timesynk/engine
kts d252677df2 Modified tile_editor and engine for OS X to change the cwd to the directory of the app bundle. Also lightly modified the engine to check modules/ and ../modules for... modules 2014-11-18 12:56:44 -08:00
..
proclib@90a0b3b484 Modified tile_editor and engine for OS X to change the cwd to the directory of the app bundle. Also lightly modified the engine to check modules/ and ../modules for... modules 2014-11-18 12:56:44 -08:00
resources Fixed elements rendering twice in state_menu. Added a moving background to state_menu for movement testing. 2014-02-26 18:43:05 -08:00
sdl Fixed up potential bugs and warnings revealed by clang. 2014-04-29 13:08:08 -07:00
states Modified tile_editor and engine for OS X to change the cwd to the directory of the app bundle. Also lightly modified the engine to check modules/ and ../modules for... modules 2014-11-18 12:56:44 -08:00
ui Added rolls test program. This reads rolls.tsc in and attempts to do some basic attack/defend rolls for Tiles. Also added the basic structure for the VM function precompiler. Next modification will likely be converting the current VM precompiling code into using a buffer rather than reading from the file handle directly. This will allow for forward reading of characters in addition to backwards, thereby allowing for easier expression parsing (at least towards what I am conceiving of it thus far). 2014-05-17 16:28:24 -07:00
Makefile Fixed up potential bugs and warnings revealed by clang. 2014-04-29 13:08:08 -07:00
globals.h Fixed addTablePair bug wherein a new TablePair would overwrite the old rather than add itself to the end of the TablePair linked list. Also moved timer.c/.h from engine/sdl/ to engine/. If compiling on Windows, getPTime and doNanoSleep still require SDL. 2014-03-13 16:13:35 -07:00
interfaces.h
main.c Modified tile_editor and engine for OS X to change the cwd to the directory of the app bundle. Also lightly modified the engine to check modules/ and ../modules for... modules 2014-11-18 12:56:44 -08:00
map.c Fixed up potential bugs and warnings revealed by clang. 2014-04-29 13:08:08 -07:00
map.h newTile no longer takes x, y, and z params. Default values are set to 0 and are changed/set upon addTileToMap call. 2014-04-07 10:08:04 -07:00
settings.tsc Fixed addTablePair bug wherein a new TablePair would overwrite the old rather than add itself to the end of the TablePair linked list. Also moved timer.c/.h from engine/sdl/ to engine/. If compiling on Windows, getPTime and doNanoSleep still require SDL. 2014-03-13 16:13:35 -07:00
tile.c Fixed up potential bugs and warnings revealed by clang. 2014-04-29 13:08:08 -07:00
tile.h newTile no longer takes x, y, and z params. Default values are set to 0 and are changed/set upon addTileToMap call. 2014-04-07 10:08:04 -07:00
timer.c Fixed up potential bugs and warnings revealed by clang. 2014-04-29 13:08:08 -07:00
timer.h Fixed up potential bugs and warnings revealed by clang. 2014-04-29 13:08:08 -07:00
ts_event.h Added vm.c/.h in test. Implemented a good portion of the bytecode execution system. Need to implement non int data type operations. The VM is coming together\! 2014-03-06 23:54:19 -08:00