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ryo_saeba df4912aa7f Needed to avoid polluting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4734 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-31 22:14:43 +00:00
Info Move map naming/directory information from README to mapguide and update. 2006-02-10 02:56:10 +00:00
azumauindo applying new weap east shop floor to azumauindo suno-yamatoshi weap shop 2006-01-08 20:55:55 +00:00
brest use the proper name for the shopheader, shopitems not shopitem 2006-01-05 02:11:41 +00:00
darcap Corrected Name of the Quest2-Castle 2006-07-28 18:29:21 +00:00
dragonisland Found more problems relating to locations in /pup_land/... Fixed. 2005-12-25 08:52:57 +00:00
dungeons Fix entrance to add a message stating /which/ shield is desired for the 2005-12-21 06:17:41 +00:00
editor - commit multipart notaiton fixes for editor and euthville (almost done 2004-08-16 01:57:12 +00:00
euthville shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph 2005-10-26 16:25:00 +00:00
inn_and_outpost Make the dresser working. 2005-09-07 21:33:48 +00:00
lake_country Change face of statues to grey_drag.172 to make them visible again (as suggested by Maurice Massar). 2006-02-12 14:05:55 +00:00
marksel Move magic mouths, invisible exits, and buttons below floor to prevent detection by show invisible. 2005-09-05 20:11:39 +00:00
mlab Remove last commit - improper commit. 2006-02-05 22:58:16 +00:00
navar_city Jail for navar 2006-01-04 03:10:49 +00:00
planes Convert absolute map tiling paths to relative paths. 2005-12-11 10:01:28 +00:00
port_joseph Corrected floortile On Position 1/15 2006-07-27 15:02:48 +00:00
pup_land Added a hint to the Forgotten Town 2006-07-28 14:21:57 +00:00
python Needed to avoid polluting 2006-07-31 22:14:43 +00:00
quests Fixed the silly looking firebolt that was in place of a campfire with an 2005-12-27 21:21:09 +00:00
santo_dominion Fix typos in message. 2006-07-25 20:41:10 +00:00
scorn Fix spellings courtesy Kevin R. Bulgrien - kbulgrien (bug #1531072) 2006-07-30 08:44:53 +00:00
sisters Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior. 2005-11-28 21:17:19 +00:00
start quest-ise the newbie house 2005-07-18 00:47:20 +00:00
styles Add new style map to make greater hellhounds appear. 2006-02-19 17:38:44 +00:00
teamarena Hide invisible exits and magic mouths below floor to prevent detection by show invisible. 2005-09-15 21:46:24 +00:00
templates Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
test copying of the newbiehouse map used to test out some traps. 2006-06-29 06:26:17 +00:00
under_world Fix spelling error. 2005-03-06 21:42:56 +00:00
unlinked Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior. 2005-11-28 21:17:19 +00:00
whalingoutpost working on the azumauindo quest 2005-12-26 16:59:08 +00:00
wolfsburg Removing the now unneeded dept_store in lieu of the uber recent additions of dept_store_ASTERIK eceterah ah 2005-12-15 03:40:04 +00:00
world Fix typo in region "portjoseph"; bug #1518392 by Kevin R. Bulgrien. 2006-07-06 22:03:35 +00:00
.emergency scorn/scorn: Removed, city is world map - keeping that one around will 2002-06-15 07:51:10 +00:00
COPYING add license to maps directory. 2006-06-29 06:24:07 +00:00
HallOfDMs Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
HallOfSelection patch #1311200 by sacq to fix typos, grammos, formatting oddness, etc in the Hall of Selection 2005-10-03 17:21:20 +00:00