Commit Graph

6840 Commits (eef9f99bdb1b7d81bee946dac3a8f2d4fdc2843d)

Author SHA1 Message Date
rjtanner eef9f99bdb Make Darcap Raffle 1 maps part of the same reset_group, darcap-raffle1 2022-07-14 01:08:35 -05:00
rjtanner acf050d3af Update cave wall sections for nicer visual merging in Pupland Raffle 3, level 2. Comsetic change only, no functional changes. 2022-07-14 01:05:17 -05:00
rjtanner 6342da1034 Make PupLand Raffle 3 maps part of the same reset_group, pupland-raffle3 2022-07-14 00:57:06 -05:00
rjtanner 690974428c Make PupLand Raffle 2 maps part of the same reset_group, pupland-raffle2 2022-07-14 00:54:23 -05:00
rjtanner 36df8d59e7 Make PupLand Raffle 1 maps part of the same reset_group, pupland-raffle1 2022-07-13 13:00:09 -05:00
SilverNexus dc621fb950 Adjust nethack monster styles to derive ape and carniverous ape from the ape arch instead of the small troll arch. 2022-07-04 11:47:38 -04:00
Nicolas Weeger 288162f128 Fix case 2022-07-02 11:55:19 +02:00
Nicolas Weeger 6b54062647 Fix typo 2022-07-02 11:47:16 +02:00
rjtanner 40677126e3 Cosmetic change with swall merging to House of Power in Scorn. Cosmetic change only, no functional changes. 2022-07-01 00:07:48 -05:00
Nicolas Weeger 409d12defd Fix jade chest quest not having an end 2022-06-30 11:14:01 +02:00
Kevin Zheng b3964c2f05 Use new '@identify' keyword 2022-06-25 13:08:52 -07:00
Kevin Zheng 269d455da8 Add replies to make dialogs more discoverable 2022-06-25 12:32:08 -07:00
Kevin Zheng 634da60f18 Remove accidental dependency 2022-06-13 22:55:09 -07:00
Nicolas Weeger 760c43f6d7 Rework the Big Chest script to correctly remove (all) forces 2022-06-11 14:41:45 +02:00
Kevin Zheng ee16f00739 Do not cache sqlite3 connection
Stop caching sqlite3 connection between calls, because a connection
cannot be shared between multiple threads. Close the connection after
each transaction.
2022-06-08 20:44:57 -07:00
Kevin Zheng 769e209414 Standardize date format, add last_login() function 2022-06-04 16:09:28 -07:00
Kevin Zheng ebc9d65e41 Add error handling to 'status' command 2022-06-04 15:13:46 -07:00
Kevin Zheng 0a6853964f Add timeout and use text mode 2022-06-04 13:12:07 -07:00
Kevin Zheng 894a6a6504 Tweak Treasure Island quest
- Remove line breaks from dialog
- Give Black Beard a reasonable reply
- Move quest start trigger to boat to (instead of back from) island
2022-06-01 23:56:40 -07:00
Kevin Zheng 1cda22c9d8 Improve error messages 2022-05-31 14:42:04 -07:00
Kevin Zheng e06ee70ff0 Move to pickmaps directory 2022-05-31 13:34:07 -07:00
Nicolas Weeger eb9bf45bb6 Fix exit coordinates 2022-05-29 18:58:55 +02:00
Nicolas Weeger 7615c2b723 Fix broken weapon check 2022-05-29 12:24:37 +02:00
Nicolas Weeger 24a5af3fa9 Fix comment 2022-05-28 16:30:31 +02:00
Nicolas Weeger b1bcbca9e2 Don't check all inventory, use killer.CurrentWeapon
Requires server 64cace0e7a1900b21aae7cb16f7c26e8054318f2 or later
2022-05-28 16:15:15 +02:00
Kevin Zheng b4031a6bc7 Remove double cwalls 2022-05-25 14:16:28 -07:00
Kevin Zheng 8c10be8805 Add more teleporters to HallOfDMs 2022-05-25 14:02:47 -07:00
Kevin Zheng c7ef2ce238 Adjust Valriel's treasure
The ring of Valriel and Amulet of Valriel are supposed to be holy, so
add grace 5 in addition to the existing sp 5.

Submitted by:   Egorov Sergey (patches/459)
2022-05-24 17:27:15 -07:00
Kevin Zheng f619817a2b Replace custom monster with archetype
Submitted by:   Egorov Sergey (patches/460)
2022-05-24 17:16:33 -07:00
Kevin Zheng 90ebbb6cd8 Add Go Dojo 2022-05-23 23:16:02 -07:00
Nicolas Weeger 597b2ada68 Remove dot for coherency with other long names 2022-05-22 13:07:46 +02:00
Kevin Zheng e79633565f Remove unused python_event.py 2022-05-21 10:18:45 -07:00
Nicolas Weeger 365a2ac4a9 Add no_spell tiles to shop tiles 2022-05-21 15:31:44 +02:00
Kevin Zheng a41717b8dc Disallow buying negative mana 2022-05-17 23:11:40 -07:00
Kevin Zheng 1a735b7050 Update Scorn House of Power to use power brokers 2022-05-17 23:02:49 -07:00
Kevin Zheng 9489ac64e4 Add power broker, a glowing crystal that sells mana 2022-05-17 22:22:52 -07:00
Kevin Zheng 1cff21abc5 Adjust proof scroll text
The large proof scroll lettering gets mangled by non-monospace fonts and
repeat message suppression. Fix by replacing with boring small text.
2022-05-17 18:40:18 -07:00
Nicolas Weeger f5cb99bcd8 Fix contents of "Proof Scroll" so the letter correctly displays 2022-05-17 21:01:30 +02:00
Nicolas Weeger 67ee1c6234 Ignore Python compiled files 2022-05-15 13:12:56 +02:00
Nicolas Weeger 76f0808599 Remove obsolete scripts 2022-05-15 11:55:32 +02:00
Andreas Kirschbaum 9aef8cef4a Fix typos in attribute names 2022-05-14 22:41:10 +02:00
Andreas Kirschbaum 7d465c7e0c Make editor scripts work again 2022-05-14 10:04:07 +02:00
Kevin Zheng d17623f27f Remove double floor in Nurnberg weapon shop
Submitted by:    Egorov Sergey (patches/456)
2022-05-08 12:21:34 -07:00
Kevin Zheng 251c2d7313 Fix second chance kobold
Submitted by:   Egorov Sergey (patches/453)
2022-05-08 00:08:04 -07:00
Kevin Zheng 320ddc86b8 Remove duplicate sign and floor
Submitted by:   Egorov Sergey (patches/454)
2022-05-08 00:06:53 -07:00
DraugTheWhopper b4581da403 Fix and improve an underground part of Raffle2
Removing no_spells allows the magic caster to actually use magic. Cleanup on the movers makes them more sane, but until they act on flying items, players can still bypass the puzzle. (Hoping to fix this in the arches.) Some cleanup of walls and floors.
2022-05-07 22:25:30 -04:00
DraugTheWhopper dd86c96b02 Make improvements to raffle2's first "wizard" path room.
Notably, removing no_spells so that you can actually cast spells, and so that dimdoor doesn't become impossible in some cases. Also, rearrange some false walls so the door is separate from the false wall.
2022-05-07 22:25:30 -04:00
DraugTheWhopper cb3c80ca96 Make cosmetic changes to Raffle2 to improve readability. Move no_magic to top and rename connected items. 2022-05-07 22:25:30 -04:00
DraugTheWhopper 059b220234 Reduce farmability of Raffle1, by reducing the number of hill giants in the basement 2022-05-07 22:25:30 -04:00
Kevin Zheng 9e5bc36af3 Prevent players from getting trapped
Replace the connection-triggered bridge that can only work one time with
a creator that adds an invis_exit when the junction switch is thrown.

Reported by:    bugs/667
2022-05-07 18:29:39 -07:00