Commit Graph

1900 Commits (60f80f618e585bdc51d0887ddfd0b95710298bd6)

Author SHA1 Message Date
rjtanner 969f7eaaa4 Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9849 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:52:35 +00:00
rjtanner 8490afccb4 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9848 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:50:30 +00:00
rjtanner 51fd95f8f0 Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9847 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:47:24 +00:00
rjtanner 77f401cefc houses map replaced by airhouse, earthhouse, firehouse and waterhouse maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9846 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 01:57:11 +00:00
rjtanner d32a9ad7fe Re-designed (elemental) houses map; now each elemental house is a standalone map vs all of them being in the same map divided by walls. Also updated the world map for Darcap to use the new house maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9845 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 01:54:58 +00:00
rjtanner e841ba35c8 Adjust map level difficulty to something hopefully more realistic, cosmetic fence changes for better merging with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9844 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:21:55 +00:00
rjtanner ff174aa6c1 Cosmetic wall changes for better merging with adjacent doors and fences
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9843 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:17:10 +00:00
rjtanner fde23ed609 Adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9842 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:13:44 +00:00
rjtanner c169d7a279 Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9841 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:05:20 +00:00
rjtanner fa02aa0b8e Added missing floor tiles underneath walls - missed a section in the previous commit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9840 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:04:20 +00:00
rjtanner 11e9410b7b Added missing floor tiles underneath walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9839 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:01:21 +00:00
rjtanner 07af390ee2 Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9838 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 23:42:00 +00:00
rjtanner c603110887 Added missing floor tiles underneath walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9837 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 23:39:09 +00:00
rjtanner e9ec62f2bb Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9835 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:58:49 +00:00
rjtanner 3fefc53ab8 Added missing floor tiles - missed two rows in previous commit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9834 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:57:24 +00:00
rjtanner 740c14372e Added missing floor tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9833 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:55:07 +00:00
rjtanner be1a5ad37c Added missing floor tiles, adjusted map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9832 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:16:32 +00:00
rjtanner e76b51c1c2 Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9831 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:05:45 +00:00
rjtanner 0ca48f8346 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9830 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-12 00:51:41 +00:00
rjtanner 7fa3f27de6 Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9829 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 23:45:43 +00:00
rjtanner 7bacd2c6ff Update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9828 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 23:45:19 +00:00
rjtanner b7c9381738 Update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9827 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:53:19 +00:00
rjtanner d2f7eb8edf Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9826 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:52:35 +00:00
rjtanner 847fd53ab9 Correct creation date in map header that was changed in r7448, it was using the wrong month; also removed old info in the map header in regards to a past map edit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9825 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:43:17 +00:00
rjtanner e69716ca3d Update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9824 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:38:12 +00:00
rjtanner 2f9b6bdffd Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9823 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:35:12 +00:00
rjtanner b176fe118f Convert absolute map exit/entrance paths to relative paths
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9822 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:29:35 +00:00
rjtanner 588dfeef1f Update maps with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:20:56 +00:00
rjtanner 7b7b4334bb Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic - level 20
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9820 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-10 23:56:38 +00:00
rjtanner 7d91d152d6 Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9819 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-10 23:45:24 +00:00
rjtanner 3669d953ac Adjust spell point regeneration to the personal guards, made it 100 instead of 5000
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9793 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-03 00:01:10 +00:00
rjtanner 370b224287 Add missing shop header code to the Sages Tower (magic shop)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9788 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-30 00:57:00 +00:00
rjtanner f333ebf0ef Use 'nrof 0' property on the container barrel in this map so they do not stack. This is similar to the bug reported in [ 2018391 ] Zero-cap or capless containers, also stacking containers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9786 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-29 00:22:42 +00:00
rjtanner 73d4a708f8 Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9784 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-27 00:10:29 +00:00
rjtanner 3c59dbca19 Adjust spell casting capability of Saromok
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9783 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:22:28 +00:00
rjtanner d7cb7390fe Add more lighting to make it easier to see what is in or the map at night
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9782 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:20:56 +00:00
rjtanner 0b0928c77f Update bracers names to Magical Bracers, they should be consistent in name and properties now
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9781 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:06:12 +00:00
rjtanner 4890a655b1 Update resistance value on the ice bracers to match resistance value of fire and electricity bracers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9780 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:02:18 +00:00
rjtanner 6106b72b69 Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9779 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 17:54:51 +00:00
rjtanner b63b450019 Removed door graphics since they appear to cause problems with using the exit in some cases
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9778 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 17:42:21 +00:00
rjtanner 5c31c1700b Fix broken duplicators. Update monster resistances. Fix key teleporter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9776 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:25:33 +00:00
rjtanner cd4c81ce96 Fix broken duplicators
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9775 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:23:31 +00:00
rjtanner 75e3612535 Give final boss monster more spell points as further testing showed he ran out of them too quickly. Fix broken duplicator and treasure items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9774 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:21:40 +00:00
rjtanner e033c59e87 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9773 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-25 21:43:31 +00:00
rjtanner af486faa03 Update maps with entrance coordinates, region setting and approximate difficulty level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9770 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 20:52:32 +00:00
rjtanner 869f0ebc9e Remove no longer used (supported?) 'animation none'
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9769 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 19:16:14 +00:00
rjtanner cdd971ca06 Redesign of the animated objects (chair, platter, wineglass, dinner knife) since they caused numerous server warnings and errors. They originally were merchant NPCs heavily modified and with a different face, I made them animated objects with monster-like behaviour.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9768 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 18:58:22 +00:00
rjtanner 84fc3b5055 Patch [ 2066208 ] Saromok Map Fix; Add missing keys and graphic corrections for map doors (except for barracks 1 and 2, those were already updated)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9767 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 16:30:09 +00:00
rjtanner f20df8b2bf Redesign the exit from two (other maps need similar updates) of the barrack maps, replaced the portal with a custom face to a standard door using an invis exit. This gives achieves the intended appearance in the map without the 'animation none' warning in the server logs and mapper.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9766 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 01:58:23 +00:00
rjtanner 7cae0f5b29 Cosmetic wall changes with wall sections adjacent to doors, replaced wall sections with the 'end cap' walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9765 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 01:15:05 +00:00