rjtanner
eef9f99bdb
Make Darcap Raffle 1 maps part of the same reset_group, darcap-raffle1
2022-07-14 01:08:35 -05:00
rjtanner
acf050d3af
Update cave wall sections for nicer visual merging in Pupland Raffle 3, level 2. Comsetic change only, no functional changes.
2022-07-14 01:05:17 -05:00
rjtanner
6342da1034
Make PupLand Raffle 3 maps part of the same reset_group, pupland-raffle3
2022-07-14 00:57:06 -05:00
rjtanner
690974428c
Make PupLand Raffle 2 maps part of the same reset_group, pupland-raffle2
2022-07-14 00:54:23 -05:00
rjtanner
36df8d59e7
Make PupLand Raffle 1 maps part of the same reset_group, pupland-raffle1
2022-07-13 13:00:09 -05:00
SilverNexus
dc621fb950
Adjust nethack monster styles to derive ape and carniverous ape from the ape arch instead of the small troll arch.
2022-07-04 11:47:38 -04:00
Nicolas Weeger
288162f128
Fix case
2022-07-02 11:55:19 +02:00
Nicolas Weeger
6b54062647
Fix typo
2022-07-02 11:47:16 +02:00
rjtanner
40677126e3
Cosmetic change with swall merging to House of Power in Scorn. Cosmetic change only, no functional changes.
2022-07-01 00:07:48 -05:00
Nicolas Weeger
409d12defd
Fix jade chest quest not having an end
2022-06-30 11:14:01 +02:00
Kevin Zheng
b3964c2f05
Use new '@identify' keyword
2022-06-25 13:08:52 -07:00
Kevin Zheng
269d455da8
Add replies to make dialogs more discoverable
2022-06-25 12:32:08 -07:00
Kevin Zheng
634da60f18
Remove accidental dependency
2022-06-13 22:55:09 -07:00
Nicolas Weeger
760c43f6d7
Rework the Big Chest script to correctly remove (all) forces
2022-06-11 14:41:45 +02:00
Kevin Zheng
ee16f00739
Do not cache sqlite3 connection
...
Stop caching sqlite3 connection between calls, because a connection
cannot be shared between multiple threads. Close the connection after
each transaction.
2022-06-08 20:44:57 -07:00
Kevin Zheng
769e209414
Standardize date format, add last_login() function
2022-06-04 16:09:28 -07:00
Kevin Zheng
ebc9d65e41
Add error handling to 'status' command
2022-06-04 15:13:46 -07:00
Kevin Zheng
0a6853964f
Add timeout and use text mode
2022-06-04 13:12:07 -07:00
Kevin Zheng
894a6a6504
Tweak Treasure Island quest
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- Remove line breaks from dialog
- Give Black Beard a reasonable reply
- Move quest start trigger to boat to (instead of back from) island
2022-06-01 23:56:40 -07:00
Kevin Zheng
1cda22c9d8
Improve error messages
2022-05-31 14:42:04 -07:00
Kevin Zheng
e06ee70ff0
Move to pickmaps directory
2022-05-31 13:34:07 -07:00
Nicolas Weeger
eb9bf45bb6
Fix exit coordinates
2022-05-29 18:58:55 +02:00
Nicolas Weeger
7615c2b723
Fix broken weapon check
2022-05-29 12:24:37 +02:00
Nicolas Weeger
24a5af3fa9
Fix comment
2022-05-28 16:30:31 +02:00
Nicolas Weeger
b1bcbca9e2
Don't check all inventory, use killer.CurrentWeapon
...
Requires server 64cace0e7a1900b21aae7cb16f7c26e8054318f2 or later
2022-05-28 16:15:15 +02:00
Kevin Zheng
b4031a6bc7
Remove double cwalls
2022-05-25 14:16:28 -07:00
Kevin Zheng
8c10be8805
Add more teleporters to HallOfDMs
2022-05-25 14:02:47 -07:00
Kevin Zheng
c7ef2ce238
Adjust Valriel's treasure
...
The ring of Valriel and Amulet of Valriel are supposed to be holy, so
add grace 5 in addition to the existing sp 5.
Submitted by: Egorov Sergey (patches/459)
2022-05-24 17:27:15 -07:00
Kevin Zheng
f619817a2b
Replace custom monster with archetype
...
Submitted by: Egorov Sergey (patches/460)
2022-05-24 17:16:33 -07:00
Kevin Zheng
90ebbb6cd8
Add Go Dojo
2022-05-23 23:16:02 -07:00
Nicolas Weeger
597b2ada68
Remove dot for coherency with other long names
2022-05-22 13:07:46 +02:00
Kevin Zheng
e79633565f
Remove unused python_event.py
2022-05-21 10:18:45 -07:00
Nicolas Weeger
365a2ac4a9
Add no_spell tiles to shop tiles
2022-05-21 15:31:44 +02:00
Kevin Zheng
a41717b8dc
Disallow buying negative mana
2022-05-17 23:11:40 -07:00
Kevin Zheng
1a735b7050
Update Scorn House of Power to use power brokers
2022-05-17 23:02:49 -07:00
Kevin Zheng
9489ac64e4
Add power broker, a glowing crystal that sells mana
2022-05-17 22:22:52 -07:00
Kevin Zheng
1cff21abc5
Adjust proof scroll text
...
The large proof scroll lettering gets mangled by non-monospace fonts and
repeat message suppression. Fix by replacing with boring small text.
2022-05-17 18:40:18 -07:00
Nicolas Weeger
f5cb99bcd8
Fix contents of "Proof Scroll" so the letter correctly displays
2022-05-17 21:01:30 +02:00
Nicolas Weeger
67ee1c6234
Ignore Python compiled files
2022-05-15 13:12:56 +02:00
Nicolas Weeger
76f0808599
Remove obsolete scripts
2022-05-15 11:55:32 +02:00
Andreas Kirschbaum
9aef8cef4a
Fix typos in attribute names
2022-05-14 22:41:10 +02:00
Andreas Kirschbaum
7d465c7e0c
Make editor scripts work again
2022-05-14 10:04:07 +02:00
Kevin Zheng
d17623f27f
Remove double floor in Nurnberg weapon shop
...
Submitted by: Egorov Sergey (patches/456)
2022-05-08 12:21:34 -07:00
Kevin Zheng
251c2d7313
Fix second chance kobold
...
Submitted by: Egorov Sergey (patches/453)
2022-05-08 00:08:04 -07:00
Kevin Zheng
320ddc86b8
Remove duplicate sign and floor
...
Submitted by: Egorov Sergey (patches/454)
2022-05-08 00:06:53 -07:00
DraugTheWhopper
b4581da403
Fix and improve an underground part of Raffle2
...
Removing no_spells allows the magic caster to actually use magic. Cleanup on the movers makes them more sane, but until they act on flying items, players can still bypass the puzzle. (Hoping to fix this in the arches.) Some cleanup of walls and floors.
2022-05-07 22:25:30 -04:00
DraugTheWhopper
dd86c96b02
Make improvements to raffle2's first "wizard" path room.
...
Notably, removing no_spells so that you can actually cast spells, and so that dimdoor doesn't become impossible in some cases. Also, rearrange some false walls so the door is separate from the false wall.
2022-05-07 22:25:30 -04:00
DraugTheWhopper
cb3c80ca96
Make cosmetic changes to Raffle2 to improve readability. Move no_magic to top and rename connected items.
2022-05-07 22:25:30 -04:00
DraugTheWhopper
059b220234
Reduce farmability of Raffle1, by reducing the number of hill giants in the basement
2022-05-07 22:25:30 -04:00
Kevin Zheng
9e5bc36af3
Prevent players from getting trapped
...
Replace the connection-triggered bridge that can only work one time with
a creator that adds an invis_exit when the junction switch is thrown.
Reported by: bugs/667
2022-05-07 18:29:39 -07:00