Info
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some minor fixes to land.c that I needed to run it for pupland
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2006-08-13 18:47:56 +00:00 |
azumauindo
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Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
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2007-03-02 01:01:43 +00:00 |
brest
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Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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2007-02-28 02:57:36 +00:00 |
darcap
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Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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2007-02-28 02:57:36 +00:00 |
dragonisland
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
dungeons
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
editor
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Fix typo. (#1566639)
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2006-09-28 07:27:37 +00:00 |
euthville
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Updated the Demon Quest map name that is found in Euthville. Map editor also removed unknown archetype abilities (archetype ability_fire). Other changes are due to Map Editor reformatting.
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2007-03-02 03:49:25 +00:00 |
inn_and_outpost
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
lake_country
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Cosmetic updates to Sam's House - updated wall sections so the appear nicer next to doorways. Replaced Sam's ability_coldspell with icestorm. Other changes are due to map editor reformatting.
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2007-03-02 04:27:45 +00:00 |
marksel
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
mlab
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Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
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2007-03-02 01:01:43 +00:00 |
navar_city
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Merge in missing maps, Zealot House and Adbobe Building, to the Navar Western Tavern.
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2007-03-02 03:36:00 +00:00 |
planes
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
port_joseph
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
pup_land
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- Whole -> All of
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2007-03-01 03:59:50 +00:00 |
python
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Windows requires binary mode to work correctly (newline issues).
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2007-02-24 11:08:57 +00:00 |
quests
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Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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2007-02-28 02:57:36 +00:00 |
santo_dominion
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Added missing floor tiles beneath a section of walls. Cosment change in regards to how 'swall' map sections merge with adjacent walls. Mapper shows a log error on this map, ''Couldn't find archetype none'' - I was unable to find this which monster had this missing archetype though.
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2007-03-02 04:04:27 +00:00 |
scorn
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Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
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2007-02-23 03:21:14 +00:00 |
sisters
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
start
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
styles
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Fix for bug #1542479 "Gems from fire temple don't stack": change the
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2006-08-19 00:34:40 +00:00 |
teamarena
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
templates
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Shouldn't have committed that test guild :)
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2007-02-25 23:12:25 +00:00 |
test
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Test file, add keys routines.
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2007-02-15 20:16:25 +00:00 |
under_world
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
unlinked
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Fix a problem with Yolanda's Ice Robe.
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2006-09-09 22:41:37 +00:00 |
whalingoutpost
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Cosmetic change as to how 'swall' sections merged with adjacent wall sections
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2007-03-02 02:59:15 +00:00 |
wolfsburg
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Map update to remove 0 destination coordinates warnings from server log files
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2007-03-02 02:56:06 +00:00 |
world
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Map had a double entrance (or exit) on it, to a map that did not exist. Removed this reference as an invisible exit (or entrance) sends the player to the guard house map.
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2007-03-02 04:08:06 +00:00 |
.emergency
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scorn/scorn: Removed, city is world map - keeping that one around will
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2002-06-15 07:51:10 +00:00 |
COPYING
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add license to maps directory.
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2006-06-29 06:24:07 +00:00 |
ChangeLog
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ChangeLog updates for recent commit and updates
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2007-03-02 01:12:04 +00:00 |
HallOfDMs
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Minor change to a couple of the tiles.
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2007-01-02 06:58:46 +00:00 |
HallOfSelection
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Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007
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2007-02-03 05:38:04 +00:00 |
regions
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Regions file moved to map tree.
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2006-08-10 02:35:32 +00:00 |