Commit Graph

21 Commits (cfbfbd6b48ecfe8941094e1970ae0d4ea2854cf7)

Author SHA1 Message Date
rjtanner b2e58cdc2a Map editor reformatting, attemtping to track down a problem with the exit/entrance on the top floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7121 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 04:56:42 +00:00
rjtanner d2a0eeef8e Map editor reformatting on the python based guild maps (templates)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7089 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-31 04:23:57 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
rjtanner c623e3a610 Made the alchemy room a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed cauldron if they should appear during normal player use.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5967 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 04:47:06 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner 9688e6f853 Made the Jeweler and Thaumaturgy areas a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed workbenches or desks if they should appear during normal player use. Also made the decoration items sitting on tables for each map no_pickup.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5828 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-20 05:01:33 +00:00
rjtanner 2386618e1b Made the Guild Tool Shed a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed forges or workbenches if they should appear during normal player use. Also had to update the Guild Main Floor map to link to the new Tool Shed map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5778 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 07:33:43 +00:00
rjtanner 22787bd519 Updating the map header to take credit (or blame) for this map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5776 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 07:18:46 +00:00
rjtanner fc3389c666 Cosmetic updates to the guild template main floor (swall surrounding the bbq area). Change in functionality with the guild bbq - now a stand alone map. This should improve the chances of the bbq map actually resetting to remove any broken or cursed stoves if they should appear during normal player use.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5771 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-16 03:09:36 +00:00
ryo_saeba 3f1f11ac6a Shouldn't have committed that test guild :)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5613 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 23:12:25 +00:00
ryo_saeba c85fc21bc0 Guild's name should be GUILD_TEMPLATE to be conform to README.TXT in scripts directory.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5612 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 23:09:07 +00:00
rjtanner 3f0475be4f Final touches on the Guild_HQ map so that the tokens can be traded in for additional guild features: craft benches. RJT, Feb-12-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5534 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:56:54 +00:00
rjtanner 8ae23bb07a Second attempt at updating the python based guild template maps -- fixed many of the altars, exits and other features. Updated the README (see earlier commit) file to summarize these changes. RJT, Feb-12-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5529 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:13:11 +00:00
rjtanner abb7df4ed0 Updated map to remove 0 destination coordinates warnings from server log files. Also removed unnecessary floor tiles. Other changes are from Map Editor reformatting. RJT, Feb-12-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5526 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 01:36:39 +00:00
gros 3b77421609 Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
temitchell 258282a4ad Keep template (unfinished example of a larger map template for building)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3753 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-01 20:48:56 +00:00
temitchell 32312a6691 Bungalo template (an unfinished example map template)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3752 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-01 20:39:24 +00:00
temitchell 3d5c301f78 - add README (and prototype warning) to guild templates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3005 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-12-06 05:59:05 +00:00
temitchell 054dbeace8 Adding Python Guild framework.
Initial (and not usable as yet) commit of guild templates and guild
scripts for new more automated guild system. - requires Python 2.1 or
better.
TODO - guild maps need finishing, lots more work and much debuging.
Guild points system needs some work (a good formula).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3000 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-12-06 04:02:10 +00:00