Commit Graph

1144 Commits (5d3b18a6e0d6b3071411dea58c809dbe64550f17)

Author SHA1 Message Date
rjtanner 5d3b18a6e0 Map Editor reformatting and map name updates. Cosmetic updates with how 'swall' merges with adjacent walls on the second floor in the playershop purchase area. I still have the other half of the maps to finish up on.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5766 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 05:21:49 +00:00
eracc 8302b9c8df Fixing my errors, as usual.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5765 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 02:06:50 +00:00
eracc 668ac2729b More changes to the alarm system. More things disappear now, more things appear
now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5764 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 01:57:37 +00:00
eracc 47a2650343 Fix the magic mouths that warn the players on certain events to only activate
on push and not on release.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5762 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 14:22:19 +00:00
eracc 829dfd7c71 Repairing more mistakes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5761 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:52:17 +00:00
eracc f41e2335e6 Fixing a design error with the security gates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5760 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:41:16 +00:00
eracc 3a6fe4f128 A suggestion was made to protect unwary players that may wander onto the map
after the alarm was triggered. This was done. Also cosmetic changes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5759 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:35:08 +00:00
eracc b4f4265e4e Fixing an error that doubled the number of guards wanted. Also the gates did
not wark as intended. Fixed.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5758 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 00:27:15 +00:00
eracc 88b822ba23 Some people just don't take hints about hanging around in Zorn Castle. So, the
Zorn family has installed an alarm system and security guards for those that
overstay their welcome.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5757 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 00:14:02 +00:00
eracc aeaeaf7532 Added a message about the draven "mines" to one of the temple NPCs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5755 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-13 01:11:57 +00:00
eracc 17a02c5e85 Changes to the Mostrai random dungeon in Scorn. Attempt to fix the increase
in difficulty.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5754 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-13 01:06:50 +00:00
rjtanner cc2adae11f Merge in, hopefully the last, of the missing maps for this region. Correct map paths for other maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5753 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-13 00:46:07 +00:00
eracc 5ff80183b5 Add a new random dungeon to the Mostrai temple in Scorn.
A place to harvest mithril crystals. :-)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5752 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 23:02:54 +00:00
rjtanner 838399f62d Removed road tiles that lead to 'nowhere' and placed fences to close off the area, which now looks like just another stop vs an unfinished map section
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5750 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 04:52:42 +00:00
rjtanner 2768145708 Merge in missing maps (personal apartments) and updating the map paths in the city map that contains them
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5749 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 04:37:41 +00:00
eracc 38e6cd8bb3 Bumped up the spell level to 300. High level players still not able to use the
booth well.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5748 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 02:57:29 +00:00
eracc 3ce2167830 Bump up the level of the cancellation spell for high level players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5747 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 02:49:15 +00:00
eracc c620d87597 Fixed the shop entrance coordinates and removed the wall blocking the spell
casting walls.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5746 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 01:43:09 +00:00
eracc a049fd55fa More fixes to Zorn Castle.
Add a new shop to Brest that has a "cancellation booth" and "mana crystal"
booths (to recharge mana crystals.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5745 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 23:01:01 +00:00
rjtanner 8dc7920417 Merge in missing map, Guest House of the Marquis
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5744 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 09:19:01 +00:00
rjtanner 51ce93d2d8 Merge in missing maps, update exit (entrance) map paths, maps renamed for better consistency
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5743 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 09:13:24 +00:00
rjtanner 9aaa6e36ce ChangeLog updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5741 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 07:27:50 +00:00
rjtanner 74f18f5375 Merge in missing maps, Chess Collesium
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5740 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 07:16:01 +00:00
rjtanner fb8362d65e Updates and corrections to map paths to fix broken exits (entrances)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5739 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 06:42:22 +00:00
rjtanner 58c7257a23 Merge in missing shop mops - kitchen, cafe, general store and potion store
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5738 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 06:41:29 +00:00
eracc 74dcee123c Still a bit too much experience gain. Removed some of the generators. Added a
desk and chair for each sergeant.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5737 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 06:36:32 +00:00
eracc c84bc18254 It was discovered that the beds generating Fearless personal guards so fast
could (and would) be abused by devourer players and red death. The generation
was slowed down considerably with this commit.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5736 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 05:35:27 +00:00
rjtanner 40581cbf43 Merging in a missing map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5730 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-10 03:36:33 +00:00
rjtanner d24e5e871e Map path correction for an exit (entrance).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5729 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-10 03:25:39 +00:00
rjtanner 66decf00bc Merged in real estate map which is necessary for purchasing town homes elsewhere in this region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5728 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-10 03:21:07 +00:00
rjtanner 1c45bb7e62 Merge in missing map with minor cosmetic updates (changes with swall_ merging) and Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5727 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-10 03:03:47 +00:00
rjtanner 466a75b8f6 Removed exits to unmerged (unused) maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5726 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-10 02:59:47 +00:00
rjtanner 2b69491956 Merged in missing maps, with some corrections and cosmetic udpates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5725 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-10 02:58:38 +00:00
rjtanner 6d9f515e7d Corrected brokem map path in the teleporters, cosmetic updates on the where 'swall_' merges with adjacent walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5724 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-10 02:57:41 +00:00
rjtanner 33ee2f1158 Map exit (entrance) corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5723 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-09 03:56:49 +00:00
rjtanner b74bb4023a Removed duplicate copy of a map, map exit (entrance) correction.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5722 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-09 03:49:56 +00:00
rjtanner 5eb9aba809 Map name and destination coordinate correction.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5721 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-09 03:44:30 +00:00
rjtanner 8a03c79fc7 Corrected map paths for broken exits, merged in missing map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5720 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-09 02:39:03 +00:00
eracc 9554e9a0ff Update the Nexus to block access to Navar without knowing some information. To
keep true novices on the safer paths. Also set the map to "fixed" reset" with
a 15 second timeout.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5718 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 23:13:04 +00:00
eracc e3a2ecca3c Goofed in the placement of the generators. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5715 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 21:50:01 +00:00
eracc 7a14ffe9c8 Create and add another low level house for beginners starting in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5714 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 21:34:28 +00:00
eracc f8472e003e The Demonspawn shield of Gorokh was damned and apparently this caused it to
burn when it fell on the "eternal lake of fire". Removed the damnation from
the shield.

The Avatars (created by the generators) were a little too fast still. Slowed
them some. They are also now "race Divine" instead of "race demon" to stop
"rod of banishment" abuse.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5713 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 19:43:49 +00:00
eracc f98c87c8e2 Forgot to make the treasure doors block the view. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5712 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 02:30:00 +00:00
eracc 04ee746d6b Minor tweaks to fix some things.
New treasure on brest/zorn/castle.upper.floor.three added.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5711 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 01:55:11 +00:00
rjtanner ad9612abeb Merged in missing maps, updated exits and map paths.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5710 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-07 03:06:41 +00:00
aaron_baugher 270c626c8e Moving new unlinked map to appropriate location
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5708 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 23:44:20 +00:00
eracc df76a42761 More monster tweaks based on player feedback.
Added another surprise treasure. :-)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5702 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 19:23:35 +00:00
aaron_baugher 4926908557 New tutorial map available for newbie use
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5700 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 19:19:12 +00:00
eracc bc25ae9ac1 Made some changes to the monsters based on player input.
They should now be a little more challenging.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5697 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 08:21:59 +00:00
eracc 2038222aa5 Apparently putting invisible items on a level 95 map makes it impossible to
make the item appear even with level 110 show invisible. Removed the invisible
attribute from the item.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5696 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 07:47:54 +00:00