Commit Graph

22 Commits (f5b3122d2c397fc59b0f847b47d8fe9885e24d45)

Author SHA1 Message Date
rjtanner 04c2c11c70 Final implementation of Patch [ 2121249 ] Updated Saromok Maps; added duplicators to remove some creators that spawn 'animated objects' to attack you that still attacked you even after Saromok was dead
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9917 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 00:41:08 +00:00
rjtanner f24f6e3db0 Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; re-balance golem stats
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9916 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 00:38:57 +00:00
rjtanner b138f90848 Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; corrected item descriptions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9915 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 00:36:56 +00:00
rjtanner 2516169e40 Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; put daylight casting walls on every map (under the floor) to prevent nightfall+stealth+invis trick
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9914 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 00:34:49 +00:00
rjtanner 3669d953ac Adjust spell point regeneration to the personal guards, made it 100 instead of 5000
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9793 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-03 00:01:10 +00:00
rjtanner 73d4a708f8 Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9784 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-27 00:10:29 +00:00
rjtanner 3c59dbca19 Adjust spell casting capability of Saromok
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9783 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:22:28 +00:00
rjtanner d7cb7390fe Add more lighting to make it easier to see what is in or the map at night
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9782 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:20:56 +00:00
rjtanner 0b0928c77f Update bracers names to Magical Bracers, they should be consistent in name and properties now
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9781 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:06:12 +00:00
rjtanner 4890a655b1 Update resistance value on the ice bracers to match resistance value of fire and electricity bracers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9780 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:02:18 +00:00
rjtanner 6106b72b69 Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9779 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 17:54:51 +00:00
rjtanner b63b450019 Removed door graphics since they appear to cause problems with using the exit in some cases
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9778 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 17:42:21 +00:00
rjtanner 5c31c1700b Fix broken duplicators. Update monster resistances. Fix key teleporter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9776 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:25:33 +00:00
rjtanner cd4c81ce96 Fix broken duplicators
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9775 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:23:31 +00:00
rjtanner 75e3612535 Give final boss monster more spell points as further testing showed he ran out of them too quickly. Fix broken duplicator and treasure items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9774 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:21:40 +00:00
rjtanner af486faa03 Update maps with entrance coordinates, region setting and approximate difficulty level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9770 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 20:52:32 +00:00
rjtanner cdd971ca06 Redesign of the animated objects (chair, platter, wineglass, dinner knife) since they caused numerous server warnings and errors. They originally were merchant NPCs heavily modified and with a different face, I made them animated objects with monster-like behaviour.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9768 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 18:58:22 +00:00
rjtanner 84fc3b5055 Patch [ 2066208 ] Saromok Map Fix; Add missing keys and graphic corrections for map doors (except for barracks 1 and 2, those were already updated)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9767 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 16:30:09 +00:00
rjtanner f20df8b2bf Redesign the exit from two (other maps need similar updates) of the barrack maps, replaced the portal with a custom face to a standard door using an invis exit. This gives achieves the intended appearance in the map without the 'animation none' warning in the server logs and mapper.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9766 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 01:58:23 +00:00
rjtanner 7cae0f5b29 Cosmetic wall changes with wall sections adjacent to doors, replaced wall sections with the 'end cap' walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9765 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 01:15:05 +00:00
rjtanner 8df0e08550 Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 00:32:27 +00:00
rjtanner 5e612da628 Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-20 23:59:06 +00:00