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kbulgrien 1c80406896 - Add map_layer item to statue so that it renders above the note
that is beneath it.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5403 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 10:41:43 +00:00
Info some minor fixes to land.c that I needed to run it for pupland 2006-08-13 18:47:56 +00:00
azumauindo Fix for bug #1590857: rods are glichted 2007-01-01 22:40:28 +00:00
brest Players could become trapped behind the guard gates. Fixed by adding levers. 2007-02-07 20:18:30 +00:00
darcap Make sure items dropped by Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh treasure to Valriel treasure. Make new amulet of Gorokh for Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so players will not be trapped and make cosmetic changes to the map. 2007-02-07 20:07:06 +00:00
dragonisland Implementing more jade and amberium conversion tables to different banks, per feature request #1580069 'Bank in Navar missing exchange for jade.' Added conversion tables to Dragon Island (Stoneville) Adventurers Guild map. RJT, Feb-04-2007 2007-02-05 02:19:16 +00:00
dungeons Make sure items dropped by Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh treasure to Valriel treasure. Make new amulet of Gorokh for Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so players will not be trapped and make cosmetic changes to the map. 2007-02-07 20:07:06 +00:00
editor Fix typo. (#1566639) 2006-09-28 07:27:37 +00:00
euthville shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph 2005-10-26 16:25:00 +00:00
inn_and_outpost Make the dresser working. 2005-09-07 21:33:48 +00:00
lake_country Fix for bug #1651549, gate was connected to 100 and should be 104 - other fixes are from editor reformatting. RJT, Feb-04-2007 2007-02-04 07:30:50 +00:00
marksel Move magic mouths, invisible exits, and buttons below floor to prevent detection by show invisible. 2005-09-05 20:11:39 +00:00
mlab Remove last commit - improper commit. 2006-02-05 22:58:16 +00:00
navar_city Implemented feature request #1580069 'Bank in Navar missing exchange for jade' by adding the same currency conversion tables that the Scorn bank has (plat to jade, jade to plat, jade to amber, amber to jade.) RJT, Feb-04-2007 2007-02-05 01:47:28 +00:00
planes Convert absolute map tiling paths to relative paths. 2005-12-11 10:01:28 +00:00
port_joseph Fix for bug # 1475095 - player trap in goblin island tower. Workaround by moving the stairs out of the corner (to the right) making it less likely for a barrel to now block the stairway. RJT, Feb-04-2007 2007-02-04 09:45:18 +00:00
pup_land - Add map_layer item to statue so that it renders above the note 2007-02-08 10:41:43 +00:00
python Spelling correction in comment in CFWorld.py 2006-10-06 18:44:09 +00:00
quests Add handle to allow players to escape without word of recall. 2006-12-04 21:29:29 +00:00
santo_dominion New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007 2007-02-03 04:35:15 +00:00
scorn Partial fix for bug #1555485 'Duplicate floor tile in /scorn/apartment/apartments' - removed extra floor tiles except the ones at 0,8 since they are somehow or appear related to removing the Extended wall 2007-02-04 09:08:43 +00:00
sisters Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior. 2005-11-28 21:17:19 +00:00
start Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007 2007-02-03 05:38:04 +00:00
styles Fix for bug #1542479 "Gems from fire temple don't stack": change the 2006-08-19 00:34:40 +00:00
teamarena Hide invisible exits and magic mouths below floor to prevent detection by show invisible. 2005-09-15 21:46:24 +00:00
templates Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
test Misc tests. 2006-12-26 22:49:08 +00:00
under_world Fix spelling error. 2005-03-06 21:42:56 +00:00
unlinked Fix a problem with Yolanda's Ice Robe. 2006-09-09 22:41:37 +00:00
whalingoutpost working on the azumauindo quest 2005-12-26 16:59:08 +00:00
wolfsburg Hide diamonds below earthwalls. 2006-11-09 19:39:12 +00:00
world Updated this map (Santo Dominion) so that many of the linked maps no longer generate '0 destination coordinates' warnings in the server log. RJT, Feb-04-2007 2007-02-05 03:27:55 +00:00
.emergency scorn/scorn: Removed, city is world map - keeping that one around will 2002-06-15 07:51:10 +00:00
COPYING add license to maps directory. 2006-06-29 06:24:07 +00:00
HallOfDMs Minor change to a couple of the tiles. 2007-01-02 06:58:46 +00:00
HallOfSelection Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007 2007-02-03 05:38:04 +00:00
regions Regions file moved to map tree. 2006-08-10 02:35:32 +00:00