rjtanner
|
3fda522055
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10181 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-25 00:54:52 +00:00 |
rjtanner
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adcf5f4331
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Add shop headers to the store located in Fortress Ang
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10154 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-23 01:13:19 +00:00 |
rjtanner
|
1a868eba3f
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(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10152 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-23 00:45:48 +00:00 |
rjtanner
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acfdc07849
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Add snow tiles underneath the ice tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10151 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-22 02:10:57 +00:00 |
rjtanner
|
89c2b7511c
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-22 01:47:55 +00:00 |
rjtanner
|
05cd0be130
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(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-22 00:56:46 +00:00 |
rjtanner
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ccc5003350
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Cosmetic changes with how fences (swall) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10146 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-21 23:20:29 +00:00 |
rjtanner
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6234651f4d
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Moved 'no_spells' down to the bottom of the stacking order
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10145 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-21 23:12:41 +00:00 |
rjtanner
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8a19c7c0e0
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Moved 'no_spells' down to the bottom of the stacking order, cosmetic changes with how fences (swall) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10144 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-21 23:10:25 +00:00 |
rjtanner
|
bbb3f69aaf
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(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10143 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-21 22:39:30 +00:00 |
rjtanner
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f0c9439c54
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(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10139 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-21 21:03:31 +00:00 |
rjtanner
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6ae7ed2977
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(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-21 00:20:22 +00:00 |
rjtanner
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d0900d532b
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10022 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-06 00:39:46 +00:00 |
anmaster
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7b0f9ad16c
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Some map fixes in /quests/skud/*:
* court, north_1, east_1: Add missing floor arches under walls and such.
* maze: Fix walls, they looked bad.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9925 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-25 13:14:17 +00:00 |
rjtanner
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7b2e1a958a
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Map header updates: Formatting changes; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9922 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-24 23:32:10 +00:00 |
rjtanner
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652e1dcc02
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Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9921 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-24 01:44:41 +00:00 |
rjtanner
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5b75ff9e9f
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Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9920 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-24 01:32:12 +00:00 |
rjtanner
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f8fb622d03
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Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9919 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 01:40:23 +00:00 |
rjtanner
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2fe1a23f62
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Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9918 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 01:22:08 +00:00 |
rjtanner
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04c2c11c70
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Final implementation of Patch [ 2121249 ] Updated Saromok Maps; added duplicators to remove some creators that spawn 'animated objects' to attack you that still attacked you even after Saromok was dead
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9917 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 00:41:08 +00:00 |
rjtanner
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f24f6e3db0
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Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; re-balance golem stats
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9916 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 00:38:57 +00:00 |
rjtanner
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b138f90848
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Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; corrected item descriptions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9915 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 00:36:56 +00:00 |
rjtanner
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2516169e40
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Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; put daylight casting walls on every map (under the floor) to prevent nightfall+stealth+invis trick
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9914 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 00:34:49 +00:00 |
rjtanner
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7a823213b6
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9913 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-22 00:54:11 +00:00 |
rjtanner
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a4020216d7
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9912 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-21 22:31:42 +00:00 |
rjtanner
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3669d953ac
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Adjust spell point regeneration to the personal guards, made it 100 instead of 5000
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9793 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-03 00:01:10 +00:00 |
rjtanner
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73d4a708f8
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Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9784 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-27 00:10:29 +00:00 |
rjtanner
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3c59dbca19
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Adjust spell casting capability of Saromok
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9783 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 18:22:28 +00:00 |
rjtanner
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d7cb7390fe
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Add more lighting to make it easier to see what is in or the map at night
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9782 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 18:20:56 +00:00 |
rjtanner
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0b0928c77f
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Update bracers names to Magical Bracers, they should be consistent in name and properties now
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9781 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 18:06:12 +00:00 |
rjtanner
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4890a655b1
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Update resistance value on the ice bracers to match resistance value of fire and electricity bracers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9780 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 18:02:18 +00:00 |
rjtanner
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6106b72b69
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Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9779 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 17:54:51 +00:00 |
rjtanner
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b63b450019
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Removed door graphics since they appear to cause problems with using the exit in some cases
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9778 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 17:42:21 +00:00 |
rjtanner
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5c31c1700b
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Fix broken duplicators. Update monster resistances. Fix key teleporter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9776 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 00:25:33 +00:00 |
rjtanner
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cd4c81ce96
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Fix broken duplicators
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9775 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 00:23:31 +00:00 |
rjtanner
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75e3612535
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Give final boss monster more spell points as further testing showed he ran out of them too quickly. Fix broken duplicator and treasure items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9774 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-26 00:21:40 +00:00 |
rjtanner
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af486faa03
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Update maps with entrance coordinates, region setting and approximate difficulty level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9770 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-22 20:52:32 +00:00 |
rjtanner
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cdd971ca06
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Redesign of the animated objects (chair, platter, wineglass, dinner knife) since they caused numerous server warnings and errors. They originally were merchant NPCs heavily modified and with a different face, I made them animated objects with monster-like behaviour.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9768 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-22 18:58:22 +00:00 |
rjtanner
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84fc3b5055
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Patch [ 2066208 ] Saromok Map Fix; Add missing keys and graphic corrections for map doors (except for barracks 1 and 2, those were already updated)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9767 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-22 16:30:09 +00:00 |
rjtanner
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f20df8b2bf
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Redesign the exit from two (other maps need similar updates) of the barrack maps, replaced the portal with a custom face to a standard door using an invis exit. This gives achieves the intended appearance in the map without the 'animation none' warning in the server logs and mapper.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9766 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-21 01:58:23 +00:00 |
rjtanner
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7cae0f5b29
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Cosmetic wall changes with wall sections adjacent to doors, replaced wall sections with the 'end cap' walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9765 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-21 01:15:05 +00:00 |
rjtanner
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8df0e08550
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Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-21 00:32:27 +00:00 |
rjtanner
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5e612da628
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Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-20 23:59:06 +00:00 |
rjtanner
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747136191f
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Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9365 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-24 17:33:23 +00:00 |
anmaster
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c1955dd8b5
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In quests/greyshield/Greysword: Add missing woodfloor arches in some places. In quests/greyshield/Fortress: Remove some floor tiles hidden under another layer of floor tiles, fix a @match.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9317 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-13 12:35:43 +00:00 |
anmaster
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f65b2b4852
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In /quests/peterm/quests/dragonquest2: add missing ground arches under walls and remove ground under blocked arches.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9251 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 23:41:51 +00:00 |
anmaster
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ecf3bf15b5
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Add missing ground arches under walls to /quests/peterm/FireTemple/* and remove ground under blocked arches (in same maps), also (in same maps) remove some duplicate floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9250 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 23:29:34 +00:00 |
anmaster
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bc64ac639a
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Add missing ground arches under walls to /quests/peterm/DragonQuest/* and remove ground under blocked arches (in same maps).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9249 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 23:14:25 +00:00 |
anmaster
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b9b8eb9f0a
|
Add missing floor tiles to /quests/hendel/pre_acid
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9248 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 23:12:24 +00:00 |
anmaster
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8ce0b398d1
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Oops, missed to add the missing floor tiles when I first changed GreyMaster a few minutes ago. Here they are now.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9247 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:53:15 +00:00 |