Commit Graph

1221 Commits (a1b6e4de921c3ead32cf624f06dd4debf6d717c1)

Author SHA1 Message Date
ryo_saeba a1b6e4de92 Small park.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6217 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-08 10:21:16 +00:00
gros 0aa089654c Added dialog utility classes, to help creating scripted dialogs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6212 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-08 10:01:23 +00:00
ryo_saeba 11df2aacec Typo.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6211 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-08 09:16:18 +00:00
ryo_saeba 841806b2a4 Force sync so file is valid.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6201 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-07 18:25:02 +00:00
rjtanner d6ea6ed3d9 Replace pier_ with bench_ archetypes to make up the bar, this partially addresses bug 1657715 with a movement allow issue, the bench looks somewhat better and prevents players and monsters from walking over the bar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6194 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-06 19:32:35 +00:00
ryo_saeba 0dc753ac81 Smoking pipe script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6182 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-05 16:56:02 +00:00
ryo_saeba 3308dad503 Add Greyshield quest to bigworld.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6166 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-30 21:58:59 +00:00
ryo_saeba 6f87ca984d Add missing floors. Fix spells, and stuff like that.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6165 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-30 21:17:40 +00:00
ryo_saeba 5f1609c4f9 Wagon that should facilitate player's moving between towns.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6148 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-29 16:21:23 +00:00
akirschbaum b9f026f4e6 Remove broken .gif files; update worldmap image.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6128 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-28 12:58:34 +00:00
ryo_saeba a4cb2ddb5a Adapt scripts to latest Python plugin.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6087 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-21 22:44:30 +00:00
ryo_saeba 05adafa14a Fix broken marking message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6079 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-21 10:59:31 +00:00
ryo_saeba 93ee7c5d4b Scripted house (in Navar), first version.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6063 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-18 20:46:51 +00:00
ryo_saeba d136b2427b Some more tests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6057 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-17 22:03:10 +00:00
ryo_saeba 0d98319f8e Python tests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6017 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-14 18:54:43 +00:00
qal21 1bb69a2fbc Revamp Scorn Pass Office. Use creators, plus asthetics changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6013 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-14 03:24:27 +00:00
qal21 068da991b3 Un-linewrap msgs and fix gramatical errors in lone town. Other changes due to map editor
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6012 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-14 02:13:14 +00:00
ryo_saeba 81df840c8f Remove obsolete immune attribute. Other changes due to map editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6011 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-12 22:11:39 +00:00
ryo_saeba d2077816f9 Remove obsolete immune. Other changes due to map editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6010 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-12 22:06:28 +00:00
ryo_saeba d9307eaa18 Remove obsolete immune. Other changes due to map editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6009 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-12 21:47:45 +00:00
rjtanner 1045e67c20 Fix for bug# 1694503 - Bug in Shing Tower, re-arranged the stacking order so that the altar appears when show invis is used, the other issue with the invis door was fixed in an earlier commit. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5999 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-12 00:50:42 +00:00
eracc 239d5748df Fix the dragon generator to generate drakes since the area is too small to fit
the wyverns that would normally be generated.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5988 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-09 21:58:05 +00:00
eracc aa1cc5bc3d Fix broken pentagrams in trunk only. Branches still use old multi-tile images
at this point.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5986 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-09 21:39:51 +00:00
eracc f06a174fa8 Fix broken pentagram in trunk only. Branches still use old pentagram arch with
multiple images.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5985 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-09 21:32:13 +00:00
rjtanner be03fa5b7c Map name update for the Transport Shoppe of Lone Town, other changes are due to map editor re-formatting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 18:59:24 +00:00
rjtanner 8035e71510 ChangeLog updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5968 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 05:28:01 +00:00
rjtanner c623e3a610 Made the alchemy room a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed cauldron if they should appear during normal player use.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5967 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 04:47:06 +00:00
eracc 513dd8e910 As these shops are in almost constant use I put a fixed reset on them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5966 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 04:26:57 +00:00
rjtanner 6d1353dffe Cosmetic update - improve appearance of how swall_ merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5965 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 04:11:09 +00:00
eracc ba8e602182 Fix an error with pricing.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5964 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:57:23 +00:00
eracc 05b5e87933 Fix error where players get trapped behind the shop door.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5963 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:48:04 +00:00
eracc 3f3eca1fb8 Add some light at the Brest transport point.
Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5962 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:14:48 +00:00
eracc 2efb13dbab Add dialogue to the sage in the Brest Inn regarding the Zorn family.
Fix the Brest Seaside Tavern to block dimension door getting past
the exits.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5961 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-07 18:46:22 +00:00
eracc 400c3dd017 Try a new tactic with the "alarm system" on brest/zorn/castle.upper.floor.two
and made cosmetic changes to the map.

Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps (exception
is the underground map which is not changed).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5953 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 22:54:19 +00:00
ryo_saeba e53a803baa Add greeting message to Advocate of Gorokh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5952 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 21:03:38 +00:00
ryo_saeba 8e6bdd1c89 Make script more robust if enemy changes, only process players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5951 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 20:32:18 +00:00
ryo_saeba b9b9e56026 Script: greeting message to enemy.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5949 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 19:58:53 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
ryo_saeba 2112eddf65 Add death messages to big bosses. Other changes due to editor reformat.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5921 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-02 20:01:18 +00:00
ryo_saeba f866c12b64 Script to have critters say things when they die.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5920 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-02 20:00:11 +00:00
ryo_saeba e2b65996ee Remove obsolete attribute. Generators are now cold-immune, non fire immune (it's a *cold* dragons map :p)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5915 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-01 12:53:44 +00:00
ryo_saeba 301039a9f4 Remove obsolete attribute.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5914 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-01 12:51:00 +00:00
ryo_saeba 9f076e40c8 Misc tests (map-related).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5911 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-31 20:20:36 +00:00
ryo_saeba 692822ec21 More tests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5885 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 16:00:01 +00:00
akirschbaum 4b439d8019 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
rjtanner 5007e2bcd3 Cosmetic changes in how swall_ merges with nearby wall sections
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5869 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 03:59:25 +00:00
rjtanner 0a8e5c2a27 ChangeLog updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5868 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 01:24:34 +00:00
rjtanner 847e133fe0 Implemented a new region for an existing area, Ruins of Euthville
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5867 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 00:43:53 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00