rjtanner
015661a8a5
Final commit of Patch #342 as provided by Tecslicer. Cosmetic updates and standardized exits from Warehouse #8 (navar_city/warehouse8) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19583 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:38:26 +00:00
rjtanner
cdee3454b9
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #7 (navar_city/warehouse7) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19582 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:33:04 +00:00
rjtanner
f48f0283cf
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #6 (navar_city/warehouse6) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19581 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:32:22 +00:00
rjtanner
439a54bc39
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #5 (navar_city/warehouse5) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19580 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:28:35 +00:00
rjtanner
f8ecb91b88
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #4 (navar_city/warehouse4) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19579 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:27:07 +00:00
rjtanner
e676305312
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #3 (navar_city/warehouse3) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19578 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:24:31 +00:00
partmedia
c1ea1fa314
Shrink boundaries of Scorn's south city wall.
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- Allow magic in the area south of Scorn's new city limits.
- Create a new south gate.
- Improve overall appearance when smoothing is enabled.
- Move around a few buildings to accommodate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19522 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-06 01:33:59 +00:00
partmedia
10b3568832
Add more hints to help find Greenway.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19360 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 04:08:59 +00:00
partmedia
d4f0b1960f
Add plot for gravestones in Lythander's Temple.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19359 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 04:08:43 +00:00
partmedia
05cf2a463e
Add default entry coordinate for emergency map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19292 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-30 14:25:56 +00:00
partmedia
64cd84c4b7
Fix invalid object attributes.
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While around, fix text capitalization and a few dialogs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19290 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-30 14:25:34 +00:00
silvernexus
881238396e
Make the chicken outside the pet shop appear, since the message it provides acknowledges the chicken.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19130 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 13:44:03 +00:00
rjtanner
5851522808
Fix broken map path in Navar City world map (world/world_121_116) to the Colosseum.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19127 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 07:03:05 +00:00
rjtanner
981e4817a2
Grammar correction (distant -> distance) in message text to world map, world_106_122. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19077 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-10-03 22:05:11 +00:00
rjtanner
beff197e3a
Removed forced line breaks in message text to world maps (world_106_122, world_100_116). No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19076 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-10-03 22:02:51 +00:00
rjtanner
172f7196d8
Removed forced line breaks in message text to world map (world/world_109_125). No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19065 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-09-28 16:35:19 +00:00
partmedia
4dd5e9b696
Improvements to Darcap Library.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19039 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-09-14 01:12:52 +00:00
partmedia
d69133cedb
Cosmetic fixes to Navar Colosseum.
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Big spelling fix, drop invalid fields in archtype.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18946 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:31 +00:00
partmedia
e03a6b671a
Cosmetic changes to temples in Navar.
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Bring back old Valkyrie Church, adjust map name properties of a few
maps, and overhaul the temple->church of Sorig.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18945 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:19 +00:00
partmedia
350398637c
Cosmetic changes to Navar City.
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Improve pixmaps on several churches/temples, as well as fix some text on
some buildings. Also move the well so that it's not in the middle of the
road. Building changes to reflect the new pixmaps are coming.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18944 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:07 +00:00
partmedia
cc170d5f07
Cosmetic improvements to Elemental Houses.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18942 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 01:14:43 +00:00
partmedia
b48bf77a80
Various textual changes to Darcap.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18941 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 01:14:37 +00:00
partmedia
63d713ee31
Fix bad properties.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18930 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-12 15:49:48 +00:00
partmedia
25cfd44ace
Rename "hovels" to "Cornerbrook Estates".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18929 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-12 15:49:39 +00:00
partmedia
cbfab6e420
Correct capitalization for street lamps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18921 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-11 13:23:49 +00:00
rjtanner
0be3dd53a9
Removed forced line breaks in sign text to Scorn (world/world_105_115).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18902 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-08 23:03:32 +00:00
partmedia
b885630a5d
Give enterable buildings special pixmaps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18897 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-07 02:06:02 +00:00
partmedia
dbff65bca2
Fix Tower of Ludo entrance.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18895 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-07 02:05:38 +00:00
partmedia
951d0fde5f
Revamp Brest Inn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18894 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-07 02:05:26 +00:00
partmedia
b9a0925bae
Put Valriel church and quest in separate folder.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18879 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-03 00:29:34 +00:00
partmedia
e3adf55a50
Various improvements to Valriel's Church.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18878 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-03 00:29:22 +00:00
partmedia
61f8b77429
Remove extra trees.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18877 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-03 00:29:10 +00:00
partmedia
9fdd489132
Fix stairs and other minor issues.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18843 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-28 04:53:12 +00:00
partmedia
e65292d15f
Do not tile Troll Canyon entrance.
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The entrance (32x64) is less than a single world map tile (50x50).
Tiling does not have an advantage, and trolls only attack when a player
is nearby anyways. This makes the map less confusing for map editors and
DMs trying to reset the map.
Also take this opportunity to correct capitalization and make the bridge
troll actually say something (was broken due to typo).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18837 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 07:50:53 +00:00
partmedia
732ead98c2
Fix up text in/near Navar High Court.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18836 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 07:50:41 +00:00
partmedia
b5768561fd
Unwrap text to let the client do it instead.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18826 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-22 13:06:59 +00:00
partmedia
a6f38fcb96
Terrain fixes near world_115_100 (patch #292 ).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18824 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-22 02:18:52 +00:00
rjtanner
2c3071af73
Enlarged the floor plan to Gunther's Smith (navar_city/misc/city1smith) in Navarby one row of tiles. Updated world map (world/world_122_117) for changes to the entrance coordinates. Cosmetic change, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18809 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 21:22:14 +00:00
partmedia
718f55440f
Make cart indestructible as a workaround to bug.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18786 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-16 01:46:34 +00:00
partmedia
971090a25b
Updates to key sale house and related places.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18776 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-15 03:09:41 +00:00
partmedia
fb33c76810
Add Stoneville ticket office.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18769 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-14 23:33:39 +00:00
partmedia
3416a29e99
Patch #339 : Add ship from Santo Dominion and link to world map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18753 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-07 15:03:55 +00:00
rjtanner
b2ff2ee80d
New Map, Draughts House of Brest (brest/misc/draughts) with a 12x12 playing board. Updated world map (world/world_107_123) for the entrance to the new map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18731 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-31 00:01:09 +00:00
rjtanner
7cc06d5c5d
Cosmetic and layout changes to Beginners2 (scorn/misc/beginners2) in Scorn. Enlarged the map to include the area surrounding the house, made the house larger and with windows. Updated world map (world/world_105_116) for map entrance coordinate changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18730 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-30 23:26:01 +00:00
rjtanner
ab7789e82e
New map, Draughts of Santo Dominion (santo_dominion/misc/draughts) - with 8x8 playing board. World map (world/world_102_108) update to add a building and make the entrance.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18686 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-23 10:49:15 +00:00
ryo_saeba
17e789a023
Replace the scripted wagon with a transport, patch courtesy Kevin Zheng.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18661 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-06 10:25:44 +00:00
ryo_saeba
22a7e2963e
Fix some messages, courtesy Kevin Zheng.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18660 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-06 10:23:24 +00:00
ryo_saeba
e0057f4c39
Apply (part of) patch #326 : Make sailing around the world cost money, by Kevin Zheng.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18659 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-06 10:21:13 +00:00
ryo_saeba
9d83b9ac56
Fix archetype.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18658 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-06 10:19:07 +00:00
rjtanner
572acafcb3
New map, Draughts of Navar (navar_city/misc/draughts) using a 10x10 playing board and located in the south eastern corner of Navar (world/world_122_117). Requires archetype update r18652.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18653 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-02 07:19:27 +00:00