Commit Graph

340 Commits (ae0972b22d8d62d0b79c5924fbe80f3fb15e1504)

Author SHA1 Message Date
rjtanner fc25712937 Removed line breaks in message text to Warriors' Tower, Chaos Dragons' Lair in Tower of Warrior Proving.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16334 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-28 05:23:46 +00:00
rjtanner ac616f957c Removed line breaks in message text to Warriors' Tower, Vultoor's Chamber in Tower of Warrior Proving.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16333 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-28 05:21:39 +00:00
rjtanner ec98a98056 Spelling correction (blasfem -> blasphemy) in Warriors' Tower, Tri Temples in Tower of Warrior Proving.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16332 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-28 05:11:54 +00:00
rjtanner 4902db9552 Removed line breaks in message text to Warriors' Tower, Tri Temples in Tower of Warrior Proving.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16331 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-28 05:09:47 +00:00
rjtanner 4ea639f5db Removed line breaks in message text to Warriors' Tower, The Fallen in Tower of Warrior Proving.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16330 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-28 05:06:02 +00:00
rjtanner 6ec4dad8b3 Removed line breaks in message text to Warriors' Tower, Rancid's Chamber in Tower of Warrior Proving.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16329 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-28 05:04:11 +00:00
rjtanner c12d810bf9 Removed line breaks in message text to Warriors' Tower, Cave in Tower of Warrior Proving.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16328 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 05:28:34 +00:00
rjtanner 2c3196d562 Removed line breaks in message text to Warriors' Tower, Chamber in Tower of Warrior Proving.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16327 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 05:27:30 +00:00
rjtanner ec3a9f22c4 Removed line breaks in message text to Warriors' Tower, Dungeon Level 1 in Warrior Prooving Tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16326 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 05:22:55 +00:00
rjtanner 8c78b22594 Cosmetic changes to Grey Master in Greyshield. Added fence (swall) sections for nicing merging with nearby walls. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16325 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 05:15:08 +00:00
rjtanner 22f4a37719 Map name update, Fortress -> Grey Castle Fortress in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16324 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 05:13:19 +00:00
rjtanner cc91b145c1 Removed line breaks in message text to Grey Castle Sphinx in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16323 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 05:11:14 +00:00
rjtanner 61508fcce2 Removed line breaks in message text to Grey Master in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16322 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 05:08:23 +00:00
rjtanner 48001de724 Removed line breaks in message text to Fortress (quests/greyshield/Fortress) in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16321 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 05:06:33 +00:00
rjtanner 03016a662a Removed line breaks in message text to Grey Castle Finale in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16320 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 05:01:08 +00:00
rjtanner 2de1f52f1b Cosmetic changes to Grey Cavern, Level 2. Changes with corner sections of the cave walls for nicer merging. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16319 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 04:56:27 +00:00
rjtanner a8f059f8c0 Cosmetic changes to Grey Cavern. Changes with corner sections of the cave walls for nicer merging. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16318 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 04:40:25 +00:00
rjtanner 7d0cec807f Cosmetic changes to Grey Cavern Entrance. Changes with corner sections of the cave walls for nicer merging. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16317 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-27 04:34:22 +00:00
rjtanner dd53152807 Removed line breaks in message text to Grey Castle Factory in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16316 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-26 05:44:27 +00:00
rjtanner 32849d4e55 Removed line breaks in message text to Grey Cavern, Dungeon in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16315 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-26 05:43:12 +00:00
rjtanner 9e3f6f2eb9 Removed line breaks in message text to Grey Cavern, Level 2 in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16314 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-26 05:41:33 +00:00
rjtanner a58d7c83ca Removed line breaks in message text to Grey Cavern in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16313 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-26 05:40:52 +00:00
rjtanner d32e8d4e1e Removed line breaks in message text to Grey Castle Entrance in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16312 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-26 05:39:24 +00:00
rjtanner 139df9aa7f Removed line breaks in message text to Grey Castle Archery in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16311 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-26 05:37:06 +00:00
ryo_saeba 275e96000c Replace handler with specific one. Requires arch revision 15303.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15304 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:56:21 +00:00
ryo_saeba 94432d691b Replace handler with specific one. Requires arch revision 15300.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15301 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:25:59 +00:00
ryo_saeba fb8deaa7e7 Replace handler with specific one. Requires arch revision 15294.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15299 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:11:11 +00:00
rjtanner baa7177f31 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15167 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 07:36:34 +00:00
rjtanner db97fa1880 Relocate light sources under neath floor tiles for the Inn located in Fortress Ang.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15156 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-03 02:25:42 +00:00
rjtanner 65873bb2aa Redesigned the Inn to Fortress Ang. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated Fortress Ang Castle for entrance coordinate changes in the Inn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15155 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-02 03:03:21 +00:00
rjtanner 6e3c2b0a12 Redesigned the shop in Fortress Ang. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated Fortress Ang Castle for entrance coordinate changes in the shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15154 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-01 02:35:26 +00:00
ryo_saeba d4badedb13 Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14951 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-07 21:47:03 +00:00
akirschbaum 68906a879b Remove traps from floor inventories. Places them directly on the ground.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14730 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-28 19:32:05 +00:00
ryo_saeba 980a7cc445 Replace modified monster with new extracted archetype.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14518 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-07 18:28:20 +00:00
akirschbaum 4dc286db4b Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
ryo_saeba 3e8576712c Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13616 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 11:26:12 +00:00
ryo_saeba 88bab7d7bc Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13592 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 07:52:37 +00:00
ryo_saeba 55fcc9797b Merge split lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13579 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-10 18:24:58 +00:00
ryo_saeba 079c04bcc8 Set map region as Scorn, since entrance is in that region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13427 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 07:31:35 +00:00
cavesomething d6550db2b7 Add final map handling for the non-city based royalty quests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13184 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:17:11 +00:00
ryo_saeba 1079540801 Try to give more information for the quests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-11 22:47:13 +00:00
anmaster 601080500f Remove some double floor in /quests/peterm/FireTemple/Fire2, move one magic mouth below the floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12235 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-29 17:31:37 +00:00
anmaster 23aa8e71ad Remove some double floor and bogus non-reachable exits in /quests/peterm/FireTemple/LavaChamber and /quests/peterm/FireTemple/Passageway.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12234 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-29 16:55:08 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum 6fe030872a Remove 'rod' shopitems specifications; these have been merged into 'horn'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 09:05:54 +00:00
akirschbaum ae8f573349 Replace HORNs (type 35) with RODs (type 3).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11794 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-10 18:46:41 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
anmaster e3c5a27df5 Fix broken floor in /quests/mcz/castle_water which was using glue that was supposed to look like water (and making it a floor). Replace it with a walkable water floor with same slowdown as glue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11596 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-03-04 19:50:06 +00:00
anmaster face5e6001 Add missing floor under wall in /quests/mcz/castle_low1
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11595 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-03-04 19:47:36 +00:00
rjtanner e8cd09b3e1 Synch with Branches/1.x; Insert floor tiles beneath walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11146 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-17 07:54:17 +00:00
rjtanner 7b616d4efb Apply region wilderness to Strange Mountain maps (/quests/hendel/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11093 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:54:26 +00:00
rjtanner 20026acfc5 Apply region wilderness to Skud Tower maps (/quests/skud/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11092 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:52:58 +00:00
rjtanner 22537ca1a3 Apply region wilderness to Tower of Demonology Air Study
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11091 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:52:23 +00:00
rjtanner 8c73dd8792 Apply region wilderness to Warrior's Tower maps (/quests/mak/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11090 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:40:22 +00:00
rjtanner ec46d4d3f0 Cosmetic wall updates with bwall (yellow block wall) sections
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11089 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:25:04 +00:00
rjtanner 693d8bb9a3 Apply region wilderness to Tower of Stars maps (/quests/peterm/CTower/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11088 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:22:36 +00:00
rjtanner 248444b7ce Apply region wilderness to Tower of Demonology maps (/quests/peterm/Demonology/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11087 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:16:47 +00:00
rjtanner 00be7c41d4 Apply region wilderness to Scorn Royalty Quest maps (/quests/peterm/quests/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11086 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:10:32 +00:00
rjtanner 52b8c91f49 Replace grey cave curved wall sections with black dungeon sections - which match the nearby walls and map theme
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11085 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:05:20 +00:00
rjtanner 0636da53ac Cosmetic wall updates with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11084 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:59:33 +00:00
rjtanner af13b3cf12 Apply region wilderness to Greyshield maps (/quests/greyshield/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11083 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:51:49 +00:00
rjtanner c975bdf29a Apply region wilderness to Fortress Ang maps (/quests/cd/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11082 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:43:44 +00:00
rjtanner 4fad6b0dd9 Apply region wilderness to Fire Temple maps (/quests/peterm/FireTemple/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11081 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:40:05 +00:00
rjtanner 26ae3bfe5c Apply region wilderness to Dragon Quest maps (/quests/peterm/DragonQuest/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11080 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:33:32 +00:00
rjtanner b7058962a9 Replace grey cave column with black columns - which match the nearby walls and map theme
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11079 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:29:13 +00:00
rjtanner 94c47cc11c Apply region wilderness to Dark Temple maps (/peterm/temple/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11078 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:27:07 +00:00
rjtanner db6955bf09 Apply region wilderness to Castle of Ra-Gar maps (/quests/mcz/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11077 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:22:15 +00:00
rjtanner 10c25b7a9a Insert floor tiles underneath the exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11075 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:18:15 +00:00
rjtanner 716ccde040 Update map names for consistency (Castle Ra-Gar -> Castle of Ra-Gar)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11074 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:16:49 +00:00
rjtanner e5065901f3 Apply region (narcopin) to map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11073 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:08:30 +00:00
rjtanner b61e181a4c Updated the altar with information on how much the entrance fee is to the next level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10968 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:03:36 +00:00
rjtanner 2cbb49235d Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner ea9f9fda4b Restore message text to exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10912 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-11 06:35:25 +00:00
rjtanner 22326a9e1b Added no_spells tiles on the other side of the doorways to prevent players from using dimension door to access areas they shouldn't or from getting trapped in such areas by accident
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10837 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:49:43 +00:00
rjtanner 40e0493e79 Replace invis_exit with oakdoors, now the actual maps match the world map buildings. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10836 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:46:52 +00:00
rjtanner 0f668e83b9 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10817 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 01:43:50 +00:00
rjtanner c4f9ba2dd0 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10780 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 05:47:35 +00:00
rjtanner bb66e527bf Unique map names and made area name and references consistent (Narcopia -> Narcopin)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10228 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 00:39:39 +00:00
rjtanner aa37361e46 Apply new region (narcopin) to relevant maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10217 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 01:29:05 +00:00
rjtanner 3ee4f83800 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 19:58:18 +00:00
rjtanner c36c5b3b33 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner 3fda522055 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10181 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 00:54:52 +00:00
rjtanner adcf5f4331 Add shop headers to the store located in Fortress Ang
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10154 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 01:13:19 +00:00
rjtanner 1a868eba3f (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10152 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 00:45:48 +00:00
rjtanner acfdc07849 Add snow tiles underneath the ice tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10151 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 02:10:57 +00:00
rjtanner 89c2b7511c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:47:55 +00:00
rjtanner 05cd0be130 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner ccc5003350 Cosmetic changes with how fences (swall) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 23:20:29 +00:00
rjtanner 6234651f4d Moved 'no_spells' down to the bottom of the stacking order
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 23:12:41 +00:00
rjtanner 8a19c7c0e0 Moved 'no_spells' down to the bottom of the stacking order, cosmetic changes with how fences (swall) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 23:10:25 +00:00
rjtanner bbb3f69aaf (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10143 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 22:39:30 +00:00
rjtanner f0c9439c54 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10139 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:03:31 +00:00
rjtanner 6ae7ed2977 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner d0900d532b Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10022 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 00:39:46 +00:00
anmaster 7b0f9ad16c Some map fixes in /quests/skud/*:
* court, north_1, east_1: Add missing floor arches under walls and such. 
* maze: Fix walls, they looked bad.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9925 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-25 13:14:17 +00:00
rjtanner 7b2e1a958a Map header updates: Formatting changes; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9922 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-24 23:32:10 +00:00
rjtanner 652e1dcc02 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9921 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-24 01:44:41 +00:00
rjtanner 5b75ff9e9f Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9920 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-24 01:32:12 +00:00
rjtanner f8fb622d03 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9919 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 01:40:23 +00:00
rjtanner 2fe1a23f62 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9918 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 01:22:08 +00:00
rjtanner 04c2c11c70 Final implementation of Patch [ 2121249 ] Updated Saromok Maps; added duplicators to remove some creators that spawn 'animated objects' to attack you that still attacked you even after Saromok was dead
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9917 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 00:41:08 +00:00
rjtanner f24f6e3db0 Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; re-balance golem stats
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9916 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 00:38:57 +00:00
rjtanner b138f90848 Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; corrected item descriptions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9915 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 00:36:56 +00:00
rjtanner 2516169e40 Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; put daylight casting walls on every map (under the floor) to prevent nightfall+stealth+invis trick
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9914 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 00:34:49 +00:00
rjtanner 7a823213b6 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9913 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-22 00:54:11 +00:00
rjtanner a4020216d7 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9912 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 22:31:42 +00:00
rjtanner 3669d953ac Adjust spell point regeneration to the personal guards, made it 100 instead of 5000
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9793 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-03 00:01:10 +00:00
rjtanner 73d4a708f8 Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9784 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-27 00:10:29 +00:00
rjtanner 3c59dbca19 Adjust spell casting capability of Saromok
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9783 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:22:28 +00:00
rjtanner d7cb7390fe Add more lighting to make it easier to see what is in or the map at night
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9782 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:20:56 +00:00
rjtanner 0b0928c77f Update bracers names to Magical Bracers, they should be consistent in name and properties now
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9781 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:06:12 +00:00
rjtanner 4890a655b1 Update resistance value on the ice bracers to match resistance value of fire and electricity bracers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9780 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:02:18 +00:00
rjtanner 6106b72b69 Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9779 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 17:54:51 +00:00
rjtanner b63b450019 Removed door graphics since they appear to cause problems with using the exit in some cases
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9778 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 17:42:21 +00:00
rjtanner 5c31c1700b Fix broken duplicators. Update monster resistances. Fix key teleporter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9776 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:25:33 +00:00
rjtanner cd4c81ce96 Fix broken duplicators
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9775 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:23:31 +00:00
rjtanner 75e3612535 Give final boss monster more spell points as further testing showed he ran out of them too quickly. Fix broken duplicator and treasure items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9774 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:21:40 +00:00
rjtanner af486faa03 Update maps with entrance coordinates, region setting and approximate difficulty level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9770 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 20:52:32 +00:00
rjtanner cdd971ca06 Redesign of the animated objects (chair, platter, wineglass, dinner knife) since they caused numerous server warnings and errors. They originally were merchant NPCs heavily modified and with a different face, I made them animated objects with monster-like behaviour.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9768 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 18:58:22 +00:00
rjtanner 84fc3b5055 Patch [ 2066208 ] Saromok Map Fix; Add missing keys and graphic corrections for map doors (except for barracks 1 and 2, those were already updated)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9767 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 16:30:09 +00:00
rjtanner f20df8b2bf Redesign the exit from two (other maps need similar updates) of the barrack maps, replaced the portal with a custom face to a standard door using an invis exit. This gives achieves the intended appearance in the map without the 'animation none' warning in the server logs and mapper.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9766 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 01:58:23 +00:00
rjtanner 7cae0f5b29 Cosmetic wall changes with wall sections adjacent to doors, replaced wall sections with the 'end cap' walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9765 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 01:15:05 +00:00
rjtanner 8df0e08550 Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 00:32:27 +00:00
rjtanner 5e612da628 Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-20 23:59:06 +00:00
rjtanner 747136191f Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9365 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-24 17:33:23 +00:00
anmaster c1955dd8b5 In quests/greyshield/Greysword: Add missing woodfloor arches in some places. In quests/greyshield/Fortress: Remove some floor tiles hidden under another layer of floor tiles, fix a @match.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9317 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-13 12:35:43 +00:00
anmaster f65b2b4852 In /quests/peterm/quests/dragonquest2: add missing ground arches under walls and remove ground under blocked arches.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9251 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 23:41:51 +00:00
anmaster ecf3bf15b5 Add missing ground arches under walls to /quests/peterm/FireTemple/* and remove ground under blocked arches (in same maps), also (in same maps) remove some duplicate floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9250 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 23:29:34 +00:00
anmaster bc64ac639a Add missing ground arches under walls to /quests/peterm/DragonQuest/* and remove ground under blocked arches (in same maps).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9249 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 23:14:25 +00:00
anmaster b9b8eb9f0a Add missing floor tiles to /quests/hendel/pre_acid
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9248 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 23:12:24 +00:00
anmaster 8ce0b398d1 Oops, missed to add the missing floor tiles when I first changed GreyMaster a few minutes ago. Here they are now.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9247 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:53:15 +00:00
anmaster a0fc203ec8 In /quests/greyshield/Chamber, add missing floor tiles under walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9246 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:49:51 +00:00
anmaster 23e0a6124f In /quests/greyshield/{Cave,Cavern}, remove floor tiles under blocked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9245 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:48:15 +00:00
anmaster 6710350622 In /quests/greyshield/Castle, hide magic_ear under floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9244 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:46:55 +00:00
anmaster c95a6ce5fe Add floor tiles under walls and remove floor tiles under blocked in /quests/greyshield/Cavern2.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9243 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:42:35 +00:00
anmaster 1f9de9cdc5 Hide magic_mouth under the floor in /quests/greyshield/GreyMaster.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9242 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:39:34 +00:00
anmaster 291eb6d909 Hide magic_ear under the floor in /quests/greyshield/Fortress.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9241 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:37:13 +00:00
anmaster ca80392cdd Correct the monsters in the pick map /quests/mak/chaos/monsters.pick. They were broken (bad spell defintions it seems), copies broken monsters from the maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9238 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:08:12 +00:00
anmaster 047292a607 Removed /quests/todd/aljwaf/ruins, the map has been integrated into big world since long ago.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9227 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:54:58 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
ryo_saeba 3edfec6c2e Remove unlinked map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9173 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:13:51 +00:00
anmaster f4effab867 Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster e5c9604b0a More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 09:49:20 +00:00
anmaster 01bbd348d3 The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
ryo_saeba 6e9c78ffff Add various links to other maps, set difficulty from monsters on map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8899 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-07 17:56:55 +00:00
ryo_saeba e7223c98b1 Define good key/door slayings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8896 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-06 20:11:23 +00:00
ryo_saeba b8a62429cb Define good key/door slayings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8895 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-06 20:07:26 +00:00
ryo_saeba c56cf091cf Link Lursendis quest maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 07:53:10 +00:00