Commit Graph

55 Commits (a1b6e4de921c3ead32cf624f06dd4debf6d717c1)

Author SHA1 Message Date
ryo_saeba e53a803baa Add greeting message to Advocate of Gorokh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5952 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 21:03:38 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
ryo_saeba 2112eddf65 Add death messages to big bosses. Other changes due to editor reformat.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5921 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-02 20:01:18 +00:00
eracc 68d56853f7 Reduced the level of banish to not instantly kill devourers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5822 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 19:17:17 +00:00
eracc 4d7029814d Devourer players have it too easy with no monsters attacking them with banish.
This update should make the devourer life more ... interesting on these maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5821 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 18:51:20 +00:00
eracc f8472e003e The Demonspawn shield of Gorokh was damned and apparently this caused it to
burn when it fell on the "eternal lake of fire". Removed the damnation from
the shield.

The Avatars (created by the generators) were a little too fast still. Slowed
them some. They are also now "race Divine" instead of "race demon" to stop
"rod of banishment" abuse.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5713 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 19:43:49 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner 7dc3f0542a Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
eracc 20cd068d8b Make sure items dropped by Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh treasure to Valriel treasure. Make new amulet of Gorokh for Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so players will not be trapped and make cosmetic changes to the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5399 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-07 20:07:06 +00:00
eracc db96bfd6ba Fix the hard customized monsters to make them a bit more vulnerable to specific intended attacks. Recent server code upgrades made them almost impossible to kill.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5192 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-23 16:26:22 +00:00
eracc 0df13eec8e Made an error with ring of Gorokh. Fixed in this commit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5169 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-12 23:03:21 +00:00
eracc 77f44f0653 Ok, so the spell I picked for Gorokh's rod in the treasure room was a bad idea. I picked a new one and here is the updated maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5168 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-12 05:45:37 +00:00
eracc f6978c0451 Added one more item dropped by Advocate of Gorokh and built the treasure room. Paths added to and from the treasure room. Made the entrance to the final map a bit safer for the initial visit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5167 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-12 03:56:46 +00:00
eracc 306dda9219 Fix the monsters from the generators. They were too hard and too fast.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5166 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-12 00:26:23 +00:00
eracc c3f7e8f2e7 Fix a problem with the monster generators.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5165 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-11 22:49:33 +00:00
eracc 56fe0c3d82 Replace wasteland tiles with modified mountain tiles. Wasteland tiles were blocking the generators unfortunately.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5164 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-11 22:18:09 +00:00
eracc d0aef85dfd Of course the look was not exactly what I wanted, so I changed it. New look and other map modifications for gorokh_final with this commit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5163 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-11 21:45:56 +00:00
eracc 6a4654caf5 Forgot to set the difficulty level on the gorokh_final map. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5162 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-10 21:41:25 +00:00
eracc b86c0ef132 You knew it was coming. A final map for Gorokh random starting from the temple in Scorn. This part is pretty much finished. The treasure room has yet to be created but is coming soon.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5160 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-10 21:28:46 +00:00
eracc 3c5c435d4b Modify Ascended Vicar of Valriel to try to get the stupid monster to CAST a prayer without using a rod. (grumble)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5110 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-13 23:48:24 +00:00
eracc 52ba060a36 Remove the scroll of snares (set traps) because the skill is unimplemented at this time. Will put it back if the skill becomes useful.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5109 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-13 22:40:23 +00:00
eracc df234e6ff9 Fix amount of max spellpoints in Valriel's Holy Scepter. Was likely too low to ever cast the spell.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5104 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-12 21:00:32 +00:00
eracc 881830abc3 Per suggestions by various people there is now a treasure room for Valriel random. It is accessible with a key after defeating the hard to kill Ascended Vicar of Valriel who drops said key.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5103 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-12 19:42:29 +00:00
eracc cacffaece0 Tweak the boss monster a bit to make it possible for a high level dragon attack. Also add another item to be dropped by the boss.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5102 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-11 17:10:14 +00:00
eracc a5e0182444 Adjust the High Retributioners with a High Angel treasure list so they will drop good dragon food (per Leaf's suggestion)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5101 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-11 04:12:35 +00:00
eracc a8fe2e7626 Adjust the item_power on the Holy Avenger of Valriel to make it a bit more reasonable for the power of the sword.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5100 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-11 04:07:17 +00:00
eracc 7721cc1de0 Add a final map to the random Valriel dungeon to give a reward and make it more interesting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5099 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-11 03:31:49 +00:00
eracc c0aef97ed2 Fix bug reported in Tracker: Undead TC traps player (#1539115)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4810 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 23:10:50 +00:00
eracc a5a1800635 Fix entrance to add a message stating /which/ shield is desired for the
entrance fee.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4172 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 06:17:41 +00:00
eracc 810d63860d Modify the TC entrances to add better terrain look and to make the sign
speak about cowardly running about when walked or flown over.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3912 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-19 20:51:18 +00:00
eracc 04a3ac5d34 Modify map mainly to add to sign explaining that cowardly running around in
the TC entrance is frowned upon. Also added different grasses and stones to
improve the "look" of the map. Will likely do the same with the other TC
entrance maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3908 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-19 19:56:35 +00:00
akirschbaum f276a521c7 Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3576 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 20:21:06 +00:00
qal21 d1c3553624 Fix spelling error in the region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3521 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-10 05:17:28 +00:00
akirschbaum a563d78459 Fix spelling of slaying field for payment altar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3396 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-07 20:39:19 +00:00
eracc 44e6a71b11 Fix problem with 2 of the payment altars. Cosmetic changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3377 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-10 20:01:31 +00:00
eracc 6524f86fb2 Leaf pointed out that the firewalls were killing the CPU on metalforge.
Reduced the number of firewalls to 2.
Replaced 2nd altar with a timer altar that opens the gates for a few
seconds to destroy the generators then closes the gates.
Added spikes connected to the first timer altar to attempt to resolve a
random problem where the food would drop the wrong way if the moving
spikes happened to be down at the moment the first timer altar reset.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3356 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-02 02:28:37 +00:00
eracc 6a9b3295cb Map fixes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3354 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 21:07:59 +00:00
eracc d6660bd987 Fixed timer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3353 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 21:05:10 +00:00
eracc 4002247bd5 Oops. Used actual steaks for the altar examples and of course they were edible. Replaced with walls that have the face changed to look like a steak and renamed to the type of steak needed for each altar. Also renamed the altars.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3349 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 04:48:29 +00:00
eracc cd9e12e346 Timer didn't work. Trying a new method with this commit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3347 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 03:00:48 +00:00
eracc e7c40657ea Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3345 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 04:37:01 +00:00
eracc 73a628be44 Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3344 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 03:58:15 +00:00
eracc fd4f048a51 Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3343 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 01:07:39 +00:00
eracc 9a43fd03f2 Fixed region and made map an outdoor map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3342 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 01:06:37 +00:00
eracc 6dfa34e7fd Noticed an error with one of the payment altars. Fixed with this version.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3341 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-30 23:23:11 +00:00
eracc 3b3a853444 Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3338 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-30 23:13:44 +00:00
eracc ee108d268a Recommit. Previous gave errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3322 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 03:07:47 +00:00
eracc 8eee0a94d4 Commit again. Previous gave errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3321 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 03:02:17 +00:00
eracc c223a14e17 New directory and maps for the Training Center move. Low level maps are in this commit along with the old TC for reference.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3320 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 02:56:39 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00