating the 'breed monster' field.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5576 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 00:53:16 +00:00
rjtanner
e102e8455c
Replaced the skeleton generator with a zombie generator as it apears skeletons are too difficult for players under level 5 or 6. Added some windows to the inner wall sections for easier visability of monsters for new players. The centipede is another source that is the cause of frequent deaths - but is still available for now. Other changes are due to Map Editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5573 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:21:44 +00:00
k_ahlers
7480efb4bd
Added patch #1531289 from the sf.net-Patchtracker
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell
83140f6eed
- missed this one...
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2115 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:39:54 +00:00