Info
some minor fixes to land.c that I needed to run it for pupland
2006-08-13 18:47:56 +00:00
azumauindo
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
2007-03-02 01:01:43 +00:00
brest
It was discovered that the beds generating Fearless personal guards so fast
2007-03-11 05:35:27 +00:00
darcap
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
2007-02-28 02:57:36 +00:00
dragonisland
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
dungeons
The Demonspawn shield of Gorokh was damned and apparently this caused it to
2007-03-08 19:43:49 +00:00
editor
Fix typo. ( #1566639 )
2006-09-28 07:27:37 +00:00
euthville
Updated the Demon Quest map name that is found in Euthville. Map editor also removed unknown archetype abilities (archetype ability_fire). Other changes are due to Map Editor reformatting.
2007-03-02 03:49:25 +00:00
inn_and_outpost
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
lake_country
Cosmetic updates to Sam's House - updated wall sections so the appear nicer next to doorways. Replaced Sam's ability_coldspell with icestorm. Other changes are due to map editor reformatting.
2007-03-02 04:27:45 +00:00
marksel
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
mlab
Merging in a missing map.
2007-03-10 03:36:33 +00:00
navar_city
Goofed in the placement of the generators. Fixed.
2007-03-08 21:50:01 +00:00
planes
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
port_joseph
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
pup_land
Fix the Lone Town town map where inconsiderate players cannot cast town portal on top of buildings. Add a new floor to Zorn Castle along with new custom monsters and treasure.
2007-03-06 03:45:18 +00:00
python
Windows requires binary mode to work correctly (newline issues).
2007-02-24 11:08:57 +00:00
quests
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
2007-02-28 02:57:36 +00:00
santo_dominion
Removed no longer used features on the torches.
2007-03-03 01:37:51 +00:00
scorn
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
2007-02-23 03:21:14 +00:00
sisters
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
start
Update the Nexus to block access to Navar without knowing some information. To
2007-03-08 23:13:04 +00:00
styles
Fix for bug #1542479 "Gems from fire temple don't stack": change the
2006-08-19 00:34:40 +00:00
teamarena
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
templates
Shouldn't have committed that test guild :)
2007-02-25 23:12:25 +00:00
test
Pickup event test.
2007-03-04 10:49:01 +00:00
under_world
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
unlinked
Moving new unlinked map to appropriate location
2007-03-06 23:44:20 +00:00
whalingoutpost
Cosmetic change as to how 'swall' sections merged with adjacent wall sections
2007-03-02 02:59:15 +00:00
wolfsburg
Map update to remove 0 destination coordinates warnings from server log files
2007-03-02 02:56:06 +00:00
world
Create and add another low level house for beginners starting in Navar.
2007-03-08 21:34:28 +00:00
.emergency
scorn/scorn: Removed, city is world map - keeping that one around will
2002-06-15 07:51:10 +00:00
COPYING
add license to maps directory.
2006-06-29 06:24:07 +00:00
ChangeLog
ChangeLog updates
2007-03-06 06:02:26 +00:00
HallOfDMs
Minor change to a couple of the tiles.
2007-01-02 06:58:46 +00:00
HallOfSelection
Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007
2007-02-03 05:38:04 +00:00
regions
Regions file moved to map tree.
2006-08-10 02:35:32 +00:00