rjtanner
|
8de0ab9bd9
|
Fix stairs in the Bank vault maps - they should go up instead of down
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21237 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2020-06-04 05:26:24 +00:00 |
rjtanner
|
cbdd69cc1f
|
Update entrance coordinates to vault maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2020-06-04 04:45:37 +00:00 |
rjtanner
|
edc0378480
|
Correct creation date in map headers, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2020-06-01 04:15:16 +00:00 |
rjtanner
|
bf595f1df9
|
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2020-06-01 04:03:37 +00:00 |
rjtanner
|
9e08fcf4b4
|
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
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2020-05-31 22:27:49 +00:00 |
rjtanner
|
88cd9d3fb6
|
Deploy bank tellers to Port Joseph, Wolfsburg, Marksel, and Lake Country banks
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21224 282e977c-c81d-0410-88c4-b93c2d0d6712
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2020-04-30 22:44:44 +00:00 |
rjtanner
|
89b7aacac0
|
Deploy deposit boxes to Port Joseph, Wolfsburg, Marksel, Lake Country and Chokinbank (Suno Yamatoshi) banks
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21222 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2020-04-30 20:41:10 +00:00 |
rjtanner
|
808096c8a6
|
New map, Port Joseph Bank (port_joseph/town/bank) in Port Joseph. World map (world/world_101_114) update for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21091 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2020-02-09 07:59:59 +00:00 |
rjtanner
|
750a34df55
|
Update to Port Joseph General Store (port_joseph/town/shops/generalstore) in Port Joseph to use updated random item shop item tile. Requires archetype update r19604 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19615 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2014-08-28 05:18:47 +00:00 |
akirschbaum
|
dd472884c9
|
Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2013-07-19 13:26:30 +00:00 |
akirschbaum
|
5e430c833f
|
Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2013-05-09 11:08:11 +00:00 |
rjtanner
|
e0848cfa9b
|
New Map, Port Joseph Imperial Post Office (port_joseph/town/shops/IPO_portjoseph) that includes message sending and receiving. Updated world map (world/world_101_114) to include the IPO.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18411 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-08-21 06:06:57 +00:00 |
ryo_saeba
|
0b9672d742
|
Quest: Moogly Bill's treasure.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18227 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-06-15 21:41:25 +00:00 |
rjtanner
|
dc4615bbc5
|
Moved Port Joseph General Store map in to /port_joseph/town/shops/ directory. Updated world map (world/world_101_114) due to file path changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18154 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-05-23 07:09:57 +00:00 |
rjtanner
|
fc365b54cc
|
Update entrance x,y coordinates to Gren's House (port_joseph/town/house) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18044 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-05-03 04:18:05 +00:00 |
rjtanner
|
944ccb8537
|
Update entrance x,y coordinates to Tomasso's House (port_joseph/town/tomassos_house) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18043 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-05-03 04:14:27 +00:00 |
rjtanner
|
8f65cd68f7
|
Update entrance x,y coordinates to Portia's House (port_joseph/town/portia) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18042 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-05-02 05:35:04 +00:00 |
rjtanner
|
91d3f0ca83
|
Spelling correction (plantlife -> plant life) to message text in Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17576 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-03-18 05:22:31 +00:00 |
rjtanner
|
84adb61537
|
Spelling correction (briney -> briny) to message text in Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17575 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-03-18 05:21:21 +00:00 |
rjtanner
|
0f16452053
|
Remvoed forced line breaks and word spacing corrections in message text to Underground Tavern (port_joseph/town/underground_tavern) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17200 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-22 05:46:27 +00:00 |
rjtanner
|
8bc3f3ca2c
|
Word spacing corrections in message text to Tomasso's house (port_joseph/town/tomassos_house) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17199 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-22 05:44:49 +00:00 |
rjtanner
|
2c7707d286
|
Word spacing corrections in message text to Portia's House, Second Floor (port_joseph/town/portia2) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17198 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-22 05:42:52 +00:00 |
rjtanner
|
1c1f95d0ff
|
Punctuation corrections in message text to Portia's House (port_joseph/town/portia) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17197 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-22 05:40:21 +00:00 |
rjtanner
|
8dfc2c91bd
|
Removed forced line breaks, Word spacing and punctuation corrections in message text to The Drunken Shark (port_joseph/town/dshark) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17196 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-22 05:37:04 +00:00 |
rjtanner
|
a846a933b9
|
Punctuation corrections in message text to Church of Gabriel, Crypt (port_joseph/town/churchcrypt) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17195 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-22 05:33:13 +00:00 |
rjtanner
|
4d38c11806
|
Punctuation corrections in message text to Church of Gabriel (port_joseph/town/church) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17194 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-22 05:32:04 +00:00 |
rjtanner
|
bb5ad1b41f
|
Word spacing corrections in message text to Treasure Cave (port_joseph/pirates/tortcave) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17193 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-22 05:28:20 +00:00 |
rjtanner
|
b7c014bf73
|
Word spacing and punctuation corrections in message text to Pirate's Puzzle (port_joseph/pirates/mooglypuzzle) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17192 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-22 05:26:52 +00:00 |
rjtanner
|
c026d949d4
|
Word spacing corrections in message text to Moogly Bill's Treasure Room! (port_joseph/pirates/mooglyprize) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17191 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-22 05:23:38 +00:00 |
rjtanner
|
c6a70dd65c
|
Word spacing and punctuation corrections in message text to Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17190 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:40:53 +00:00 |
rjtanner
|
de56412fcd
|
Word spacing corrections in message text to Ship Wreck Village (port_joseph/pirates/madvillage) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17189 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:38:34 +00:00 |
rjtanner
|
7d154a17ff
|
Punctuation corrections in message text to Pirate Beach (port_joseph/pirates/fortvsship) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17188 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:35:29 +00:00 |
rjtanner
|
2a717401a2
|
Word spacing corrections in message text to Goblin Fortress, Southeast Tower (port_joseph/goblin/setower) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17187 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:28:53 +00:00 |
rjtanner
|
f6173df996
|
Word spacing corrections in message text to Goblin Fortress, Northwest Tower (port_joseph/goblin/nwtower) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17186 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:24:28 +00:00 |
rjtanner
|
e15954b475
|
Removed blank lines in message text to Goblin Fortress, Northeast Tower (port_joseph/goblin/netower) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17185 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:22:06 +00:00 |
rjtanner
|
2c21ca0435
|
Removed forced line breaks, removed blank lines, punctuation and word spacing corrections in message text to Orc Hut (port_joseph/goblin/hut) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17184 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:20:20 +00:00 |
rjtanner
|
262e27892a
|
Punctuation correction in message text to Hole on Goblin Isle (port_joseph/goblin/hole) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17183 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:17:16 +00:00 |
rjtanner
|
04b746a368
|
Punctuation correction in message text to Goblin Fort (port_joseph/goblin/fort2) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17182 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:15:20 +00:00 |
rjtanner
|
ecab81f943
|
Removed blank line, punctuation and word spacing correction in message text to Goblin Island Dungeons, Level 3 (port_joseph/goblin/dungeon3) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17181 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:13:11 +00:00 |
rjtanner
|
00153165a0
|
Removed forced line breaks, removed blank line and word spacing corrections in message text to Goblin Island Dungeons, Level 2 (port_joseph/goblin/dungeon2) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17180 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:10:30 +00:00 |
rjtanner
|
65b8c91226
|
Removed forced line breaks, removed blank line and word spacing corrections in message text to Goblin Island Dungeons, Level 1 (port_joseph/goblin/dungeon1) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17179 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2012-02-21 05:07:37 +00:00 |
rjtanner
|
6e27cfd4c7
|
Update and layout changes to The Drunken Shark of Port Joseph. Expanded the map to include ground outside the tavern walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15967 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-30 06:36:32 +00:00 |
rjtanner
|
a77a655187
|
Cosmetic changes to Portia's House, Second Floor in Port Joseph. Changed the walls to woodwalls. Expanded the map by one column so the size matches the lower level. Also moved around the decor accordingly due to the size expansion.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15932 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-27 02:35:59 +00:00 |
rjtanner
|
e74175d2e9
|
Map rename to make indexing with Mapper group them together. Second Floor of Portia's House is now Portia's House, Second Floor (first level is Portia's House.)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15931 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-27 02:12:57 +00:00 |
rjtanner
|
5e096f75a1
|
Major updates to Portia's House in Port Joseph. Expanded the map to include ground outside the house walls. Layout changes to match the world graphic archeytpe. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated stair coordinates for Second Floor of Portia's House.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15930 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-27 02:04:00 +00:00 |
rjtanner
|
ad93884eff
|
Layout changes to Tomasso's house in Port Joseph. Expanded the map to include ground outside the house walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15919 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-25 04:42:03 +00:00 |
rjtanner
|
f2a0166b5b
|
Update and layout changes to Farnass in Port Joseph. Exapnded the map to include ground outside the house walls. Map considered an outdoor map so darkness or time of day is visible when inside. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15917 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-25 03:59:29 +00:00 |
rjtanner
|
ab539c0873
|
Removed line breaks in message text to Tomassos House in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15916 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-25 03:43:55 +00:00 |
rjtanner
|
c2064520dd
|
Update and layout changes to Gren's House in Port Joseph. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated stairs coordinates for Underground Tavern.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15915 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-25 03:37:41 +00:00 |
rjtanner
|
451732ff53
|
Removed line breaks and other changes in message text to Drunken Shark in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15914 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-11-25 03:09:01 +00:00 |