6a23eff7bf 
								
							
								 
							
						 
						
							
							
								
								Fix invalid regexp.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9445 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-18 17:51:21 +00:00  
				
					
						
							
							
								 
						
							
							
								655db8cd06 
								
							
								 
							
						 
						
							
							
								
								Ignore *.msg files in editor scripts.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9442 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-17 18:42:02 +00:00  
				
					
						
							
							
								 
						
							
							
								3c70fe1a05 
								
							
								 
							
						 
						
							
							
								
								Fix bug 2002170 "Conversion Profit Bug".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9441 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-17 16:21:40 +00:00  
				
					
						
							
							
								 
						
							
							
								3f8fc82486 
								
							
								 
							
						 
						
							
							
								
								Add missing "difficulty 1" to some maps in Navar and Pupland containing no monsters (just NPC or empty).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9440 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-17 15:45:11 +00:00  
				
					
						
							
							
								 
						
							
							
								5f9396b879 
								
							
								 
							
						 
						
							
							
								
								Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9439 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-17 15:28:26 +00:00  
				
					
						
							
							
								 
						
							
							
								058738bc5e 
								
							
								 
							
						 
						
							
							
								
								Partial fix for bug  #2018391 : set a weight limit to all containers and set their nrof to 0 so that they cannot be stacked.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9436 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-16 21:07:09 +00:00  
				
					
						
							
							
								 
						
							
							
								35a160510e 
								
							
								 
							
						 
						
							
							
								
								- Change the title of this hint scroll since "the Servant" is a special  
							
							... 
							
							
							
							character in Scorn.  "the Good Citizen" fits the hints better anyway.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9380 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-29 05:38:14 +00:00  
				
					
						
							
							
								 
						
							
							
								747136191f 
								
							
								 
							
						 
						
							
							
								
								Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9365 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-24 17:33:23 +00:00  
				
					
						
							
							
								 
						
							
							
								d4c467f8fc 
								
							
								 
							
						 
						
							
							
								
								In /wolfsburg: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch). Also fix broken "hidden" teleporter in /wolfsburg/dungeons/hut.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9349 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 11:05:38 +00:00  
				
					
						
							
							
								 
						
							
							
								7610d52793 
								
							
								 
							
						 
						
							
							
								
								In /pup_land: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9348 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 10:56:52 +00:00  
				
					
						
							
							
								 
						
							
							
								93457e023a 
								
							
								 
							
						 
						
							
							
								
								Change more "name woodfloor" to "name wood floor" in some more maps.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9347 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 10:51:53 +00:00  
				
					
						
							
							
								 
						
							
							
								331c0e7d5d 
								
							
								 
							
						 
						
							
							
								
								Change more "name woodfloor" to "name wood floor" in misc places.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9345 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 10:47:32 +00:00  
				
					
						
							
							
								 
						
							
							
								1d8dc942f6 
								
							
								 
							
						 
						
							
							
								
								Make the Santo Dominion and Darcap apartments use goldfloors instead of altars, looks nicer. Also fix bad name for woodfloor2 (name was set to woodfloor but nowdays the arch got the name wood floor...).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9344 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 10:32:45 +00:00  
				
					
						
							
							
								 
						
							
							
								108b9e83ac 
								
							
								 
							
						 
						
							
							
								
								In /pup_land: Fix some invalid key string warnings from gridarta.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9340 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 09:45:55 +00:00  
				
					
						
							
							
								 
						
							
							
								a081a16419 
								
							
								 
							
						 
						
							
							
								
								/pup_land/nurnberg/dick/*: Add some floors to maps missing that. Set slaying values for some keys to prevent gridarta warnings.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9339 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 09:44:54 +00:00  
				
					
						
							
							
								 
						
							
							
								fbc447ef99 
								
							
								 
							
						 
						
							
							
								
								In /scorn: Fix some invalid key string warnings from gridarta. Move a magic ear under floor. Remove a pointless check_inv.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9338 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 09:32:36 +00:00  
				
					
						
							
							
								 
						
							
							
								8e17c473c9 
								
							
								 
							
						 
						
							
							
								
								Applied patch [ 1992525 ] Typo Fix in Scorn Oldcity by Creidieki M. Crouch with some additional spelling corrections  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9322 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-13 17:01:05 +00:00  
				
					
						
							
							
								 
						
							
							
								5028dfcf3c 
								
							
								 
							
						 
						
							
							
								
								Add a button under the door in /marksel/grumms_inn to prevent crushing the player.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9320 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-13 12:43:30 +00:00  
				
					
						
							
							
								 
						
							
							
								a844f3625f 
								
							
								 
							
						 
						
							
							
								
								Add missing floor tiles under some living trees in /brest/amphis. Also removing a ChangeLog message in the header of the same map related to last edit of the map (no longer the right author of that since it is no longer related to the last change. (And there is both svn log and the ChangeLog if anyone wants to find out).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9319 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-13 12:41:55 +00:00  
				
					
						
							
							
								 
						
							
							
								b23abab234 
								
							
								 
							
						 
						
							
							
								
								Remove a non-connected pointless large button hidden under the ground in pup_land/ancient/world, my guess it is was copied from a button in about the same place in the "modern" Pupland world.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9318 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-13 12:37:40 +00:00  
				
					
						
							
							
								 
						
							
							
								c1955dd8b5 
								
							
								 
							
						 
						
							
							
								
								In quests/greyshield/Greysword: Add missing woodfloor arches in some places. In quests/greyshield/Fortress: Remove some floor tiles hidden under another layer of floor tiles, fix a @match.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9317 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-13 12:35:43 +00:00  
				
					
						
							
							
								 
						
							
							
								f0675518e3 
								
							
								 
							
						 
						
							
							
								
								Add some missing no magic arches to the Fireborn and Wraith Halls of Selection. Remove non-existant archtype in Wraith Hall of Selection.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9316 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-13 12:32:10 +00:00  
				
					
						
							
							
								 
						
							
							
								28268469aa 
								
							
								 
							
						 
						
							
							
								
								/star/newbieshouse: Remove some walls on top of walls, put some items under the floor, add button to prevent getting crushed in door to "bedroom" (but not to the other area with buttons/gate, newbies need to learn that gates sometimes try to close on you).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9315 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-13 12:23:18 +00:00  
				
					
						
							
							
								 
						
							
							
								49a8c98763 
								
							
								 
							
						 
						
							
							
								
								Add missing floors under walls in /scorn/anthony/{prison,passoffice}  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9281 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 23:16:17 +00:00  
				
					
						
							
							
								 
						
							
							
								f50ad2d7aa 
								
							
								 
							
						 
						
							
							
								
								Move some magic_ear under floor in /scorn/taverns/goths.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9280 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 23:13:49 +00:00  
				
					
						
							
							
								 
						
							
							
								73252155cd 
								
							
								 
							
						 
						
							
							
								
								Unbreak non-animated exits in /scorn/cannery/ware1  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9279 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 23:13:03 +00:00  
				
					
						
							
							
								 
						
							
							
								8f580af84b 
								
							
								 
							
						 
						
							
							
								
								Remove floors under blocked arch in /scorn/temples/ruggilli2  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9278 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 23:12:06 +00:00  
				
					
						
							
							
								 
						
							
							
								e93cfffabe 
								
							
								 
							
						 
						
							
							
								
								Add floors under walls as needed in /scorn/mansion/garden.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9277 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 18:46:50 +00:00  
				
					
						
							
							
								 
						
							
							
								c327168e54 
								
							
								 
							
						 
						
							
							
								
								In /scorn/misc/gatehouse: Move some magic_ear under floor, change the look of some wall tiles near the edge of the map to make it clearer that these continue outside map (they are part of the city wall).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9276 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 14:54:50 +00:00  
				
					
						
							
							
								 
						
							
							
								22878418ef 
								
							
								 
							
						 
						
							
							
								
								In /scorn/misc/port_arena: change the floors under walls to match the floors around it. Fix broken animation for exit. Remove some duplicate arches on top of each other, remove unreachable and non-visible wall tiles in a corner of the map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9275 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 14:51:21 +00:00  
				
					
						
							
							
								 
						
							
							
								ba532dc732 
								
							
								 
							
						 
						
							
							
								
								In /scorn/oldcity/*: Add missing floor under wall tiles, move magic_ear under floor, fix broken "no animation and custom face" exit.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9274 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 14:04:32 +00:00  
				
					
						
							
							
								 
						
							
							
								0f7decfa1d 
								
							
								 
							
						 
						
							
							
								
								Add missing floor arches under walls in /scorn/kar/creepy.house and /scorn/kar/creepy.house2.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9273 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 14:02:24 +00:00  
				
					
						
							
							
								 
						
							
							
								462c4662a5 
								
							
								 
							
						 
						
							
							
								
								In /scorn/houses/resir move magic mouth to below floor, in /scorn/houses/wizz.lev1.pass1 remove duplicate wall tile under another wall tile.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9272 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 13:42:15 +00:00  
				
					
						
							
							
								 
						
							
							
								1174dc06f4 
								
							
								 
							
						 
						
							
							
								
								Add missing floors under walls in /scorn/houses/breezy_under  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9271 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 13:31:01 +00:00  
				
					
						
							
							
								 
						
							
							
								cb81f4bc4d 
								
							
								 
							
						 
						
							
							
								
								Fix two mixed up connections in /scorn/houses/cornerbrook to make the right messagess display for the right events.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9270 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 13:29:32 +00:00  
				
					
						
							
							
								 
						
							
							
								a6d3cc1e38 
								
							
								 
							
						 
						
							
							
								
								Hide magic_ear under floor in /dragonisland/apartment3  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9269 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 12:56:59 +00:00  
				
					
						
							
							
								 
						
							
							
								78d49cc78c 
								
							
								 
							
						 
						
							
							
								
								Add missing floors under walls in /brest/underground and /brest/underground2.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9268 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 12:56:07 +00:00  
				
					
						
							
							
								 
						
							
							
								1a459c7c53 
								
							
								 
							
						 
						
							
							
								
								Add missing floors under walls in /dungeons/hole and /dungeons/castle_aaaarg  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9267 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 12:36:02 +00:00  
				
					
						
							
							
								 
						
							
							
								0ecde3e844 
								
							
								 
							
						 
						
							
							
								
								Add missing floors under walls in /port_joseph/pirates/tortcave and /port_joseph/goblin/caves  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9266 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 12:34:56 +00:00  
				
					
						
							
							
								 
						
							
							
								b482d0cf7b 
								
							
								 
							
						 
						
							
							
								
								Updated ChangeLog file using svn2cl  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9265 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 06:05:19 +00:00  
				
					
						
							
							
								 
						
							
							
								89fed2121b 
								
							
								 
							
						 
						
							
							
								
								Unbreak the bargaining skill in /pup_land/lone_town/mshop  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9263 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 01:03:14 +00:00  
				
					
						
							
							
								 
						
							
							
								3719744b78 
								
							
								 
							
						 
						
							
							
								
								Unbreak the bargaining skill in /pup_land/lone_town/gemshop  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9262 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:57:52 +00:00  
				
					
						
							
							
								 
						
							
							
								9e3f9a40c5 
								
							
								 
							
						 
						
							
							
								
								Add missing floors under walls in /pup_land/raffle/raffle3_u2a  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9261 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:51:20 +00:00  
				
					
						
							
							
								 
						
							
							
								e866fd36a5 
								
							
								 
							
						 
						
							
							
								
								Add missing floors under walls in /pup_land/pplant/pplant_ud2  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9260 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:51:02 +00:00  
				
					
						
							
							
								 
						
							
							
								a8dd0dbc78 
								
							
								 
							
						 
						
							
							
								
								Adding missing floors under walls and remove duplicate walls in /pup_land/castle_eureca/cave_pass and /pup_land/castle_eureca/cave_pass2  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9259 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:46:06 +00:00  
				
					
						
							
							
								 
						
							
							
								ff91d96a46 
								
							
								 
							
						 
						
							
							
								
								Adding missing floors under walls in /pup_land/ruin_barbarian/hole2  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9258 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:33:37 +00:00  
				
					
						
							
							
								 
						
							
							
								5b869c23ab 
								
							
								 
							
						 
						
							
							
								
								Add missing floors under walls in /pup_land/cave_weapon/*  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9257 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:30:31 +00:00  
				
					
						
							
							
								 
						
							
							
								f9af1ad963 
								
							
								 
							
						 
						
							
							
								
								The wraith Hall of selection was totally broken you could walk outside and around the teleporters and such. Fixing.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9256 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:23:28 +00:00  
				
					
						
							
							
								 
						
							
							
								7ae4ee8060 
								
							
								 
							
						 
						
							
							
								
								Add missing no magic tiles to fireborn and dragon hall of selections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9255 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:22:54 +00:00  
				
					
						
							
							
								 
						
							
							
								9e779cd417 
								
							
								 
							
						 
						
							
							
								
								Add missing no_spells to /HallOfSelection  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9254 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:10:27 +00:00