rjtanner
26d9ca47d0
Partial implementation of Patch [ 2137250 ] fun zone map update; Removed glue and other speed related hinderances per player feedback and testing
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10025 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 21:28:49 +00:00
rjtanner
728517a5d1
Partial implementation of Patch [ 2137250 ] fun zone map update; Update map name from 'Sphere Racing' to 'Racing'
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10024 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 21:17:10 +00:00
rjtanner
ae7974d006
Partial implementation of Patch [ 2137250 ] fun zone map update; Undo removal of 'material 0' from r9752
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10023 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 21:15:18 +00:00
rjtanner
f73ae0a86f
Cosmetic touchup on the cave walls so they merge and blend together nicer
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9870 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:39:36 +00:00
rjtanner
a3c35338cc
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9869 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:27:22 +00:00
rjtanner
9e91a3de02
Map header updates: Recovered creation date from SVN archives, updated map with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9868 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:22:02 +00:00
rjtanner
7a727d8e72
Cosmetic wall changes so they merge nicer with nearby doors
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9867 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:12:12 +00:00
rjtanner
98084cdabc
Added missing floor tiles underneath walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9866 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:09:59 +00:00
rjtanner
331def84f0
Added 'blocked' walls to the unused spaces outside of dungeon walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9865 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:07:08 +00:00
rjtanner
746eca6a66
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9864 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:04:23 +00:00
rjtanner
9ad6bdaad3
Added 'blocked' walls to the unused spaces outside of the tower walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9863 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 21:49:19 +00:00
rjtanner
00fb36dfcc
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added darcap as the region, added info for original map author with time stamp
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9862 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 21:44:48 +00:00
rjtanner
0b1bca4db3
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9861 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 21:15:12 +00:00
rjtanner
52dfee30c7
Cosmetic wall changes and monster location rearrangement
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9860 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 21:03:28 +00:00
rjtanner
41e3409487
Adjust map level difficulty to something hopefully more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9859 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 20:55:05 +00:00
rjtanner
6ca5d61ee2
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9857 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:43:01 +00:00
rjtanner
10ae8b0aa5
Updated map with corrected x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9856 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:26:34 +00:00
rjtanner
9974018129
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9855 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:22:17 +00:00
rjtanner
88f3531411
Cosmetic fence update
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9854 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:17:58 +00:00
rjtanner
2abd3feb53
Updated map with entrance x & y coordinates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9853 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:16:37 +00:00
rjtanner
0547f824fd
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9851 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:55:54 +00:00
rjtanner
96fb71a070
Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9850 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:54:11 +00:00
rjtanner
969f7eaaa4
Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9849 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:52:35 +00:00
rjtanner
8490afccb4
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9848 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:50:30 +00:00
rjtanner
51fd95f8f0
Correct creation date in map header that was changed in r7448, it was using the wrong month
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9847 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:47:24 +00:00
rjtanner
77f401cefc
houses map replaced by airhouse, earthhouse, firehouse and waterhouse maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9846 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 01:57:11 +00:00
rjtanner
d32a9ad7fe
Re-designed (elemental) houses map; now each elemental house is a standalone map vs all of them being in the same map divided by walls. Also updated the world map for Darcap to use the new house maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9845 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 01:54:58 +00:00
rjtanner
e841ba35c8
Adjust map level difficulty to something hopefully more realistic, cosmetic fence changes for better merging with nearby walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9844 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:21:55 +00:00
rjtanner
ff174aa6c1
Cosmetic wall changes for better merging with adjacent doors and fences
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9843 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:17:10 +00:00
rjtanner
fde23ed609
Adjust map level difficulty to something hopefully more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9842 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:13:44 +00:00
rjtanner
c169d7a279
Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9841 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:05:20 +00:00
rjtanner
fa02aa0b8e
Added missing floor tiles underneath walls - missed a section in the previous commit
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9840 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:04:20 +00:00
rjtanner
11e9410b7b
Added missing floor tiles underneath walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9839 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:01:21 +00:00
rjtanner
07af390ee2
Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9838 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 23:42:00 +00:00
rjtanner
c603110887
Added missing floor tiles underneath walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9837 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 23:39:09 +00:00
rjtanner
e9ec62f2bb
Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9835 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:58:49 +00:00
rjtanner
3fefc53ab8
Added missing floor tiles - missed two rows in previous commit
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9834 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:57:24 +00:00
rjtanner
740c14372e
Added missing floor tiles
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9833 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:55:07 +00:00
rjtanner
be1a5ad37c
Added missing floor tiles, adjusted map level difficulty to something hopefully more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9832 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:16:32 +00:00
rjtanner
e76b51c1c2
Correct creation date in map header that was changed in r7448, it was using the wrong month
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9831 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:05:45 +00:00
rjtanner
869f0ebc9e
Remove no longer used (supported?) 'animation none'
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9769 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 19:16:14 +00:00
rjtanner
5e612da628
Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-20 23:59:06 +00:00
ryo_saeba
23eebb5e67
Remove invalid and unused other_arch (inv is set)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9761 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 22:25:11 +00:00
rjtanner
bb66de9f39
Missed change applied, [ 2058734 ] Pygmy Forest Update; Make traps work on levitating/flying players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9760 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 22:10:19 +00:00
rjtanner
b494cbf634
Final change applied, [ 2058734 ] Pygmy Forest Update; Shield modification
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9759 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:33:17 +00:00
rjtanner
bf31320b60
Partially applied patch, [ 2058734 ] Pygmy Forest Update; NPC dialog changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9758 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:28:39 +00:00
rjtanner
439e8bf6da
Partially applied patch, [ 2058734 ] Pygmy Forest Update; Shield modification
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9757 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:27:14 +00:00
rjtanner
af48ddb7b5
Partially applied patch, [ 2058734 ] Pygmy Forest Update; Renamed the Pygmy Saws
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9756 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:08:18 +00:00
rjtanner
0d7bb1338e
Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the changes with lighting
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9755 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:59:35 +00:00
rjtanner
a2843a171f
Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the bullet wall changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9754 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:21:01 +00:00
rjtanner
ca14f97a99
Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues all the stat and ability updates for the Pygmy monsters
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9753 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:12:13 +00:00
rjtanner
a33db251b0
Correct or fix warnings in regards to objects having the wrong type and material, also posted to the mailing list on 2008-Aug-08
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9752 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 01:25:10 +00:00
rjtanner
8ec5266d50
Removed /city/city reference in unused teleporters since that was causing a false positive (broken link alert) in mapper and added map level difficulty (level 1) to the lobby maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9751 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 00:44:28 +00:00
quinet
cef0075795
Protect the furniture against accidental destruction by spells.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9710 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:11:43 +00:00
quinet
181b79a468
Merged Darcap Circus into the world map world_116_102.
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Updated all exits of the affected maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 13:51:06 +00:00
quinet
1588d6f5e4
Added dust on top of the unused teleporters in the game lobbies so that players can see easily which ones are active.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9693 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 09:53:57 +00:00
quinet
be26971beb
Patch #2028361 : Added the Fun Zone maps, courtesy of Chad Opperman.
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Created a new lobby for integration into the Darcap Circus, updated
all map exits for that new lobby and set the region of all maps to
darcapcircus,
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 09:19:35 +00:00
anmaster
1d8dc942f6
Make the Santo Dominion and Darcap apartments use goldfloors instead of altars, looks nicer. Also fix bad name for woodfloor2 (name was set to woodfloor but nowdays the arch got the name wood floor...).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9344 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:32:45 +00:00
akirschbaum
772638b98d
Run MapNormalizer script on all maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
ryo_saeba
b9c5515d45
Remove unlinked and empty maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9172 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:11:07 +00:00
ryo_saeba
30a488a8df
Make windows coherent with wall.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9171 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:02:58 +00:00
ryo_saeba
4107525495
First pass to add lore to the town.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:02:22 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster
01bbd348d3
The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
anmaster
a89f2f8bf9
Make some tourches that could be used to bypass some maps in puplands non-pickable.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9137 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 21:40:06 +00:00
qal21
1eaabe042b
Add region info in darcap, courtesy of Arvid Norlander
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9103 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-18 19:40:31 +00:00
qal21
d7c6491e54
Fix broken dialog in darcap/temple_justice/temple_justice.2
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9059 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-13 18:16:47 +00:00
ryo_saeba
0b226ee63c
Totally unfinished, so move to unlinked.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8897 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-06 20:17:42 +00:00
rjtanner
ee41ba1844
Implemented, with changes backported from svn trunk, python guild hall patch: [ 1782975 ] Python guilds template. - applied, needs to check all is ok
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8579 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-22 06:28:26 +00:00
rjtanner
3c49c90d04
Per earlier archetype changes (2008-01-18), removed/renamed dwall3_3 to dwall_3_3
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8578 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-22 04:43:13 +00:00
rjtanner
d9de109030
Synchronize Darcap map changes between trunk, branches/1.x and branches/lalo-pupland
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8492 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-08 05:59:09 +00:00
rjtanner
193dd0419c
Patch [ 1817282 ] Almost new map -- Now a new map, Darcap Raffle 1
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8473 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-29 06:49:29 +00:00
rjtanner
93a5881bdb
Update Pygmy Forest and related map names
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8355 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 06:15:25 +00:00
rjtanner
0e681f67f6
Fix broken exit in Pygmy Garden map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8354 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 06:09:56 +00:00
kbulgrien
6625686736
Fix mispelled "appartment" in various player visible data locations.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8324 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 19:02:31 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
eracc
d2af4f30de
Exit to world map was borked. Fixed in this update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8101 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 23:29:59 +00:00
ryo_saeba
e421da1e50
Fix face, and remove animation so face stays the same.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8094 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 12:12:49 +00:00
eracc
9568432f5f
Add a quest that starts in Darcap. Quest was created by Chad Opperman
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cromagic@sbcglobal.net with minor fixes by me.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8084 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-03 23:47:30 +00:00
akirschbaum
eb951460e0
Replace obsolete field slow_move with move_slow/move_slow_penalty.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:16:20 +00:00
rjtanner
793b0beed0
Map changes to address bug # [1829831] Mechanism bug - limit range and effectiveness of dimension door
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7505 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-13 05:57:38 +00:00
rjtanner
67ec8650a6
Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:50:51 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner
04b449be33
Tentative fix for bug # [1805174] /darcap/darcap/circus/wurfbude Exit teleporter broken - fixed coordinates on a number of teleporters and removed movement detectors on the exit teleporter, added entrance coordinates to make bug testing easier
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7464 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 22:57:17 +00:00
rjtanner
9308f88a9f
Remove unholy_ground from beneath altars now that their (re)consecrate level was set to level 120
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7450 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 00:16:01 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
3c61d35164
Set the consecrate level on various altars to 120 so they can not be reset by players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
akirschbaum
3b791f5cb5
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner
b8e0d6efca
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:37:45 +00:00
akirschbaum
cfbfbd6b48
Fix shopitems field: 'light source' does not exist anymore; use 'lamp' instead.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7124 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 09:47:32 +00:00
rjtanner
750a7b6a3e
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba
96fe929e5f
Remove obsolete field.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6277 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:52:09 +00:00
ryo_saeba
8fca929531
Remove obsolete fields. Other changes due to editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6253 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:25:33 +00:00
akirschbaum
45d36cb162
Spelling corrections.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba
a1b6e4de92
Small park.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6217 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-08 10:21:16 +00:00
ryo_saeba
11df2aacec
Typo.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6211 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-08 09:16:18 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum
77238600f0
Remove redundant empty msg..endmsg values.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5833 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:18:37 +00:00
rjtanner
77ecb24e98
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner
a051afe8e3
Added missing floor tiles to the Castle Zaah maps. Cosmetic touchups for sections of walls next to doors - wrong wall sections are used. Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5569 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:11:05 +00:00
rjtanner
b45de565e6
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are due to Map Editor reformatting. RJT, Feb-14-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5540 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 02:04:08 +00:00
rjtanner
d155c4b679
Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-14-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 02:01:29 +00:00
rjtanner
a37cfbf2c1
Reverted back to using the redundant floor tiles in this map - they are used for extra visual effects with smoothing. My mistake. Earlier changes to the exit coordinates still in place. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5530 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:24:05 +00:00
rjtanner
abb7df4ed0
Updated map to remove 0 destination coordinates warnings from server log files. Also removed unnecessary floor tiles. Other changes are from Map Editor reformatting. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5526 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 01:36:39 +00:00
rjtanner
7dc3f0542a
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
eracc
20cd068d8b
Make sure items dropped by Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh treasure to Valriel treasure. Make new amulet of Gorokh for Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so players will not be trapped and make cosmetic changes to the map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5399 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-07 20:07:06 +00:00
rjtanner
f805efa2d4
New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
ryo_saeba
0d9df2c332
Fix for bug #1590857 : rods are glichted
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5278 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-01 22:40:28 +00:00
qal21
de6c7764f8
Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5002 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 19:44:43 +00:00
k_ahlers
e7536f45bc
Bugfix to bug #1571256
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4997 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 12:23:08 +00:00
kbulgrien
1ba483c77f
- Various spelling and grammar fixes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4953 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 06:23:08 +00:00
qal21
fbd4438411
Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
k_ahlers
4278ece85b
Added a no-way-back-warning
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4741 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 15:37:57 +00:00
k_ahlers
b7e7511854
Added the 40th part of the FT-Quest
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ATTENTION: This questpart is not linked! Do NOT add a link!
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4740 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 14:33:02 +00:00
k_ahlers
eebb78337f
Added some hints for lower level players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4738 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 08:38:59 +00:00
k_ahlers
430a9d9170
Corrected a designerror in a wall
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4737 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 19:20:54 +00:00
k_ahlers
b33f10ab89
Added a permanent portal to the portal-Area
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4736 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 16:29:31 +00:00
k_ahlers
60c50bb51b
Corrected Name of the Quest2-Castle
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4718 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 18:29:21 +00:00
k_ahlers
502b576f7d
Added the second part of the Forgotten Town Quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4715 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 17:54:45 +00:00
k_ahlers
a191ebe4b1
Moved a listening ear under the floor to hide it.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4714 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 14:28:18 +00:00
k_ahlers
9a53373c69
* Added the first Quest to the forgotten Town
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4635 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-06 10:02:20 +00:00
k_ahlers
5b794b529d
* Added Shop Inventory Sign
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4634 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 20:03:44 +00:00
k_ahlers
ddddef8bb6
* Added a Library with integrated Shop to the Forgotten Town
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4633 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 18:27:14 +00:00
k_ahlers
2916832204
Fixed Enter-Bug
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4632 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:47:17 +00:00
k_ahlers
59d9a0bdcf
* Fixed X-Ray Bug
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4631 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:44:19 +00:00
k_ahlers
bc3239963b
* Addet a Funhouse in the Forgotten Town
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4630 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:37:32 +00:00
k_ahlers
cd894fd856
Deleted 9 Rows to make the City a bit more little.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4629 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 13:27:51 +00:00
cavesomething
6c5a1e1b4d
fix typo
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4405 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-20 02:29:08 +00:00
akirschbaum
5ea3def4c1
Make the 'FT-Access Pass' work again.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4301 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-07 14:19:54 +00:00
cavesomething
922a4b3dbf
various shop header typo, etc fixes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
ryo_saeba
bca9a21e7b
Fix Navar and Brest teleporters
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4086 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 13:53:36 +00:00
akirschbaum
598a17bdd9
Fix incorrect exit coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
cavesomething
7824bafad6
shop headers for darcap
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3802 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 17:00:17 +00:00
akirschbaum
e4dbbb9a39
Change out of range hp of monsters to 32000; these monsters used to flood the server log with error messages.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3755 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-02 19:48:33 +00:00
akirschbaum
eec20df670
Move magic mouths, invisible exits, and teleporters below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3569 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-28 22:43:20 +00:00
k_ahlers
c62ad77300
Corrected Bugs in King/Princess/Guards
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3517 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-31 08:34:41 +00:00
k_ahlers
bfe6b75bbf
shops/*: added shop inventory signs
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city: corrected entrance to the palace
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3497 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-22 08:16:00 +00:00
k_ahlers
d993234a8d
city: link to inn added
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inn: inserted and designed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3496 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 21:51:13 +00:00
k_ahlers
7a3e4c09f5
redesigned, houses inserted
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3492 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 18:20:19 +00:00
k_ahlers
a2c4f63e48
general, general2: redesigned; map splitted in two files; part of a little quest inserted
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magic: built in; other part of the little quest inserted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3491 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 12:29:19 +00:00
k_ahlers
9c2877516f
armour, potion, weapon: all nomagic-tiles removed, selling works now
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city: redesign, addet transportarea, magic now allowed
palace: redesign, more guards, stronger guards, magic now allowed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3490 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 08:10:55 +00:00
k_ahlers
891d4ac50d
general: New Shop added
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potion: New Shop added
city: Link to shops/general and shops/potion set
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3488 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-20 09:35:21 +00:00
k_ahlers
a2f21a44d4
palace: changed design, added npcs
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3480 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 10:06:06 +00:00
k_ahlers
464096736f
city: Link to palace set
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enter: automatic teleport when the pass is availible
palace: added
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3479 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 07:44:52 +00:00
k_ahlers
c8a1028b85
shops/armour: Armourshop added
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city: Armourshop linked
ALL: Region set to 'Forgotten Town'
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3478 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:45:09 +00:00
k_ahlers
7101b83f04
weapon: Changed Exitlocation in the city-map
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city: linked weaponshop to shops/weapon
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3477 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:25:04 +00:00
k_ahlers
062d90e74f
city: automatic doorcloser added
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enter: bug with the monstermovers deleted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3470 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 18:19:07 +00:00
k_ahlers
35b8b57d5e
Added the weaponshop and the questpart-area
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3469 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 16:02:56 +00:00
k_ahlers
778e741993
Made the Vampires weaker (physical+50)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3468 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 15:51:18 +00:00
k_ahlers
b4f6016726
map for the forgotten_town weaponshop added; entermap corrected: the sign for the exit was corrected and monstermovers were build in because of blocking the teleporters
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3467 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 15:39:18 +00:00
k_ahlers
6a6569d669
k_ahlers: Added maps for the forgotten_town quest; city - Maincity; entry - Test for enter the Maintown
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3464 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 22:37:07 +00:00
eracc
ab985a9c9e
Added NPC with information about Training Center move.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3365 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 05:47:08 +00:00
bbotbuilder
3a67508a37
Add a hint for the "fareast" maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3284 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 18:17:00 +00:00
akirschbaum
b18abed017
Remove tailing spaces from @match lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3193 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 13:29:22 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
majorwoo
b3100f2e76
Fixed guild storage rooms no_pass 1 so only guild members can enter
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2979 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-24 21:42:55 +00:00
temitchell
1a68943ec1
- fix old multipart map notation.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2759 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-09 00:50:48 +00:00
ryo_saeba
2c45208ff2
Storage rooms for guilds in Darcap
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2685 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:31:12 +00:00
ryo_saeba
09f122f427
Fixed exit coordinates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2684 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:24:53 +00:00
ryo_saeba
5887601ef4
Fixed exit coordinates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2683 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:15:34 +00:00
temitchell
88ec2fa62c
- touch up these maps mainly to use new windows now available
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2487 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 02:44:35 +00:00
temitchell
6ba97d9090
- fixed the scorn portal in the guilds and dropped a couple slot
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machines in goths tavern to drum up some customers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2094 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:06:58 +00:00
mwedel
546aecff29
Add dtabb (darcap) maps.
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Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00