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Info
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some minor fixes to land.c that I needed to run it for pupland
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2006-08-13 18:47:56 +00:00 |
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azumauindo
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Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
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2007-03-02 01:01:43 +00:00 |
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brest
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Forgot to make the treasure doors block the view. Fixed.
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2007-03-08 02:30:00 +00:00 |
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darcap
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Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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2007-02-28 02:57:36 +00:00 |
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dragonisland
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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dungeons
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The Demonspawn shield of Gorokh was damned and apparently this caused it to
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2007-03-08 19:43:49 +00:00 |
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editor
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Fix typo. (#1566639)
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2006-09-28 07:27:37 +00:00 |
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euthville
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Updated the Demon Quest map name that is found in Euthville. Map editor also removed unknown archetype abilities (archetype ability_fire). Other changes are due to Map Editor reformatting.
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2007-03-02 03:49:25 +00:00 |
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inn_and_outpost
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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lake_country
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Cosmetic updates to Sam's House - updated wall sections so the appear nicer next to doorways. Replaced Sam's ability_coldspell with icestorm. Other changes are due to map editor reformatting.
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2007-03-02 04:27:45 +00:00 |
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marksel
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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mlab
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Merged in missing maps, updated exits and map paths.
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2007-03-07 03:06:41 +00:00 |
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navar_city
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Create and add another low level house for beginners starting in Navar.
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2007-03-08 21:34:28 +00:00 |
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planes
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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port_joseph
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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pup_land
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Fix the Lone Town town map where inconsiderate players cannot cast town portal on top of buildings. Add a new floor to Zorn Castle along with new custom monsters and treasure.
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2007-03-06 03:45:18 +00:00 |
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python
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Windows requires binary mode to work correctly (newline issues).
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2007-02-24 11:08:57 +00:00 |
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quests
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Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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2007-02-28 02:57:36 +00:00 |
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santo_dominion
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Removed no longer used features on the torches.
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2007-03-03 01:37:51 +00:00 |
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scorn
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Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
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2007-02-23 03:21:14 +00:00 |
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sisters
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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start
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Moving new unlinked map to appropriate location
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2007-03-06 23:44:20 +00:00 |
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styles
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Fix for bug #1542479 "Gems from fire temple don't stack": change the
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2006-08-19 00:34:40 +00:00 |
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teamarena
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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templates
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Shouldn't have committed that test guild :)
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2007-02-25 23:12:25 +00:00 |
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test
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Pickup event test.
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2007-03-04 10:49:01 +00:00 |
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under_world
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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unlinked
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Moving new unlinked map to appropriate location
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2007-03-06 23:44:20 +00:00 |
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whalingoutpost
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Cosmetic change as to how 'swall' sections merged with adjacent wall sections
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2007-03-02 02:59:15 +00:00 |
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wolfsburg
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Map update to remove 0 destination coordinates warnings from server log files
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2007-03-02 02:56:06 +00:00 |
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world
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Create and add another low level house for beginners starting in Navar.
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2007-03-08 21:34:28 +00:00 |
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.emergency
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scorn/scorn: Removed, city is world map - keeping that one around will
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2002-06-15 07:51:10 +00:00 |
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COPYING
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add license to maps directory.
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2006-06-29 06:24:07 +00:00 |
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ChangeLog
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ChangeLog updates
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2007-03-06 06:02:26 +00:00 |
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HallOfDMs
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Minor change to a couple of the tiles.
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2007-01-02 06:58:46 +00:00 |
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HallOfSelection
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Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007
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2007-02-03 05:38:04 +00:00 |
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regions
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Regions file moved to map tree.
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2006-08-10 02:35:32 +00:00 |