rjtanner
|
ea9f9fda4b
|
Restore message text to exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10912 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-11 06:35:25 +00:00 |
rjtanner
|
22326a9e1b
|
Added no_spells tiles on the other side of the doorways to prevent players from using dimension door to access areas they shouldn't or from getting trapped in such areas by accident
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10837 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-05 00:49:43 +00:00 |
rjtanner
|
40e0493e79
|
Replace invis_exit with oakdoors, now the actual maps match the world map buildings. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10836 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-05 00:46:52 +00:00 |
rjtanner
|
0f668e83b9
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10817 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-12-03 01:43:50 +00:00 |
rjtanner
|
c4f9ba2dd0
|
Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10780 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-11-30 05:47:35 +00:00 |
rjtanner
|
bb66e527bf
|
Unique map names and made area name and references consistent (Narcopia -> Narcopin)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10228 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-31 00:39:39 +00:00 |
rjtanner
|
aa37361e46
|
Apply new region (narcopin) to relevant maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10217 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-29 01:29:05 +00:00 |
rjtanner
|
3ee4f83800
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-28 19:58:18 +00:00 |
rjtanner
|
c36c5b3b33
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-26 06:35:49 +00:00 |
rjtanner
|
3fda522055
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10181 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-25 00:54:52 +00:00 |
rjtanner
|
adcf5f4331
|
Add shop headers to the store located in Fortress Ang
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10154 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-23 01:13:19 +00:00 |
rjtanner
|
1a868eba3f
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10152 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-23 00:45:48 +00:00 |
rjtanner
|
acfdc07849
|
Add snow tiles underneath the ice tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10151 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-22 02:10:57 +00:00 |
rjtanner
|
89c2b7511c
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-22 01:47:55 +00:00 |
rjtanner
|
05cd0be130
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-22 00:56:46 +00:00 |
rjtanner
|
ccc5003350
|
Cosmetic changes with how fences (swall) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10146 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-21 23:20:29 +00:00 |
rjtanner
|
6234651f4d
|
Moved 'no_spells' down to the bottom of the stacking order
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10145 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-21 23:12:41 +00:00 |
rjtanner
|
8a19c7c0e0
|
Moved 'no_spells' down to the bottom of the stacking order, cosmetic changes with how fences (swall) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10144 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-21 23:10:25 +00:00 |
rjtanner
|
bbb3f69aaf
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10143 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-21 22:39:30 +00:00 |
rjtanner
|
f0c9439c54
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10139 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-21 21:03:31 +00:00 |
rjtanner
|
6ae7ed2977
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-21 00:20:22 +00:00 |
rjtanner
|
d0900d532b
|
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10022 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-06 00:39:46 +00:00 |
anmaster
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7b0f9ad16c
|
Some map fixes in /quests/skud/*:
* court, north_1, east_1: Add missing floor arches under walls and such.
* maze: Fix walls, they looked bad.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9925 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-25 13:14:17 +00:00 |
rjtanner
|
7b2e1a958a
|
Map header updates: Formatting changes; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9922 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-24 23:32:10 +00:00 |
rjtanner
|
652e1dcc02
|
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9921 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-24 01:44:41 +00:00 |
rjtanner
|
5b75ff9e9f
|
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9920 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-24 01:32:12 +00:00 |
rjtanner
|
f8fb622d03
|
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9919 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 01:40:23 +00:00 |
rjtanner
|
2fe1a23f62
|
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9918 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 01:22:08 +00:00 |
rjtanner
|
04c2c11c70
|
Final implementation of Patch [ 2121249 ] Updated Saromok Maps; added duplicators to remove some creators that spawn 'animated objects' to attack you that still attacked you even after Saromok was dead
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9917 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 00:41:08 +00:00 |
rjtanner
|
f24f6e3db0
|
Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; re-balance golem stats
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9916 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 00:38:57 +00:00 |
rjtanner
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b138f90848
|
Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; corrected item descriptions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9915 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 00:36:56 +00:00 |
rjtanner
|
2516169e40
|
Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; put daylight casting walls on every map (under the floor) to prevent nightfall+stealth+invis trick
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9914 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 00:34:49 +00:00 |
rjtanner
|
7a823213b6
|
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9913 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-22 00:54:11 +00:00 |
rjtanner
|
a4020216d7
|
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9912 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-21 22:31:42 +00:00 |
rjtanner
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3669d953ac
|
Adjust spell point regeneration to the personal guards, made it 100 instead of 5000
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9793 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-03 00:01:10 +00:00 |
rjtanner
|
73d4a708f8
|
Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9784 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-27 00:10:29 +00:00 |
rjtanner
|
3c59dbca19
|
Adjust spell casting capability of Saromok
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9783 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 18:22:28 +00:00 |
rjtanner
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d7cb7390fe
|
Add more lighting to make it easier to see what is in or the map at night
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9782 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 18:20:56 +00:00 |
rjtanner
|
0b0928c77f
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Update bracers names to Magical Bracers, they should be consistent in name and properties now
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9781 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 18:06:12 +00:00 |
rjtanner
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4890a655b1
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Update resistance value on the ice bracers to match resistance value of fire and electricity bracers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9780 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 18:02:18 +00:00 |
rjtanner
|
6106b72b69
|
Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9779 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 17:54:51 +00:00 |
rjtanner
|
b63b450019
|
Removed door graphics since they appear to cause problems with using the exit in some cases
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9778 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 17:42:21 +00:00 |
rjtanner
|
5c31c1700b
|
Fix broken duplicators. Update monster resistances. Fix key teleporter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9776 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 00:25:33 +00:00 |
rjtanner
|
cd4c81ce96
|
Fix broken duplicators
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9775 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 00:23:31 +00:00 |
rjtanner
|
75e3612535
|
Give final boss monster more spell points as further testing showed he ran out of them too quickly. Fix broken duplicator and treasure items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9774 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 00:21:40 +00:00 |
rjtanner
|
af486faa03
|
Update maps with entrance coordinates, region setting and approximate difficulty level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9770 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-22 20:52:32 +00:00 |
rjtanner
|
cdd971ca06
|
Redesign of the animated objects (chair, platter, wineglass, dinner knife) since they caused numerous server warnings and errors. They originally were merchant NPCs heavily modified and with a different face, I made them animated objects with monster-like behaviour.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9768 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-22 18:58:22 +00:00 |
rjtanner
|
84fc3b5055
|
Patch [ 2066208 ] Saromok Map Fix; Add missing keys and graphic corrections for map doors (except for barracks 1 and 2, those were already updated)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9767 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-22 16:30:09 +00:00 |
rjtanner
|
f20df8b2bf
|
Redesign the exit from two (other maps need similar updates) of the barrack maps, replaced the portal with a custom face to a standard door using an invis exit. This gives achieves the intended appearance in the map without the 'animation none' warning in the server logs and mapper.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9766 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-21 01:58:23 +00:00 |
rjtanner
|
7cae0f5b29
|
Cosmetic wall changes with wall sections adjacent to doors, replaced wall sections with the 'end cap' walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9765 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-21 01:15:05 +00:00 |
rjtanner
|
8df0e08550
|
Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-21 00:32:27 +00:00 |
rjtanner
|
5e612da628
|
Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-20 23:59:06 +00:00 |
rjtanner
|
747136191f
|
Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9365 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-24 17:33:23 +00:00 |
anmaster
|
c1955dd8b5
|
In quests/greyshield/Greysword: Add missing woodfloor arches in some places. In quests/greyshield/Fortress: Remove some floor tiles hidden under another layer of floor tiles, fix a @match.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9317 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-13 12:35:43 +00:00 |
anmaster
|
f65b2b4852
|
In /quests/peterm/quests/dragonquest2: add missing ground arches under walls and remove ground under blocked arches.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9251 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 23:41:51 +00:00 |
anmaster
|
ecf3bf15b5
|
Add missing ground arches under walls to /quests/peterm/FireTemple/* and remove ground under blocked arches (in same maps), also (in same maps) remove some duplicate floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9250 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 23:29:34 +00:00 |
anmaster
|
bc64ac639a
|
Add missing ground arches under walls to /quests/peterm/DragonQuest/* and remove ground under blocked arches (in same maps).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9249 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-06-05 23:14:25 +00:00 |
anmaster
|
b9b8eb9f0a
|
Add missing floor tiles to /quests/hendel/pre_acid
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9248 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 23:12:24 +00:00 |
anmaster
|
8ce0b398d1
|
Oops, missed to add the missing floor tiles when I first changed GreyMaster a few minutes ago. Here they are now.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9247 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:53:15 +00:00 |
anmaster
|
a0fc203ec8
|
In /quests/greyshield/Chamber, add missing floor tiles under walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9246 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:49:51 +00:00 |
anmaster
|
23e0a6124f
|
In /quests/greyshield/{Cave,Cavern}, remove floor tiles under blocked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9245 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:48:15 +00:00 |
anmaster
|
6710350622
|
In /quests/greyshield/Castle, hide magic_ear under floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9244 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:46:55 +00:00 |
anmaster
|
c95a6ce5fe
|
Add floor tiles under walls and remove floor tiles under blocked in /quests/greyshield/Cavern2.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9243 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:42:35 +00:00 |
anmaster
|
1f9de9cdc5
|
Hide magic_mouth under the floor in /quests/greyshield/GreyMaster.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9242 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:39:34 +00:00 |
anmaster
|
291eb6d909
|
Hide magic_ear under the floor in /quests/greyshield/Fortress.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9241 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:37:13 +00:00 |
anmaster
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ca80392cdd
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Correct the monsters in the pick map /quests/mak/chaos/monsters.pick. They were broken (bad spell defintions it seems), copies broken monsters from the maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9238 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:08:12 +00:00 |
anmaster
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047292a607
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Removed /quests/todd/aljwaf/ruins, the map has been integrated into big world since long ago.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9227 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-03 19:54:58 +00:00 |
akirschbaum
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772638b98d
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Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-30 07:32:24 +00:00 |
ryo_saeba
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3edfec6c2e
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Remove unlinked map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9173 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 22:13:51 +00:00 |
anmaster
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f4effab867
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Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-23 22:30:19 +00:00 |
anmaster
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e5c9604b0a
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More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-23 09:49:20 +00:00 |
anmaster
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01bbd348d3
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The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-23 08:11:20 +00:00 |
ryo_saeba
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6e9c78ffff
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Add various links to other maps, set difficulty from monsters on map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8899 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-07 17:56:55 +00:00 |
ryo_saeba
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e7223c98b1
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Define good key/door slayings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8896 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-06 20:11:23 +00:00 |
ryo_saeba
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b8a62429cb
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Define good key/door slayings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8895 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-06 20:07:26 +00:00 |
ryo_saeba
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c56cf091cf
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Link Lursendis quest maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8692 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-04-05 07:53:10 +00:00 |
ryo_saeba
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df54eb7f07
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Give some values to keys.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8612 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-03-24 11:05:21 +00:00 |
ryo_saeba
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d48359b501
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Fix broken pics.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8610 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-03-24 09:12:37 +00:00 |
ryo_saeba
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fdd015e4c2
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Link the Scorn Royalty maps together.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8609 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-03-24 09:04:38 +00:00 |
rjtanner
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8bdb4f94af
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Restore text indentations in the descriptive summaries for each cult
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8518 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-03-17 22:33:44 +00:00 |
kbulgrien
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53f2b30307
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Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-01-19 00:56:11 +00:00 |
ryo_saeba
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deb8b27295
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Fix pics/animations.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8098 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-01-04 13:15:56 +00:00 |
akirschbaum
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0e39777161
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Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-11-04 19:05:10 +00:00 |
akirschbaum
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d98265c0f0
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Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-11-02 22:49:56 +00:00 |
rjtanner
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3c61d35164
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Set the consecrate level on various altars to 120 so they can not be reset by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-11-02 20:08:25 +00:00 |
akirschbaum
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1f1c4e6ac3
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Normalize map files; no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-10-28 20:12:06 +00:00 |
rjtanner
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54f9d102f6
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Synchronize with updates made to branch - map renames
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7384 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-10-22 23:25:19 +00:00 |
akirschbaum
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b56232536f
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Fix typo.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7305 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-10-08 17:58:58 +00:00 |
rjtanner
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0c12e4b464
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Update maps to use the new potion name (invulnerability is now shielding)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-09-27 04:47:51 +00:00 |
rjtanner
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09cea88923
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Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-09-08 06:18:36 +00:00 |
rjtanner
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3f7dc98689
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Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-09-08 02:09:54 +00:00 |
rjtanner
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afd628e759
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Cosmetic updates in regards to swall and cwall sections. Floor tile stacking re-arrangement. Added missing floor tiles in spots where floor tiles were missing. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7114 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-09-05 05:58:01 +00:00 |
akirschbaum
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7d210be75d
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Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-08-23 19:36:52 +00:00 |
ryo_saeba
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61eec188ca
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Detectors now find players, thus reversing previous fix.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6682 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-06-20 20:05:47 +00:00 |
ryo_saeba
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a95a2ea25f
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Fix bug #1738226: detectors not detecting player.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6618 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-06-16 09:00:22 +00:00 |
ryo_saeba
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79c1d06e55
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Fix animation's typo after archetype change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6359 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-05-27 15:20:17 +00:00 |
ryo_saeba
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04586c506d
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Fix broken animation.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6357 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-05-27 15:02:19 +00:00 |
ryo_saeba
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ea4c3e8547
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Remove obsolete field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-05-13 14:49:39 +00:00 |
ryo_saeba
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f04ba3021c
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Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6259 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-05-13 14:06:09 +00:00 |
ryo_saeba
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3f1168b5e1
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Remove obsolete armour field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-05-13 13:54:55 +00:00 |