Commit Graph

3284 Commits (f25e6fa9bb66d4b3f560d0bd9e12e14db7c9b6cd)

Author SHA1 Message Date
rjtanner f25e6fa9bb Update walls surrounding Tannery entrance gate to Guild Hall and template second floor maps. Additional stone wall section on nearby fence. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15238 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 04:03:07 +00:00
rjtanner e7746e8214 Replaced blocked (black) sections of the cave with grey cave walls to Cave Passageway, Level 4 in Pup Land. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15237 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:39:00 +00:00
rjtanner a5a9e06334 Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 8th Level in Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15236 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:24:56 +00:00
rjtanner d2d2e1e180 Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 6th Level in Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15235 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:20:53 +00:00
rjtanner b85ea3756f Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 3rd Level in Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15234 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:18:48 +00:00
rjtanner 291ce4e29d Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 2nd Level in Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15233 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:17:00 +00:00
rjtanner 66fac2f2a7 Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, Entrance in Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15232 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:15:16 +00:00
rjtanner 78acffa9ac Cosmetic changes with how fence sections merge with nearby walls for Power Plant, Dungeon Level 3 in Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15231 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:07:16 +00:00
rjtanner 76725e3bae Replaced blocked (black) sections of the cave with grey cave walls to Power Plant, Dungeon Level 2. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15230 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:03:16 +00:00
rjtanner 9cb5e1a529 Cosmetic changes with how fence sections merge with nearby walls for Power Plant, Dungeon Level 2 in Ancient Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15229 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 02:59:34 +00:00
rjtanner b5cc055343 Cosmetic changes with how fence sections merge with nearby walls for Power Plant, Dungeon Level 1 in Ancient Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15228 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 02:57:46 +00:00
rjtanner 21a6da0e2e Cosmetic changes with how fence sections merge with nearby walls for Power Plant, Level 3 in Ancient Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15227 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 02:54:12 +00:00
rjtanner 8aad19711a Update walls surrounding door entrances to Guild Storage Maps. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15226 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 02:44:13 +00:00
rjtanner 6f22b6fbd5 Cosmetic changes with how fence sections merge with nearby walls for Gothwalte, Collection in Ancient Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15220 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-21 04:32:02 +00:00
rjtanner 89c2c76225 Cosmetic changes to replaced blocked wall sections with solid stone wall sections in Gothwalte's Castle, Dungeon in Ancient Pup Land. Looks nicer in Mapper. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15219 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-21 04:27:07 +00:00
rjtanner 9b204b0413 Cosmetic changes with how fence sections merge with nearby walls for Gothwalte's Castle, Level 6 in Ancient Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15218 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-21 04:23:12 +00:00
rjtanner 1ef9d7df7a Cosmetic changes with how fence sections merge with nearby walls for Gothwalte's Castle, Level 5 in Ancient Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15217 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-21 04:21:53 +00:00
rjtanner 0f9d82db50 Cosmetic changes with how fence sections merge with nearby walls for Gothwalte's Castle, Level 4 in Ancient Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15216 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-21 04:20:13 +00:00
rjtanner b9c11f6731 Cosmetic changes with how fence sections merge with nearby walls for Gothwalte's Castle, Level 2 in Ancient Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15215 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-21 04:19:08 +00:00
rjtanner e57ed35ad4 Upate to Sargas's fine fishing supplies in Darcap. Replaced two existing fishing poles with recently added poles. Requires archetype update r15213 or later.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15214 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-21 04:14:32 +00:00
rjtanner bb51a748fc Map name correction for Guild Houses Inc in Scorn, should be Inc and not Iinc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15213 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-20 23:28:38 +00:00
rjtanner 9cf7c43a76 Minor change with wall merges for the Tower of the Necromancer, Level 2 in Pupland. Cosmetic change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15208 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-20 05:10:46 +00:00
rjtanner 3174720806 Replace cave wall sections with dungeon wall to Atelir of Artifact (Prison), Level 2 in Pupland. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15207 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-20 03:24:07 +00:00
mwedel 411f61532b Change face from priestnew to priest - the class animation uses
the priest name, and not priestnew, and best I can tell, the priestnew
images are now the same as the priest images, so may go away.
MSW 2011-10-18



git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15205 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-19 05:16:31 +00:00
rjtanner acd3a2449a Map name typo correction for Ancient Ruins, Upper Level in Pupland (Ancient instead of Anclient.)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15203 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-19 00:39:18 +00:00
rjtanner 47c5f9e6c5 Replace mines wall section with newly created cave wall sections in the Cave Weapon maps in Pupland. Cosmetic change, no functional changes. Requires archetypes update r15201.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15202 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-18 03:20:50 +00:00
rjtanner 703d999e7d Replace mines wall section with newly created cave wall sections in the Cave Weapon, Entrance map in Pupland. Cosmetic change, no functional changes. Requires archetypes update r15199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15200 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-17 04:50:46 +00:00
ryo_saeba 03f360e23d Make the books harder to get at.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15198 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-16 12:44:28 +00:00
rjtanner ef19f5d2bc Changes with how fence (swall) sections merge with nearby walls to Cave Weapon, Genome-Project Testing Room map in Ancient Pupland. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15196 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 23:34:43 +00:00
rjtanner 952812f33d More changes to Cave Weapon, Research Group map in Ancient Pupland. Removed line breaks in NPC dialogue. Quotation change to the hint so it appears as one statement.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15195 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 23:31:34 +00:00
rjtanner 3f565fc62f Place no_spells floor tiles under actual floor tiles instead of on top in Cave Weapon, Research Group map in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15194 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 23:29:18 +00:00
rjtanner 7c2ee9e129 Changes with how fence (swall) sections merge with nearby walls to Cave Weapon, Research Group map in Ancient Pupland. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15193 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 23:24:12 +00:00
rjtanner 665b555b53 Place no_spells floor tiles under actual floor tiles instead of on top in Cave Weapon, Biological Organisms Research Group map in Ancient Pupland.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15192 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 23:21:51 +00:00
rjtanner 07dcfa8667 Changes with how fence (swall) sections merge with nearby walls to Cave Weapon, Biological Organisms Research Group in Ancient Pupland. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15191 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 23:20:32 +00:00
rjtanner bfd2197e6e Replaced blocked (black) sections of the cave with grey cave walls to Cave Weapon, Antechamber map in Ancient Pupland. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15190 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 23:11:39 +00:00
rjtanner 8c54c77320 Replaced blocked (black) sections of the cave with grey cave walls to Cave Weapon, Entrance map in Ancient Pupland. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15189 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 23:04:52 +00:00
akirschbaum a2a731fdc4 Fix typos.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15188 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 15:26:29 +00:00
rjtanner 5dde66e656 Cosmetic wall changes with merging sections to the (pirates) Temple map in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15187 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 03:32:18 +00:00
rjtanner 90364b010a Removed line breaks in the signs for the Dragon Guilds in Scorn and Navar. Capilization changes on the sign (dragon guild -> Dragon Guild.)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15186 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 03:26:01 +00:00
rjtanner 4a5f161796 Added windows to the Dragon Guild of Scorn. Also placed radius 2 light sources beneath the windows to give the windows a glowing effect at night. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15185 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-14 03:49:21 +00:00
rjtanner abad6299b3 Cosmetic change to Navar Dragon Guild. Added outer perimeter to the original map to match the building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated entrance/exit coordinates in world map back to the guild map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15184 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-14 03:46:01 +00:00
rjtanner 9573b53900 Made the holy symbol and one of the roses non-pickable (nearby items - flowers and lockbox already are non-pickable) in the Church to Valriel in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15183 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 05:44:29 +00:00
rjtanner 7d3cfba276 (Forgot to again..) Update entrance x & y coordinates in map header for Church to Valriel in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15182 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 04:58:06 +00:00
rjtanner 6f5eca378e NPC dial changes in the Church to Valrien in Marksel. Removed line breaks and small punctuation update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15181 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 04:54:55 +00:00
rjtanner 61b435d5a2 Cosmetic update to Church to Valriel in Marksel. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; additional light sources were added. Updated entrance/exit coordinates in world map back to the church.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15180 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 04:47:00 +00:00
rjtanner 171746ccfe Update entrance x & y coordinates in map header to Heimser's Lab.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15178 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-11 04:29:09 +00:00
rjtanner 5b354c9617 Removed empty and unused row to Heimser's Lab located outside of Wolfsburg. Adjusted entrance/exit coordinates from Heimser's Cellar to reflect this change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15177 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-11 04:25:58 +00:00
rjtanner 553eedefd3 Cosmetic update to Heimser's Hut outside of Wolfsburg. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated entrance/exit coordinates in world map and Heimser's Cellar due to layout changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15176 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-11 04:20:32 +00:00
rjtanner 0bdcc01504 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 05:16:22 +00:00
rjtanner 4c8ec2e928 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15173 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 01:16:06 +00:00