ca894311e3 
								
							
								 
							
						 
						
							
							
								
								Give a real slaying field to keys.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8361 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-02-03 17:42:02 +00:00  
				
					
						
							
							
								 
						
							
							
								0cb04a2c5b 
								
							
								 
							
						 
						
							
							
								
								Small cider house, not much to see yet.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8358 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-02-03 10:24:10 +00:00  
				
					
						
							
							
								 
						
							
							
								4537bf9ce1 
								
							
								 
							
						 
						
							
							
								
								Updated ChangeLog file using svn2cl  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8356 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-02-03 06:38:16 +00:00  
				
					
						
							
							
								 
						
							
							
								93a5881bdb 
								
							
								 
							
						 
						
							
							
								
								Update Pygmy Forest and related map names  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8355 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-02-03 06:15:25 +00:00  
				
					
						
							
							
								 
						
							
							
								0e681f67f6 
								
							
								 
							
						 
						
							
							
								
								Fix broken exit in Pygmy Garden map  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8354 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-02-03 06:09:56 +00:00  
				
					
						
							
							
								 
						
							
							
								f996d09474 
								
							
								 
							
						 
						
							
							
								
								Error in the last commit. Finally solve map warning about a random map without a message  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8352 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-02-03 05:51:16 +00:00  
				
					
						
							
							
								 
						
							
							
								ebe5ef2a7a 
								
							
								 
							
						 
						
							
							
								
								Resolve map warning about a random map without a message  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8350 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-02-03 05:31:39 +00:00  
				
					
						
							
							
								 
						
							
							
								61746929fe 
								
							
								 
							
						 
						
							
							
								
								Building name update (cider house -> Cider House) and removed a link to a map that currently is not in SVN (/scorn/misc/cider_house)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8347 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-02-03 04:47:50 +00:00  
				
					
						
							
							
								 
						
							
							
								77342d5057 
								
							
								 
							
						 
						
							
							
								
								Updated ChangeLog file using svn2cl  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8346 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-02-03 04:17:08 +00:00  
				
					
						
							
							
								 
						
							
							
								5f2c48ab02 
								
							
								 
							
						 
						
							
							
								
								Fix wrong exit coordinate.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8326 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-30 19:09:21 +00:00  
				
					
						
							
							
								 
						
							
							
								6625686736 
								
							
								 
							
						 
						
							
							
								
								Fix mispelled "appartment" in various player visible data locations.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8324 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-30 19:02:31 +00:00  
				
					
						
							
							
								 
						
							
							
								2fd2c4168a 
								
							
								 
							
						 
						
							
							
								
								Descriptive text change on a sign from the map normalizer plugin in the editor.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8323 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-30 06:42:16 +00:00  
				
					
						
							
							
								 
						
							
							
								2d65e67300 
								
							
								 
							
						 
						
							
							
								
								Changes to make Mopoon's Weapon Shop entrance a little easier to see and obscure the entrance to the Chaos Lair - this is to revert back to how Lake Country used to look before recent changes with either client display, tile smoothing, etc.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8321 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-30 06:03:40 +00:00  
				
					
						
							
							
								 
						
							
							
								e8e7424399 
								
							
								 
							
						 
						
							
							
								
								End of the Witherspoon ghost quest, some more fun.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8261 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-24 22:56:28 +00:00  
				
					
						
							
							
								 
						
							
							
								31e1c262ad 
								
							
								 
							
						 
						
							
							
								
								Changes to the Undead Church - moved the entrance to the Animator Quest one tile to the right and have it hidden by an existing tree.  Added an inventory check so that only those who are working on and have completed the Baronet Royalty Quest may enter.  This also keeps low level players from accidently ending up in a map that is beyond their level.  Changes were made per IRC discussion on 2008-Jan-23.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8255 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-24 07:18:36 +00:00  
				
					
						
							
							
								 
						
							
							
								9f901e3103 
								
							
								 
							
						 
						
							
							
								
								Updated the map/cave name for the Goblin Chieftan map that is part of the Scorn Royalty Quest.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8254 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-24 06:29:48 +00:00  
				
					
						
							
							
								 
						
							
							
								ac964aa2a2 
								
							
								 
							
						 
						
							
							
								
								Added description for Stoneville in the regions file  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8251 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-22 06:15:34 +00:00  
				
					
						
							
							
								 
						
							
							
								7892720a3c 
								
							
								 
							
						 
						
							
							
								
								Added description for Santo Dominion in the regions file  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8248 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-22 05:55:53 +00:00  
				
					
						
							
							
								 
						
							
							
								53f2b30307 
								
							
								 
							
						 
						
							
							
								
								Rename dwall3_3 to dwall_3_3 after removing incorrect Object in  
							
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							arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-19 00:56:11 +00:00  
				
					
						
							
							
								 
						
							
							
								498395d334 
								
							
								 
							
						 
						
							
							
								
								Smoothing fix along with replacing biglake tiles for sea tiles to make water  
							
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							color consistent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8187 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-13 21:53:47 +00:00  
				
					
						
							
							
								 
						
							
							
								ea6c8af21e 
								
							
								 
							
						 
						
							
							
								
								Added the first part of the Heimser Brothers Quest.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8169 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-12 00:49:29 +00:00  
				
					
						
							
							
								 
						
							
							
								ff0d23ea22 
								
							
								 
							
						 
						
							
							
								
								unlinked/kbulgrien/rayvins_house.1: Doors now have no gaps around them  
							
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							due to new wall_door and stwall_door arches.  Spout and pouring water
arch added in backyard.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8156 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-09 06:37:56 +00:00  
				
					
						
							
							
								 
						
							
							
								3ddd0637c6 
								
							
								 
							
						 
						
							
							
								
								Fence and exits placed along east property line.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8152 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-08 06:00:53 +00:00  
				
					
						
							
							
								 
						
							
							
								c08b87913b 
								
							
								 
							
						 
						
							
							
								
								* unlinked/kbulgrien: Add directory to begin developing maps while  
							
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							they are still not complete enough to link in the real world.
* unlinked/kbulgrien/rayvins_house.1: A house map to be linked to
  the small house in world_105_116 at coordinates 11,4 (just east
  of Patch's house.  The map is not linked because as of yet it
  references the manhole which has not been finalized and is still
  in arch/dev/wip/manhole.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8151 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-08 05:46:42 +00:00  
				
					
						
							
							
								 
						
							
							
								d2af4f30de 
								
							
								 
							
						 
						
							
							
								
								Exit to world map was borked. Fixed in this update.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8101 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-04 23:29:59 +00:00  
				
					
						
							
							
								 
						
							
							
								deb8b27295 
								
							
								 
							
						 
						
							
							
								
								Fix pics/animations.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8098 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-04 13:15:56 +00:00  
				
					
						
							
							
								 
						
							
							
								e421da1e50 
								
							
								 
							
						 
						
							
							
								
								Fix face, and remove animation so face stays the same.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8094 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-04 12:12:49 +00:00  
				
					
						
							
							
								 
						
							
							
								9568432f5f 
								
							
								 
							
						 
						
							
							
								
								Add a quest that starts in Darcap. Quest was created by Chad Opperman  
							
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							cromagic@sbcglobal.net  with minor fixes by me.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8084 282e977c-c81d-0410-88c4-b93c2d0d6712 
						
							2008-01-03 23:47:30 +00:00  
				
					
						
							
							
								 
						
							
							
								9a855428f7 
								
							
								 
							
						 
						
							
							
								
								Fix Gaea's name.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8081 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-03 15:53:10 +00:00  
				
					
						
							
							
								 
						
							
							
								0261b1eab6 
								
							
								 
							
						 
						
							
							
								
								* start/newbieshouse: Remove mid-sentence line breaks and rework some sign  
							
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							content.  Add some detail, like the default "s" and "d" keybindings.
* start/Nexus: Remove mid-sentence line breaks and rework some sign content.
* start/sigmund.msg: Add mention of the "s" and "d" default keybindings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8072 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-03 08:25:27 +00:00  
				
					
						
							
							
								 
						
							
							
								62dac55c0d 
								
							
								 
							
						 
						
							
							
								
								start/newbiehouse: Some line breaks removed.  Slight modification of some sign  
							
							... 
							
							
							
							information.
start/sigmund.msg: General spelling corrections, fr->en (pomme), along with
some grammatical and content rework.  One dialog flow modification to get to
apply description without having to guess a word in the dialog.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8071 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-02 05:02:50 +00:00  
				
					
						
							
							
								 
						
							
							
								0a64a4a72c 
								
							
								 
							
						 
						
							
							
								
								Yet another smoothing update to prevent trees from being smoothed by grass.  
							
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							Add another statue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8069 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-01 01:35:14 +00:00  
				
					
						
							
							
								 
						
							
							
								5c531e1274 
								
							
								 
							
						 
						
							
							
								
								Update to fix error triggered by wrong order of svn2cl -r dates.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8068 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-30 05:40:34 +00:00  
				
					
						
							
							
								 
						
							
							
								c5f8f47049 
								
							
								 
							
						 
						
							
							
								
								- Change the order of the dates when using -r with svn2cl so that the log  
							
							... 
							
							
							
							information is written in reverse order.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8067 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-30 05:37:41 +00:00  
				
					
						
							
							
								 
						
							
							
								334c1c6347 
								
							
								 
							
						 
						
							
							
								
								Update including addition of prior entries.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8066 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-30 05:28:40 +00:00  
				
					
						
							
							
								 
						
							
							
								01d7204719 
								
							
								 
							
						 
						
							
							
								
								Update with information about how to generate an svn2cl report between two dates (inclusive).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8065 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-30 05:26:27 +00:00  
				
					
						
							
							
								 
						
							
							
								666ec790e7 
								
							
								 
							
						 
						
							
							
								
								Smoothing fixes where greenery overlaps floor.  
							
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							Remove some duplicate floor (grass) from some trees.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8064 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-30 05:25:41 +00:00  
				
					
						
							
							
								 
						
							
							
								bf42a73463 
								
							
								 
							
						 
						
							
							
								
								Update script so it now handles big image file with less disk copy.  
							
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							Replace pnmpaste of world file (which output result in a copy) with a custom in file replacement 
(no copy, no need to reread full file on each iteration). 
1G world file are now feasible with reasonable run time.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8055 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-28 10:38:17 +00:00  
				
					
						
							
							
								 
						
							
							
								84d35d0d24 
								
							
								 
							
						 
						
							
							
								
								- Add a README that briefly describes ChangeLog maintenance with svn2cl and  
							
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							notes various issues associated when it is used to update the ChangeLog.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8054 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-28 07:17:31 +00:00  
				
					
						
							
							
								 
						
							
							
								2f2749396d 
								
							
								 
							
						 
						
							
							
								
								- Updated ChangeLog with svn2cl 0.9, and merged manually edited information  
							
							... 
							
							
							
							with the autogenerated information.  Removed one apparent error indicating
  a change that does not exist in trunk.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8053 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-28 06:59:36 +00:00  
				
					
						
							
							
								 
						
							
							
								9052625c6c 
								
							
								 
							
						 
						
							
							
								
								undo woods convertion commit of 2 hours ago  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8050 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-27 22:35:43 +00:00  
				
					
						
							
							
								 
						
							
							
								6e4c55c4eb 
								
							
								 
							
						 
						
							
							
								
								Convert woods to grass_only + woods 5  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8046 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-27 19:21:42 +00:00  
				
					
						
							
							
								 
						
							
							
								e07c6ecc8d 
								
							
								 
							
						 
						
							
							
								
								Fix message.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8043 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-26 23:15:12 +00:00  
				
					
						
							
							
								 
						
							
							
								957ff2fab6 
								
							
								 
							
						 
						
							
							
								
								Fix wrong coin for buying.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8042 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-26 23:12:39 +00:00  
				
					
						
							
							
								 
						
							
							
								ae73a16c1f 
								
							
								 
							
						 
						
							
							
								
								Massive change of grass based tiles to grass + another object above. Better result with smoothing  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8038 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-24 19:50:43 +00:00  
				
					
						
							
							
								 
						
							
							
								50603e01ef 
								
							
								 
							
						 
						
							
							
								
								- Remove spurious line breaks and section texts into paragraphs.  
							
							... 
							
							
							
							- Remove spurious msg/endmsg in warlock and monk characters.
- Various subtle improvements to character class descriptions.
- Major rework of the welcome message and to the Crossfire Primer texts include
  placing the movement primer prior to the primers that refer to direction keys
  used to fire magic.  Texts regarding character appearance are changed to
  account for the fact that dragon/wraith/fireborn faces are not affected by a
  class selection.  In some cases, new relevant information has been added to
  better teach the concept presented in a primer.
- Re-synch the four Halls Of Selection except where the content differences
  are due to gameplay differences.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8037 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-24 17:41:23 +00:00  
				
					
						
							
							
								 
						
							
							
								1a7b67ee36 
								
							
								 
							
						 
						
							
							
								
								Updated maps, begin of quest of blood vampire  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8035 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-24 15:13:17 +00:00  
				
					
						
							
							
								 
						
							
							
								6573ac0db9 
								
							
								 
							
						 
						
							
							
								
								Add support for the "give" command, that allows a player to show an item to an NPC.  
							
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							Useful when coupled with scripts to write "bring me back something" quests.
Add support for the "give" command to the Mad Mage, with a generic "show me and
I'll talk" kind of system.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8018 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-23 01:19:42 +00:00  
				
					
						
							
							
								 
						
							
							
								c0a9b6c0cd 
								
							
								 
							
						 
						
							
							
								
								Cityhall is now closed at night. Petition board and bonus amulet remain available  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8015 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-22 15:35:51 +00:00  
				
					
						
							
							
								 
						
							
							
								fb457124b3 
								
							
								 
							
						 
						
							
							
								
								Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8009 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-22 13:44:37 +00:00