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eracc 622d97b55f Add buttons to stop players getting trapped behind the iron gate that leads
to the basement of Goths. The buttons are on the inside of the area behind
the gate and one under the gate. Still have to pay booze from the tavern
side to get in.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3868 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-14 17:36:57 +00:00
Info Add some background in mlab map tiling. 2005-04-14 07:24:48 +00:00
azumauindo CVS: maps-bigworld: added shop headers to azumauindo shops 2005-10-05 04:44:26 +00:00
brest CVS: maps-bigworld: added IPO and tradecenter to brest (small loghouses next to inn) 2005-10-07 05:54:33 +00:00
darcap Fix incorrect exit coordinates. 2005-10-06 20:40:54 +00:00
dragonisland Move magic mouths and invisible exits below floor to prevent detection by show invisible. 2005-08-30 19:50:52 +00:00
dungeons Move magic mouths and invisible exits below floor to prevent detection by show invisible. 2005-08-30 20:21:06 +00:00
editor - commit multipart notaiton fixes for editor and euthville (almost done 2004-08-16 01:57:12 +00:00
euthville Move magic mouths and buttons below floor to prevent detection by show invisible. 2005-08-30 20:26:55 +00:00
inn_and_outpost Make the dresser working. 2005-09-07 21:33:48 +00:00
lake_country Fix incorrect exit coordinates. 2005-10-06 20:40:54 +00:00
marksel Move magic mouths, invisible exits, and buttons below floor to prevent detection by show invisible. 2005-09-05 20:11:39 +00:00
mlab CVS: maps-bigworld: added the scorn trade center so it isn't taken for an empty lot again :P the trade center has recently been under abit of development so I'm putting it in the top level mlab dir for now (and so all the exits work) the region is set to scorn thus who will display properly etc, feel free to move it to an mlab dir under scorn (perhapse shops/mlab/ ? ) 2005-09-29 02:29:06 +00:00
navar_city Fix incorrect exit coordinates. 2005-10-06 20:40:54 +00:00
planes Storage room for items sent via post 2005-09-30 19:10:01 +00:00
port_joseph Fix layout of ascii image in nautical map. 2005-09-07 21:18:32 +00:00
pup_land Fix "graveyard manager". See tracker: http://sourceforge.net/tracker/index.php?func=detail&aid=1114821&group_id=13833&atid=113833 2005-10-13 00:45:46 +00:00
python GPS script 2005-10-08 09:47:06 +00:00
quests Fix incorrect exit coordinates. 2005-10-06 20:40:54 +00:00
santo_dominion Fix incorrect exit coordinates. 2005-10-06 20:40:54 +00:00
scorn Add buttons to stop players getting trapped behind the iron gate that leads 2005-10-14 17:36:57 +00:00
sisters Hide magic mouths below floor to prevent detection by show invisible. 2005-09-15 19:52:31 +00:00
start quest-ise the newbie house 2005-07-18 00:47:20 +00:00
styles Moving 'antartica' more southerly so it never thaws as previous 2005-09-20 00:21:36 +00:00
teamarena Hide invisible exits and magic mouths below floor to prevent detection by show invisible. 2005-09-15 21:46:24 +00:00
templates Keep template (unfinished example of a larger map template for building) 2005-10-01 20:48:56 +00:00
test Basic quest test map. 2005-09-25 18:22:17 +00:00
under_world Fix spelling error. 2005-03-06 21:42:56 +00:00
unlinked Removing mlab from unlinked. (again, Mikee is having lock file issues) Mikee thinks it's best that it's removed until a solution (i.e. another cvs module) is found. 2005-10-01 04:24:25 +00:00
whalingoutpost CVS: maps-bigworld: added another underground area to antartica 2005-09-28 00:43:52 +00:00
wolfsburg Fix incorrect exit coordinates. 2005-10-06 20:40:54 +00:00
world Set "Guild Houses Inc."'s exit coords, so that the server won't give a 2005-10-11 20:45:08 +00:00
.emergency scorn/scorn: Removed, city is world map - keeping that one around will 2002-06-15 07:51:10 +00:00
HallOfDMs Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
HallOfSelection patch #1311200 by sacq to fix typos, grammos, formatting oddness, etc in the Hall of Selection 2005-10-03 17:21:20 +00:00