Commit Graph

72 Commits (beb440e66da6cb3d9269378f9e327a44d9d33081)

Author SHA1 Message Date
rjtanner 750a34df55 Update to Port Joseph General Store (port_joseph/town/shops/generalstore) in Port Joseph to use updated random item shop item tile. Requires archetype update r19604 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19615 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-28 05:18:47 +00:00
akirschbaum dd472884c9 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 13:26:30 +00:00
akirschbaum 5e430c833f Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:08:11 +00:00
rjtanner e0848cfa9b New Map, Port Joseph Imperial Post Office (port_joseph/town/shops/IPO_portjoseph) that includes message sending and receiving. Updated world map (world/world_101_114) to include the IPO.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18411 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-08-21 06:06:57 +00:00
ryo_saeba 0b9672d742 Quest: Moogly Bill's treasure.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18227 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-15 21:41:25 +00:00
rjtanner dc4615bbc5 Moved Port Joseph General Store map in to /port_joseph/town/shops/ directory. Updated world map (world/world_101_114) due to file path changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18154 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-23 07:09:57 +00:00
rjtanner fc365b54cc Update entrance x,y coordinates to Gren's House (port_joseph/town/house) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18044 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-03 04:18:05 +00:00
rjtanner 944ccb8537 Update entrance x,y coordinates to Tomasso's House (port_joseph/town/tomassos_house) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18043 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-03 04:14:27 +00:00
rjtanner 8f65cd68f7 Update entrance x,y coordinates to Portia's House (port_joseph/town/portia) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18042 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-02 05:35:04 +00:00
rjtanner 0f16452053 Remvoed forced line breaks and word spacing corrections in message text to Underground Tavern (port_joseph/town/underground_tavern) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17200 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:46:27 +00:00
rjtanner 8bc3f3ca2c Word spacing corrections in message text to Tomasso's house (port_joseph/town/tomassos_house) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17199 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:44:49 +00:00
rjtanner 2c7707d286 Word spacing corrections in message text to Portia's House, Second Floor (port_joseph/town/portia2) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17198 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:42:52 +00:00
rjtanner 1c1f95d0ff Punctuation corrections in message text to Portia's House (port_joseph/town/portia) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17197 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:40:21 +00:00
rjtanner 8dfc2c91bd Removed forced line breaks, Word spacing and punctuation corrections in message text to The Drunken Shark (port_joseph/town/dshark) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17196 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:37:04 +00:00
rjtanner a846a933b9 Punctuation corrections in message text to Church of Gabriel, Crypt (port_joseph/town/churchcrypt) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17195 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:33:13 +00:00
rjtanner 4d38c11806 Punctuation corrections in message text to Church of Gabriel (port_joseph/town/church) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17194 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:32:04 +00:00
rjtanner 6e27cfd4c7 Update and layout changes to The Drunken Shark of Port Joseph. Expanded the map to include ground outside the tavern walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15967 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-30 06:36:32 +00:00
rjtanner a77a655187 Cosmetic changes to Portia's House, Second Floor in Port Joseph. Changed the walls to woodwalls. Expanded the map by one column so the size matches the lower level. Also moved around the decor accordingly due to the size expansion.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15932 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-27 02:35:59 +00:00
rjtanner e74175d2e9 Map rename to make indexing with Mapper group them together. Second Floor of Portia's House is now Portia's House, Second Floor (first level is Portia's House.)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15931 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-27 02:12:57 +00:00
rjtanner 5e096f75a1 Major updates to Portia's House in Port Joseph. Expanded the map to include ground outside the house walls. Layout changes to match the world graphic archeytpe. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated stair coordinates for Second Floor of Portia's House.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15930 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-27 02:04:00 +00:00
rjtanner ad93884eff Layout changes to Tomasso's house in Port Joseph. Expanded the map to include ground outside the house walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15919 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-25 04:42:03 +00:00
rjtanner f2a0166b5b Update and layout changes to Farnass in Port Joseph. Exapnded the map to include ground outside the house walls. Map considered an outdoor map so darkness or time of day is visible when inside. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15917 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-25 03:59:29 +00:00
rjtanner ab539c0873 Removed line breaks in message text to Tomassos House in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15916 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-25 03:43:55 +00:00
rjtanner c2064520dd Update and layout changes to Gren's House in Port Joseph. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated stairs coordinates for Underground Tavern.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15915 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-25 03:37:41 +00:00
rjtanner 451732ff53 Removed line breaks and other changes in message text to Drunken Shark in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15914 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-25 03:09:01 +00:00
rjtanner 0bdcc01504 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 05:16:22 +00:00
ryo_saeba 4b0f5a685a Add conversation tips.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14421 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-20 19:08:48 +00:00
rjtanner db05a37a2c Minor cosmetic changes to Church of Gabriel in Port Joseph. Changed wall sections for nicer merging or blending.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14419 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-20 04:04:06 +00:00
rjtanner d43ac96a46 Replaced two wall sections for nicer merging or blending. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14418 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-19 04:35:59 +00:00
rjtanner 107b7c173a Map title change to Wayfarers' Rest in Port Joseph (rest vs. Rest)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14416 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-19 04:29:23 +00:00
rjtanner f53f83f480 Changes to Wayfarer's rest in Port Joseph. Kept the original floor plan. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14415 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-19 04:28:05 +00:00
rjtanner 98d53e5f7d Multiple changes to General Store in Port Joseph. Floor plan somewhat resembles building layout. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Shop item arrangement changes. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14414 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-19 04:16:11 +00:00
kbulgrien ba4f1a48f8 - Add a vague hint relating to the puzzle of the altars.
- Fix some spelling.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13262 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-17 01:12:44 +00:00
kbulgrien 57dc4c2c47 - Remove some line breaks from various msg blocks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13247 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 02:54:28 +00:00
kbulgrien df53937827 - Add some invisible exits along the front of the yard so you can walk off
the map there as well as along the sides.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11668 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-30 02:45:16 +00:00
kbulgrien 3726774dec - Block movement over the bar so the barkeep doesn't attack guests unless
they come back behind the bar.
- Take line breaks out of NPC messages, and tweak some of the content.
  The waitress now has a match all.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11667 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-30 00:57:17 +00:00
rjtanner 6409bddf8c Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10814 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 01:33:22 +00:00
rjtanner 68cc6f52cb Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10774 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 07:15:36 +00:00
rjtanner cfbaf38455 Update churchtower map with a unique (and more descriptive) map name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10388 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-11 03:02:52 +00:00
rjtanner 7245c1ba6e Cosmetic changes with how fences (swall) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10161 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:32:25 +00:00
rjtanner 9d7238c7c7 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:28:06 +00:00
rjtanner 89c2b7511c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:47:55 +00:00
rjtanner 0f5357f0bd Re-arrange stacking order, place platters back on top of the tables
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10141 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:52:42 +00:00
rjtanner 4ba3cc1562 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10140 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:48:39 +00:00
rjtanner 1aa50b407c Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add portjoseph as the region where necessary
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9911 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 21:22:07 +00:00
anmaster f4effab867 Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster e5c9604b0a More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 09:49:20 +00:00
ryo_saeba c56cf091cf Link Lursendis quest maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 07:53:10 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
rjtanner b596ef4fdb Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7567 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-24 20:34:35 +00:00