maps/python
partmedia c0f1d72783 Implement common utility methods.
Reimplment 'balance' and 'withdraw' using the new utility methods. Move
'deposit' into its own function but don't touch it yet.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18863 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-03 00:26:50 +00:00
..
IPO Implement common utility methods. 2013-08-03 00:26:50 +00:00
casino
commands Add autojailing scripts for PK, activated by DMs. 2011-06-09 22:20:06 +00:00
dialog Patch #332: Add Eliza chatterbot script for Crossfire 2013-07-07 14:57:47 +00:00
events
gods
guilds Display the guild status and a member's status, give more information on what is valid. 2013-06-09 16:51:55 +00:00
items Using the new Crossfire.AttackMovement.PETMOVE constants. 2013-07-23 19:53:32 +00:00
maps
misc Apply (part of) patch #326: Make sailing around the world cost money, by Kevin Zheng. 2013-04-06 10:21:13 +00:00
monsters
pshop
quests
start Adapt to renamed face names. 2011-06-26 18:33:01 +00:00
tod Replace deprecated string.split() amd string.lower() in /python/*/*.py 2009-02-11 21:52:51 +00:00
CFBank.py
CFBoard.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFCampfire.py
CFDataBase.py
CFDataFile.py
CFDialog.py
CFGamble.py
CFGuildClearance.py Remove trailing whitespace. 2013-05-09 11:08:11 +00:00
CFGuilds.py
CFItemBroker.py
CFLog.py
CFMail.py
CFMapTransformer.py
CFMove.py
CFTimeOfDay.py Run whitespace cleanup script in maps/python. 2009-01-30 01:22:22 +00:00
CFWorld.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
Move_Fog.py fine tuned fog duration and speed 2010-08-17 23:37:34 +00:00
Moving_Fog.py
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3