partmedia
64b5d96bf3
Cosmetic cleanups to Sages' Tower.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18844 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-28 04:53:27 +00:00
partmedia
9fdd489132
Fix stairs and other minor issues.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18843 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-28 04:53:12 +00:00
partmedia
fad0f00bed
Fix downstairs exit for Grumms Inn.
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Take this opportunity to improve the upstairs, fix the archetypes, and
correct/improve NPC dialogue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18842 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-28 04:53:01 +00:00
rjtanner
8e3d1d6cd9
New Map, Marksel Imperial Post Office (marksel/shops/IPO_marksel) with the usual features of message sending and receiving along with a message board. Updated world map (world/world_120_109) to include the IPO.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18416 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-08-26 06:28:55 +00:00
rjtanner
58821c32a6
Map title update, was smith and now it's Marksel Blacksmith (marksel/shops/smith). Added marksel region to the map. Updated world map (world/world_120_109) for map name change.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18379 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-27 05:20:29 +00:00
ryo_saeba
9093678d25
Quest: Iscar's writing pen.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18345 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-08 14:29:41 +00:00
rjtanner
a0c3d2ede6
Cosmetic and layout changes to Marksel Keep (marksel/keep) in Marksel. Expanded to show outer area of the keep. World map (world/world_120_109) updated for new entrance coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18228 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-16 07:12:31 +00:00
rjtanner
ec483691bd
Cosmetic and layout changes to Grumm's Inn (marksel/grumms_inn) in Marksel. Expanded to show outer area of the inn, aded some windows. World map (world/world_120_109) updated for new entrance coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18220 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-15 07:07:05 +00:00
rjtanner
c15d1466aa
Moved Marksel Shoppe map in to /marksel/shops directory. Updated world map (world/world_120_109) due to file path changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18153 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-23 07:03:55 +00:00
rjtanner
a8744de4cc
Split up laughter words in message text for various maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17511 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-15 04:24:57 +00:00
rjtanner
922422d479
Spelling correction (wonderous -> wondrous) to two maps and the regions.reg file.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17500 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-14 05:22:51 +00:00
rjtanner
af1de3247a
Capitalization and punctuation corrections in message text to Sages Tower (marksel/wizard) in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17047 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 03:27:41 +00:00
rjtanner
d276ce26a7
Removed forced line breaks and word spacing changes in message text to Sages Tower (marksel/wizard) in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17046 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 03:16:16 +00:00
rjtanner
f87a228f62
Reference correction (remote dun -> remote town) to Marksel Shoppe (marksel/shop) in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17045 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 03:09:02 +00:00
rjtanner
ce74a3c33d
Removed forced line breaks and word spacing changes in message text to Marksel Shoppe (marksel/shop) in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17044 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 03:06:26 +00:00
rjtanner
1c461a4468
Removed forced line breaks and word spacing changes in message text to Mines (marksel/mines) in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17043 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 02:57:34 +00:00
rjtanner
6238424d68
Removed forced line breaks and word spacing changes in message text to Marksel Keep (marksel/keep) in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17042 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 02:40:50 +00:00
rjtanner
574b5bf3ed
Corrected in game reference (Orcfingers -> Orc Knuckle) in Grumm's Inn (marksel/grumms_inn) in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17041 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-10 07:09:30 +00:00
rjtanner
b61b5bfba6
Removed forced line breaks and word spacing changes in message text to Grumm's Inn (marksel/grumms_inn) in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17040 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-10 07:07:09 +00:00
rjtanner
651df5b995
Word spacing changes in message text to Church to Valriel (marksel/church) in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17039 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-10 07:03:16 +00:00
rjtanner
2c9de00db8
Removed forced line breaks and word spacing changes in message text to Marksel Keep Cellar (marksel/cellar) in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17038 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-10 06:59:56 +00:00
rjtanner
9573b53900
Made the holy symbol and one of the roses non-pickable (nearby items - flowers and lockbox already are non-pickable) in the Church to Valriel in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15183 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 05:44:29 +00:00
rjtanner
7d3cfba276
(Forgot to again..) Update entrance x & y coordinates in map header for Church to Valriel in Marksel.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15182 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 04:58:06 +00:00
rjtanner
6f5eca378e
NPC dial changes in the Church to Valrien in Marksel. Removed line breaks and small punctuation update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15181 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 04:54:55 +00:00
rjtanner
61b435d5a2
Cosmetic update to Church to Valriel in Marksel. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; additional light sources were added. Updated entrance/exit coordinates in world map back to the church.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15180 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 04:47:00 +00:00
rjtanner
0bdcc01504
Update or correct entrance x and y coordinates in the map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 05:16:22 +00:00
rjtanner
0ad672ce3b
Major cosmetic overhaul to Sages Tower in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14430 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-24 04:17:41 +00:00
rjtanner
92bca78727
Redesign of the Marksel Shoppe in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14429 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-24 03:13:07 +00:00
kbulgrien
474cd76624
- Spelling corrections.
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- Linebreak adjustments.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12071 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-18 17:14:05 +00:00
rjtanner
01df7e80a7
Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed) - missed in previous commit
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11099 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-23 07:11:36 +00:00
rjtanner
8645941373
Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11098 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-23 07:11:03 +00:00
rjtanner
90e3203c8f
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner
351cc5b5af
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10810 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:55:19 +00:00
rjtanner
129b93618f
Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10762 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 07:02:57 +00:00
rjtanner
801d4a5a8e
Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10245 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 05:44:22 +00:00
rjtanner
daffc86c79
Convert platinum payment altars to accept payment of any coin type
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10238 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 06:36:36 +00:00
rjtanner
059b4c193c
Apply new region (marksel) to relevant maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10219 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 01:30:00 +00:00
rjtanner
05cd0be130
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner
6716b761e7
Set region to wilderness
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9899 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-20 22:18:04 +00:00
rjtanner
bc8b9dee97
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9898 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-20 22:15:13 +00:00
rjtanner
370b224287
Add missing shop header code to the Sages Tower (magic shop)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9788 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-30 00:57:00 +00:00
rjtanner
1889aab0d8
Add missing shop header code to the Marksel Shoppe (general store)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9675 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-23 00:48:44 +00:00
anmaster
5028dfcf3c
Add a button under the door in /marksel/grumms_inn to prevent crushing the player.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9320 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-13 12:43:30 +00:00
akirschbaum
772638b98d
Run MapNormalizer script on all maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster
3fd604b002
Add buttons under the actual doors as well to prevent player getting crushed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9143 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 07:20:21 +00:00
anmaster
55df20309e
Add @question/@reply stuff to some maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9142 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 07:17:58 +00:00
anmaster
a89f2f8bf9
Make some tourches that could be used to bypass some maps in puplands non-pickable.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9137 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 21:40:06 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00