Increase body locations to include ear
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469408c07f
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@ -75,6 +75,7 @@ body_locations_struct body_locations[NUM_BODY_LOCATIONS] = {
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{ "body_wrist", "around your wrists", "around a human's wrist" },
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{ "body_wrist", "around your wrists", "around a human's wrist" },
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{ "body_waist", "around your waist", "around a human's waist" },
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{ "body_waist", "around your waist", "around a human's waist" },
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{ "body_leg", "around your legs", "around a human's legs" },
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{ "body_leg", "around your legs", "around a human's legs" },
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{ "body_ear", "on your ear", "on a human's ear" },
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/*{"body_dragon_torso", "your body", "a dragon's body"} */
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/*{"body_dragon_torso", "your body", "a dragon's body"} */
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};
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};
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@ -38,7 +38,7 @@
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/** Object tag, unique during the whole game. */
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/** Object tag, unique during the whole game. */
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typedef uint32 tag_t;
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typedef uint32 tag_t;
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#define NUM_BODY_LOCATIONS 13 /**< Number of body locations. */
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#define NUM_BODY_LOCATIONS 14 /**< Number of body locations. */ // @@@ increased for earrings
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#define BODY_ARMS 1 /**< This should be the index of the arms. */
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#define BODY_ARMS 1 /**< This should be the index of the arms. */
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/**
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/**
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