akirschbaum
772638b98d
Run MapNormalizer script on all maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
rjtanner
3004787064
Updated the README file with a reminder to update the storage_hall map exit. Map template provided by Alestan jehloq@yahoo.com
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8703 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-07 01:39:14 +00:00
rjtanner
5fbcb1027b
New guild storage hall map based of the patch, [ 1854556 ] New Guild Storage Building (for laughing skulls guild), with included feature of using Python scripts for management and ownership
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8702 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-07 01:31:47 +00:00
rjtanner
4033c57fb7
Remove duplicate gem and currency conversion tables that were on the map due to a testing mistake
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8588 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-23 07:08:55 +00:00
rjtanner
ee41ba1844
Implemented, with changes backported from svn trunk, python guild hall patch: [ 1782975 ] Python guilds template. - applied, needs to check all is ok
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8579 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-22 06:28:26 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
ryo_saeba
e07c6ecc8d
Fix message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8043 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-26 23:15:12 +00:00
ryo_saeba
957ff2fab6
Fix wrong coin for buying.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8042 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-26 23:12:39 +00:00
rjtanner
e253b2aa71
Update the guild template to include map difficulty levels, entrance xy coordinates, ability to create an altar of valkyrie for 5 holy_shield, altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:25:15 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
ryo_saeba
305a60bd6c
Remove obsolete files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7363 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-20 10:14:43 +00:00
ryo_saeba
74648efcc0
Fix connections, slaying, names, ... This should make the guilds usable.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7362 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-20 10:14:17 +00:00
ryo_saeba
12e81271ac
Patch #1782975 : Python guilds template, courtesy Perko/alestan.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7319 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-14 16:52:08 +00:00
rjtanner
0c12e4b464
Update maps to use the new potion name (invulnerability is now shielding)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
rjtanner
1d9b3f63bc
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7132 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 07:09:31 +00:00
rjtanner
b2e58cdc2a
Map editor reformatting, attemtping to track down a problem with the exit/entrance on the top floor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7121 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 04:56:42 +00:00
rjtanner
d2a0eeef8e
Map editor reformatting on the python based guild maps (templates)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7089 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-31 04:23:57 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
akirschbaum
45d36cb162
Spelling corrections.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
rjtanner
c623e3a610
Made the alchemy room a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed cauldron if they should appear during normal player use.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5967 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 04:47:06 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner
9688e6f853
Made the Jeweler and Thaumaturgy areas a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed workbenches or desks if they should appear during normal player use. Also made the decoration items sitting on tables for each map no_pickup.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5828 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-20 05:01:33 +00:00
rjtanner
2386618e1b
Made the Guild Tool Shed a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed forges or workbenches if they should appear during normal player use. Also had to update the Guild Main Floor map to link to the new Tool Shed map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5778 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 07:33:43 +00:00
rjtanner
22787bd519
Updating the map header to take credit (or blame) for this map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5776 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 07:18:46 +00:00
rjtanner
fc3389c666
Cosmetic updates to the guild template main floor (swall surrounding the bbq area). Change in functionality with the guild bbq - now a stand alone map. This should improve the chances of the bbq map actually resetting to remove any broken or cursed stoves if they should appear during normal player use.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5771 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-16 03:09:36 +00:00
ryo_saeba
3f1f11ac6a
Shouldn't have committed that test guild :)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5613 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 23:12:25 +00:00
ryo_saeba
c85fc21bc0
Guild's name should be GUILD_TEMPLATE to be conform to README.TXT in scripts directory.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5612 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 23:09:07 +00:00
rjtanner
3f0475be4f
Final touches on the Guild_HQ map so that the tokens can be traded in for additional guild features: craft benches. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5534 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:56:54 +00:00
rjtanner
8ae23bb07a
Second attempt at updating the python based guild template maps -- fixed many of the altars, exits and other features. Updated the README (see earlier commit) file to summarize these changes. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5529 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:13:11 +00:00
rjtanner
abb7df4ed0
Updated map to remove 0 destination coordinates warnings from server log files. Also removed unnecessary floor tiles. Other changes are from Map Editor reformatting. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5526 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 01:36:39 +00:00
gros
3b77421609
Update of the maps for CFPython version 2.0.
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Update of the IPO-related scripts.
Gros - 18/10/2005
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
temitchell
258282a4ad
Keep template (unfinished example of a larger map template for building)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3753 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-01 20:48:56 +00:00
temitchell
32312a6691
Bungalo template (an unfinished example map template)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3752 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-01 20:39:24 +00:00
temitchell
3d5c301f78
- add README (and prototype warning) to guild templates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3005 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-12-06 05:59:05 +00:00
temitchell
054dbeace8
Adding Python Guild framework.
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Initial (and not usable as yet) commit of guild templates and guild
scripts for new more automated guild system. - requires Python 2.1 or
better.
TODO - guild maps need finishing, lots more work and much debuging.
Guild points system needs some work (a good formula).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3000 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-12-06 04:02:10 +00:00