maps/python
ryo_saeba 68094029af Add autojailing scripts for PK, activated by DMs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14535 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-09 22:20:06 +00:00
..
IPO improves banking 2010-08-15 01:02:41 +00:00
casino The casino code for major wins (in all the different slot types) was missing a cast to integer, this resulted in a traceback on Python 3.x. 2009-02-14 18:00:40 +00:00
commands Add autojailing scripts for PK, activated by DMs. 2011-06-09 22:20:06 +00:00
dialog Ensure items were removed. 2011-05-29 18:28:07 +00:00
events Add autojailing scripts for PK, activated by DMs. 2011-06-09 22:20:06 +00:00
gods Fix bug #2933502: Valkyrie not working. 2010-09-03 16:05:25 +00:00
guilds Improve the 'buy' command, don't show already bought extensions. 2011-05-29 16:45:27 +00:00
items Script to punish a player from killing a NPC. 2010-05-29 19:54:58 +00:00
maps Make explicit that the player must give a number. 2010-10-23 09:19:54 +00:00
misc Move npc_dialog.py to the dialog directory rather than misc/ 2010-04-27 08:40:30 +00:00
monsters Fix dialog. 2010-05-15 11:26:25 +00:00
pshop un-redirecting stdout and stderr 2010-08-16 07:05:17 +00:00
quests Script to drop items only if a certain quest step is reached. 2010-06-19 15:06:29 +00:00
start Fix a bug causing tracebacks in /python/start/dragon_attune.py. If there was no player on the changer it ended up as None which resulted in a traceback. 2009-02-12 09:28:12 +00:00
tod Replace deprecated string.split() amd string.lower() in /python/*/*.py 2009-02-11 21:52:51 +00:00
.cvsignore Needed to avoid polluting 2006-07-31 22:14:43 +00:00
CFBank.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFBoard.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFCampfire.py Run whitespace cleanup script in maps/python. 2009-01-30 01:22:22 +00:00
CFDataBase.py Replace tabs with spaces 2010-06-07 20:13:51 +00:00
CFDataFile.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
CFDialog.py Fix exception syntax for Python 2.5.2. 2010-06-06 08:32:03 +00:00
CFGamble.py Fix tab error in CFGamble.py 2009-02-11 21:20:20 +00:00
CFGuildClearance.py Fix script. 2010-11-20 15:25:35 +00:00
CFGuilds.py Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
CFItemBroker.py Correctly handle items with nrof 0. 2011-05-29 18:27:46 +00:00
CFLog.py Patch #1550744 (Python scripts should not hardcode timezones) courtesy Mark Kidder 2006-09-02 14:26:26 +00:00
CFMail.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFMapTransformer.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
CFMove.py Run whitespace cleanup script in maps/python. 2009-01-30 01:22:22 +00:00
CFTimeOfDay.py Run whitespace cleanup script in maps/python. 2009-01-30 01:22:22 +00:00
CFWorld.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
Move_Fog.py fine tuned fog duration and speed 2010-08-17 23:37:34 +00:00
Moving_Fog.py fine tuned fog duration and speed 2010-08-17 23:37:34 +00:00
README Remove trailing whitespace. 2007-03-24 13:15:00 +00:00

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3