cdd971ca06 
								
							
								 
							
						 
						
							
							
								
								Redesign of the animated objects (chair, platter, wineglass, dinner knife) since they caused numerous server warnings and errors.  They originally were merchant NPCs heavily modified and with a different face, I made them animated objects with monster-like behaviour.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9768 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-22 18:58:22 +00:00  
				
					
						
							
							
								 
						
							
							
								84fc3b5055 
								
							
								 
							
						 
						
							
							
								
								Patch [ 2066208 ] Saromok Map Fix; Add missing keys and graphic corrections for map doors (except for barracks 1 and 2, those were already updated)  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9767 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-22 16:30:09 +00:00  
				
					
						
							
							
								 
						
							
							
								f20df8b2bf 
								
							
								 
							
						 
						
							
							
								
								Redesign the exit from two (other maps need similar updates) of the barrack maps, replaced the portal with a custom face to a standard door using an invis exit.  This gives achieves the intended appearance in the map without the 'animation none' warning in the server logs and mapper.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9766 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-21 01:58:23 +00:00  
				
					
						
							
							
								 
						
							
							
								7cae0f5b29 
								
							
								 
							
						 
						
							
							
								
								Cosmetic wall changes with wall sections adjacent to doors, replaced wall sections with the 'end cap' walls  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9765 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-21 01:15:05 +00:00  
				
					
						
							
							
								 
						
							
							
								8df0e08550 
								
							
								 
							
						 
						
							
							
								
								Map normalize, no functional changes  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-21 00:32:27 +00:00  
				
					
						
							
							
								 
						
							
							
								5e612da628 
								
							
								 
							
						 
						
							
							
								
								Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-20 23:59:06 +00:00  
				
					
						
							
							
								 
						
							
							
								23eebb5e67 
								
							
								 
							
						 
						
							
							
								
								Remove invalid and unused other_arch (inv is set)  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9761 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-19 22:25:11 +00:00  
				
					
						
							
							
								 
						
							
							
								bb66de9f39 
								
							
								 
							
						 
						
							
							
								
								Missed change applied, [ 2058734 ] Pygmy Forest Update; Make traps work on levitating/flying players  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9760 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-19 22:10:19 +00:00  
				
					
						
							
							
								 
						
							
							
								b494cbf634 
								
							
								 
							
						 
						
							
							
								
								Final change applied, [ 2058734 ] Pygmy Forest Update; Shield modification  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9759 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-19 20:33:17 +00:00  
				
					
						
							
							
								 
						
							
							
								bf31320b60 
								
							
								 
							
						 
						
							
							
								
								Partially applied patch, [ 2058734 ] Pygmy Forest Update; NPC dialog changes  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9758 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-19 20:28:39 +00:00  
				
					
						
							
							
								 
						
							
							
								439e8bf6da 
								
							
								 
							
						 
						
							
							
								
								Partially applied patch, [ 2058734 ] Pygmy Forest Update; Shield modification  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9757 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-19 20:27:14 +00:00  
				
					
						
							
							
								 
						
							
							
								af48ddb7b5 
								
							
								 
							
						 
						
							
							
								
								Partially applied patch, [ 2058734 ] Pygmy Forest Update; Renamed the Pygmy Saws  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9756 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-19 20:08:18 +00:00  
				
					
						
							
							
								 
						
							
							
								0d7bb1338e 
								
							
								 
							
						 
						
							
							
								
								Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the changes with lighting  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9755 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-19 19:59:35 +00:00  
				
					
						
							
							
								 
						
							
							
								a2843a171f 
								
							
								 
							
						 
						
							
							
								
								Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the bullet wall changes  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9754 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-19 19:21:01 +00:00  
				
					
						
							
							
								 
						
							
							
								ca14f97a99 
								
							
								 
							
						 
						
							
							
								
								Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues all the stat and ability updates for the Pygmy monsters  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9753 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-19 19:12:13 +00:00  
				
					
						
							
							
								 
						
							
							
								a33db251b0 
								
							
								 
							
						 
						
							
							
								
								Correct or fix warnings in regards to objects having the wrong type and material, also posted to the mailing list on 2008-Aug-08  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9752 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-19 01:25:10 +00:00  
				
					
						
							
							
								 
						
							
							
								8ec5266d50 
								
							
								 
							
						 
						
							
							
								
								Removed /city/city reference in unused teleporters since that was causing a false positive (broken link alert) in mapper and added map level difficulty (level 1) to the lobby maps  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9751 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-19 00:44:28 +00:00  
				
					
						
							
							
								 
						
							
							
								c049e3eaea 
								
							
								 
							
						 
						
							
							
								
								Make editor scripts work with current Gridarta.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9750 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-17 19:08:31 +00:00  
				
					
						
							
							
								 
						
							
							
								622309a923 
								
							
								 
							
						 
						
							
							
								
								Fix entry coordinates, use @question in dialog.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9746 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-16 07:49:25 +00:00  
				
					
						
							
							
								 
						
							
							
								87d21f5ce4 
								
							
								 
							
						 
						
							
							
								
								Pipe test for regexp.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9745 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-16 07:49:00 +00:00  
				
					
						
							
							
								 
						
							
							
								50a2ed2c89 
								
							
								 
							
						 
						
							
							
								
								Fix name.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9744 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-16 07:48:27 +00:00  
				
					
						
							
							
								 
						
							
							
								a6706efa75 
								
							
								 
							
						 
						
							
							
								
								set the 'difficulty' value on some maps  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9738 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-12 03:26:11 +00:00  
				
					
						
							
							
								 
						
							
							
								c1cf066248 
								
							
								 
							
						 
						
							
							
								
								port_joseph/pirates/tortship3:  
							
							... 
							
							
							
							* fix bug #2045976 , wrong stair face (thanks goes to elliotbay)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9731 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-11 06:32:09 +00:00  
				
					
						
							
							
								 
						
							
							
								5fba0abedb 
								
							
								 
							
						 
						
							
							
								
								python/items/ring_occidental_mages.py:  
							
							... 
							
							
							
							* fixed typo (thanks goes to buzzsaw)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9729 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-11 05:56:51 +00:00  
				
					
						
							
							
								 
						
							
							
								dac36864a1 
								
							
								 
							
						 
						
							
							
								
								scorn/shops/potionshop:  
							
							... 
							
							
							
							* replace a reference to the alchemy spell with one to the skill (thanks goes to elliotbay)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9726 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-10 23:32:31 +00:00  
				
					
						
							
							
								 
						
							
							
								59fe978019 
								
							
								 
							
						 
						
							
							
								
								Mention how to add or remove windows in the building instructions.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-04 14:03:04 +00:00  
				
					
						
							
							
								 
						
							
							
								cef0075795 
								
							
								 
							
						 
						
							
							
								
								Protect the furniture against accidental destruction by spells.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9710 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-03 20:11:43 +00:00  
				
					
						
							
							
								 
						
							
							
								7b7f20dd1e 
								
							
								 
							
						 
						
							
							
								
								Use the shop tiles shop_building_pupland instead of the generic shop_building  
							
							... 
							
							
							
							tiles.  These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9709 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-03 20:11:07 +00:00  
				
					
						
							
							
								 
						
							
							
								3830fa27a4 
								
							
								 
							
						 
						
							
							
								
								Use the shop tiles shop_building_pupland instead of the generic shop_building  
							
							... 
							
							
							
							tiles.  These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9708 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-03 20:07:56 +00:00  
				
					
						
							
							
								 
						
							
							
								c00f69587e 
								
							
								 
							
						 
						
							
							
								
								Change regions file name to regions.reg.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9703 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-02 10:01:58 +00:00  
				
					
						
							
							
								 
						
							
							
								11745ab860 
								
							
								 
							
						 
						
							
							
								
								Add missing other_arch.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9701 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-02 09:27:03 +00:00  
				
					
						
							
							
								 
						
							
							
								f9612f52a1 
								
							
								 
							
						 
						
							
							
								
								Updated ChangeLog file using svn2cl  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9699 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-02 07:35:28 +00:00  
				
					
						
							
							
								 
						
							
							
								65348c5cc6 
								
							
								 
							
						 
						
							
							
								
								Changed the route of the ships between Navar, Darcap and Wolfsburg in a way  
							
							... 
							
							
							
							that makes more sense according to the world map.  This should be less
confusing for new players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9696 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-01 15:37:44 +00:00  
				
					
						
							
							
								 
						
							
							
								c2dd185d6d 
								
							
								 
							
						 
						
							
							
								
								Changed the route of the ships between Scorn, Stoneville and Santo Dominion  
							
							... 
							
							
							
							in a way that makes more sense according to the world map.  This should be
less confusing for new players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9695 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-01 15:21:45 +00:00  
				
					
						
							
							
								 
						
							
							
								181b79a468 
								
							
								 
							
						 
						
							
							
								
								Merged Darcap Circus into the world map world_116_102.  
							
							... 
							
							
							
							Updated all exits of the affected maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9694 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-01 13:51:06 +00:00  
				
					
						
							
							
								 
						
							
							
								1588d6f5e4 
								
							
								 
							
						 
						
							
							
								
								Added dust on top of the unused teleporters in the game lobbies so that players can see easily which ones are active.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9693 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-01 09:53:57 +00:00  
				
					
						
							
							
								 
						
							
							
								be26971beb 
								
							
								 
							
						 
						
							
							
								
								Patch  #2028361 : Added the Fun Zone maps, courtesy of Chad Opperman.  
							
							... 
							
							
							
							Created a new lobby for integration into the Darcap Circus, updated
all map exits for that new lobby and set the region of all maps to
darcapcircus,
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9692 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-01 09:19:35 +00:00  
				
					
						
							
							
								 
						
							
							
								bc1bfa0779 
								
							
								 
							
						 
						
							
							
								
								Restored some important magic ears that were deleted in revision 9259.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9689 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-29 11:48:22 +00:00  
				
					
						
							
							
								 
						
							
							
								264e2f230a 
								
							
								 
							
						 
						
							
							
								
								Removed optional swamp, replaced it with sticky floor (glue and spider webs).  
							
							... 
							
							
							
							Added a new handle to control the archways separately from other obstacles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9683 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-24 21:55:51 +00:00  
				
					
						
							
							
								 
						
							
							
								574266cc6c 
								
							
								 
							
						 
						
							
							
								
								Added customizable obstacles to the arena: the players can add statues, walls  
							
							... 
							
							
							
							or swamps in some parts of the arena before entering it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9677 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-24 14:57:53 +00:00  
				
					
						
							
							
								 
						
							
							
								d6838ee7b2 
								
							
								 
							
						 
						
							
							
								
								Adapt MapValidator script to Gridarta changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9676 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-23 21:09:00 +00:00  
				
					
						
							
							
								 
						
							
							
								1889aab0d8 
								
							
								 
							
						 
						
							
							
								
								Add missing shop header code to the Marksel Shoppe (general store)  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9675 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-23 00:48:44 +00:00  
				
					
						
							
							
								 
						
							
							
								9eb0f7c78c 
								
							
								 
							
						 
						
							
							
								
								Add missing shop header code to the Ebony Tiger Thief Guild  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9674 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-23 00:32:40 +00:00  
				
					
						
							
							
								 
						
							
							
								27b0298947 
								
							
								 
							
						 
						
							
							
								
								Add missing shop header code to the Adventurers Guild map  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9673 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-23 00:15:39 +00:00  
				
					
						
							
							
								 
						
							
							
								dc1e494a9c 
								
							
								 
							
						 
						
							
							
								
								Updated ChangeLog file using svn2cl  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9656 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-22 06:01:06 +00:00  
				
					
						
							
							
								 
						
							
							
								394a019d32 
								
							
								 
							
						 
						
							
							
								
								Replaced my old e-mail address in map headers by a working one.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9577 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-19 23:46:03 +00:00  
				
					
						
							
							
								 
						
							
							
								dba48e8b07 
								
							
								 
							
						 
						
							
							
								
								Updated map header.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9573 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-19 23:02:35 +00:00  
				
					
						
							
							
								 
						
							
							
								8c71c4a876 
								
							
								 
							
						 
						
							
							
								
								More fixes for bug  #2018391 , set carrying limit for human skeletons to 80kg.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9570 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-19 22:12:35 +00:00  
				
					
						
							
							
								 
						
							
							
								2aed09ae59 
								
							
								 
							
						 
						
							
							
								
								Fix for bug  #2022422 .  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9567 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-19 21:24:02 +00:00  
				
					
						
							
							
								 
						
							
							
								610cd5f790 
								
							
								 
							
						 
						
							
							
								
								Add missing floor tiles under some walls in lake_country/snake_pit/snakepit_{1,2}  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9487 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-18 20:15:33 +00:00