akirschbaum
bb201897c7
Add missing exits to prevent players from experiencing a cut off world.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4118 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 18:42:33 +00:00
akirschbaum
8db413a433
Fix incorrectly set blocking/nonblocking sea tiles; one of them did allow to cast spells.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4117 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 18:22:54 +00:00
akirschbaum
e3d97d6856
Remove '//' from path names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4103 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 18:02:10 +00:00
mikeeusa
e07f7dde51
putting ultra viscious oil floor in oil floor style so is nonblocking
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4102 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 01:37:50 +00:00
mikeeusa
9fd4a304d7
Navar area: added some mysterious rand maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4096 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 19:33:32 +00:00
mikeeusa
392811c719
Navar area: added some mysterious rand maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4095 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 19:20:22 +00:00
mikeeusa
e846c54b51
adding some usefull styles, will use shortly in navar area
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4094 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 18:46:28 +00:00
akirschbaum
5f1a2f04b6
Prevent Great Wyrm from being blocked after he appears. Now he attacks players again.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4089 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 20:38:20 +00:00
cavesomething
922a4b3dbf
various shop header typo, etc fixes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
ryo_saeba
845f00dd7a
Fix Navar and Brest teleporters
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4087 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 14:03:45 +00:00
ryo_saeba
bca9a21e7b
Fix Navar and Brest teleporters
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4086 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 13:53:36 +00:00
ryo_saeba
2e41e003cc
Force binary mode to avoid newline madness
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4083 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 11:20:34 +00:00
mikeeusa
126830d2a9
More theater stuff for navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4078 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-03 21:11:43 +00:00
akirschbaum
400556820e
Add 'move_type 1' to icecube to make map work again; it does not change map behavior.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-02 22:16:07 +00:00
mikeeusa
debe0444cf
maps Changing antartica's light house to use keteche's new snowy lighthouse arch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4071 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 16:29:24 +00:00
akirschbaum
f75ad02b94
Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 21:17:19 +00:00
akirschbaum
8faeb88028
Properly set plural names of delivered objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4060 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 21:12:03 +00:00
akirschbaum
2941da29e7
Fix Zorn's inventory: spell inside spell does not make sense.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4059 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 20:16:57 +00:00
mikeeusa
478be4602f
More theater stuff for navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4054 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 23:58:08 +00:00
mikeeusa
34af689e29
Build shop in azumauindo
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4053 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 19:59:31 +00:00
mikeeusa
462bfa14c4
Build shop in azumauindo
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4052 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 19:52:30 +00:00
mikeeusa
d7f0d12340
More theater stuff for navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4051 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 18:31:25 +00:00
mikeeusa
addf3fcf98
azamuindo edits
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4048 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 02:51:07 +00:00
mikeeusa
888d4794f5
Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4047 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-25 22:07:25 +00:00
mikeeusa
a38dfa7567
Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4046 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-25 21:55:45 +00:00
eracc
c23c0af08e
Move magic mouths under stairs going up to third floor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4044 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-21 19:24:41 +00:00
eracc
88e326ea27
Attempt to fix shop headers in the files to have sane values when buying
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scrolls. Contact me (poof@eracc.com ) if you test this and the scroll
purchase values still seem outrageous.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4040 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-19 23:57:28 +00:00
mikeeusa
282df8a9e4
CVS: maps-bigworld: made navar thamshop, jeweler, and IPO walls adobe(yellowearthwall) as outer arch suggests
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4035 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-13 22:44:00 +00:00
mikeeusa
9c2dcd4628
CVS: maps-bigworld: made buildshop's walls brown as the outside arch suggests
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4034 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-13 22:38:23 +00:00
akirschbaum
305639ac33
Fix syntax error in script.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4029 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-11 07:14:32 +00:00
akirschbaum
35c3d0fc93
Make it work with with new Python plugin; remove debug output; make source-code formatting consistent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4028 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-10 22:20:56 +00:00
akirschbaum
a4251b7005
Bug fixes: make it work with with new Python plugin, do not make it talk to itself, prevent abuse with out of range amounts; make source-code formatting consistent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4026 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-10 21:41:28 +00:00
akirschbaum
82aeffd187
Bug fixes: make it work with with new Python plugin, add 'yes' for help message, do not make it talk to itself.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4025 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-10 20:16:27 +00:00
akirschbaum
0a48aa8c1e
Lots of bug fixes: make it work with new Python plugin, fix truncated help message, set plural names of created objects, reword messages, prevent re-use of already sent packets, add safeguards for array-access; make source-code formatting consistent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4024 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-10 19:28:00 +00:00
akirschbaum
d198652a0b
Disallow player name '#' since this key is used for the file head line.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4023 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-10 19:21:15 +00:00
akirschbaum
528fe2e638
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4022 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-10 19:17:44 +00:00
eracc
c028c6cc90
Did not know about dimdoor working through windows. Fixed map to stop that.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4019 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-10 04:57:00 +00:00
mikeeusa
8dcb81c160
maps: added some no_spell so you can dd into the brest town house
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4013 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 16:18:46 +00:00
mikeeusa
809547320b
maps: made the townhouse in brest use redcwall
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4012 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 15:53:15 +00:00
mikeeusa
5e71d99067
maps: made the townhouse in brest use the _fant arch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4011 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 15:44:20 +00:00
mikeeusa
2c4e1c9be7
CVS: maps: regexed shop_building to shop_building_fant for brest's build shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4009 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 15:28:35 +00:00
mikeeusa
d6f4c714b6
CVS: maps: regexed shop_building to shop_building_west for navar's build shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4008 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 15:26:14 +00:00
eracc
697b8c895a
Change the Lone Town town map to reflect the new path on the apartment.
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People updating from CVS maps that have already gotten recent CVS maps will
need to delete the unique-items file pup_land@lone_town@town.v00 for this
change to work.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4006 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 06:11:39 +00:00
eracc
8242da6dcd
Files for permanent apartment in Lone Town.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4005 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 06:09:15 +00:00
cavesomething
562a402612
stop using *:100 in a shop header.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4001 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-07 16:06:17 +00:00
akirschbaum
b69e3f48d4
Fix misnamed method names; fix looping over inventories.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3999 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-06 20:45:49 +00:00
eracc
8d0d431d9d
Add a 2nd floor to the Brest build shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3998 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-06 19:57:49 +00:00
eracc
4b41c73452
Repair problems with the walls in the buildable areas of the town house in
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Brest. Should be usable now and ready for download ... Leaf. :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3997 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-06 19:35:22 +00:00
eracc
0dc464f1cf
Add shop inventory sign to buildshop in Brest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3994 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 23:51:01 +00:00
eracc
26140998f1
Add 'item builder' to shop header for building shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3992 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 21:10:32 +00:00