maps/python
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
..
IPO
casino
events
gods
guilds Spelling corrections. 2007-05-12 22:46:19 +00:00
items Smoking pipe script. 2007-05-05 16:56:02 +00:00
maps
misc Make script more robust if enemy changes, only process players. 2007-04-06 20:32:18 +00:00
.cvsignore
CFBank.py
CFBoard.py
CFCampfire.py
CFDataFile.py
CFDialog.py Added dialog utility classes, to help creating scripted dialogs. 2007-05-08 10:01:23 +00:00
CFGamble.py
CFGuilds.py Spelling corrections. 2007-05-12 22:46:19 +00:00
CFItemBroker.py
CFLog.py Patch #1550744 (Python scripts should not hardcode timezones) courtesy Mark Kidder 2006-09-02 14:26:26 +00:00
CFMail.py
CFWorld.py
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3