Commit Graph

16 Commits (b09efe736bd35479e6fd76cb15a10b4b4da03903)

Author SHA1 Message Date
akirschbaum 0ee9c8e617 Adapt to renamed face names.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14718 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-26 18:33:01 +00:00
lalo e22f56ee72 follow-up to last commit "allow player dragons to pick metabolism focus": also change player title. And I forgot to make the sea tiles blocking.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10700 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 07:30:55 +00:00
lalo fd95d90953 giving starting player dragons a slightly less short stick by letting them choose a metabolism focus
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10693 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 06:08:35 +00:00
akirschbaum e1229f31f6 Fix incorrect face name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10688 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-23 15:55:24 +00:00
rjtanner e20b948d6f Make map names more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10132 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-20 20:41:08 +00:00
rjtanner 8df0e08550 Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 00:32:27 +00:00
anmaster f0675518e3 Add some missing no magic arches to the Fireborn and Wraith Halls of Selection. Remove non-existant archtype in Wraith Hall of Selection.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9316 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-13 12:32:10 +00:00
anmaster f9af1ad963 The wraith Hall of selection was totally broken you could walk outside and around the teleporters and such. Fixing.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9256 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:23:28 +00:00
anmaster 7ae4ee8060 Add missing no magic tiles to fireborn and dragon hall of selections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9255 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:22:54 +00:00
kbulgrien 50603e01ef - Remove spurious line breaks and section texts into paragraphs.
- Remove spurious msg/endmsg in warlock and monk characters.
- Various subtle improvements to character class descriptions.
- Major rework of the welcome message and to the Crossfire Primer texts include
  placing the movement primer prior to the primers that refer to direction keys
  used to fire magic.  Texts regarding character appearance are changed to
  account for the fact that dragon/wraith/fireborn faces are not affected by a
  class selection.  In some cases, new relevant information has been added to
  better teach the concept presented in a primer.
- Re-synch the four Halls Of Selection except where the content differences
  are due to gameplay differences.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8037 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 17:41:23 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 159bf8a609 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner 3914674534 Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5359 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 05:38:04 +00:00
lalo e0e2964d2f Adding some Halls of Selection, courtsy of Pippijn van Steenhoven
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4749 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-05 10:39:12 +00:00