e20b948d6f 
								
							
								 
							
						 
						
							
							
								
								Make map names more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10132 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-20 20:41:08 +00:00  
				
					
						
							
							
								 
						
							
							
								8df0e08550 
								
							
								 
							
						 
						
							
							
								
								Map normalize, no functional changes  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-21 00:32:27 +00:00  
				
					
						
							
							
								 
						
							
							
								f0675518e3 
								
							
								 
							
						 
						
							
							
								
								Add some missing no magic arches to the Fireborn and Wraith Halls of Selection. Remove non-existant archtype in Wraith Hall of Selection.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9316 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-13 12:32:10 +00:00  
				
					
						
							
							
								 
						
							
							
								f9af1ad963 
								
							
								 
							
						 
						
							
							
								
								The wraith Hall of selection was totally broken you could walk outside and around the teleporters and such. Fixing.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9256 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:23:28 +00:00  
				
					
						
							
							
								 
						
							
							
								50603e01ef 
								
							
								 
							
						 
						
							
							
								
								- Remove spurious line breaks and section texts into paragraphs.  
							
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							- Remove spurious msg/endmsg in warlock and monk characters.
- Various subtle improvements to character class descriptions.
- Major rework of the welcome message and to the Crossfire Primer texts include
  placing the movement primer prior to the primers that refer to direction keys
  used to fire magic.  Texts regarding character appearance are changed to
  account for the fact that dragon/wraith/fireborn faces are not affected by a
  class selection.  In some cases, new relevant information has been added to
  better teach the concept presented in a primer.
- Re-synch the four Halls Of Selection except where the content differences
  are due to gameplay differences.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8037 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-24 17:41:23 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								159bf8a609 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 21:36:34 +00:00  
				
					
						
							
							
								 
						
							
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								3914674534 
								
							
								 
							
						 
						
							
							
								
								Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead.  This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5359 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-03 05:38:04 +00:00  
				
					
						
							
							
								 
						
							
							
								e0e2964d2f 
								
							
								 
							
						 
						
							
							
								
								Adding some Halls of Selection, courtsy of Pippijn van Steenhoven  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4749 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-05 10:39:12 +00:00